[Mesa-dev] [PATCH 09/15] mesa/sso: Implement _mesa_GenProgramPipelines
Ian Romanick
idr at freedesktop.org
Fri Feb 7 22:00:19 PST 2014
From: Gregory Hainaut <gregory.hainaut at gmail.com>
Implement GenProgramPipelines based on the VAO code.
This was originally included in another patch, but it was split out by
Ian Romanick.
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/pipelineobj.c | 30 ++++++++++++++++++++++++++++++
1 file changed, 30 insertions(+)
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index dc90c19..d8979b8 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -289,6 +289,36 @@ _mesa_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines)
void GLAPIENTRY
_mesa_GenProgramPipelines(GLsizei n, GLuint *pipelines)
{
+ GET_CURRENT_CONTEXT(ctx);
+
+ GLuint first;
+ GLint i;
+
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGenProgramPipelines(n<0)");
+ return;
+ }
+
+ if (!pipelines) {
+ return;
+ }
+
+ first = _mesa_HashFindFreeKeyBlock(ctx->Pipeline.Objects, n);
+
+ for (i = 0; i < n; i++) {
+ struct gl_pipeline_object *obj;
+ GLuint name = first + i;
+
+ obj = _mesa_new_pipeline_object(ctx, name);
+ if (!obj) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenProgramPipelines");
+ return;
+ }
+
+ save_pipeline_object(ctx, obj);
+ pipelines[i] = first + i;
+ }
+
}
/**
--
1.8.1.4
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