[Mesa-dev] [PATCH 02/15] mesa/sso: Add extension tracking for ARB_separate_shader_objects
Ian Romanick
idr at freedesktop.org
Fri Feb 7 22:00:12 PST 2014
From: Ian Romanick <ian.d.romanick at intel.com>
This adds the necessary bits for both the API and the GLSL compiler.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/glsl/glsl_parser_extras.cpp | 1 +
src/glsl/glsl_parser_extras.h | 7 +++++++
src/mesa/main/extensions.c | 1 +
src/mesa/main/mtypes.h | 1 +
4 files changed, 10 insertions(+)
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index b822d22..e6f0c29 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -503,6 +503,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_fragment_coord_conventions, true, false, ARB_fragment_coord_conventions),
EXT(ARB_texture_rectangle, true, false, dummy_true),
EXT(EXT_texture_array, true, false, EXT_texture_array),
+ EXT(ARB_separate_shader_objects, true, false, ARB_separate_shader_objects),
EXT(ARB_shader_texture_lod, true, false, ARB_shader_texture_lod),
EXT(ARB_shader_stencil_export, true, false, ARB_shader_stencil_export),
EXT(AMD_conservative_depth, true, false, ARB_conservative_depth),
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 7d66147..73b497b 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -145,6 +145,11 @@ struct _mesa_glsl_parse_state {
return ARB_uniform_buffer_object_enable || is_version(140, 300);
}
+ bool has_separate_shader_objects() const
+ {
+ return ARB_separate_shader_objects_enable || is_version(410, 0);
+ }
+
void process_version_directive(YYLTYPE *locp, int version,
const char *ident);
@@ -329,6 +334,8 @@ struct _mesa_glsl_parse_state {
bool ARB_texture_gather_warn;
bool EXT_texture_array_enable;
bool EXT_texture_array_warn;
+ bool ARB_separate_shader_objects_enable;
+ bool ARB_separate_shader_objects_warn;
bool ARB_shader_texture_lod_enable;
bool ARB_shader_texture_lod_warn;
bool ARB_shader_stencil_export_enable;
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 5f741fb..2d4de74 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -126,6 +126,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_sample_shading", o(ARB_sample_shading), GL, 2009 },
{ "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 },
{ "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
+ { "GL_ARB_separate_shader_objects", o(ARB_separate_shader_objects), GL, 2010 },
{ "GL_ARB_shader_atomic_counters", o(ARB_shader_atomic_counters), GL, 2011 },
{ "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 },
{ "GL_ARB_shader_image_load_store", o(ARB_shader_image_load_store), GL, 2011 },
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index ceabd9d..9786a98 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3461,6 +3461,7 @@ struct gl_extensions
GLboolean ARB_point_sprite;
GLboolean ARB_sample_shading;
GLboolean ARB_seamless_cube_map;
+ GLboolean ARB_separate_shader_objects;
GLboolean ARB_shader_atomic_counters;
GLboolean ARB_shader_bit_encoding;
GLboolean ARB_shader_image_load_store;
--
1.8.1.4
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