[Mesa-dev] [PATCH] glsl: Do not vectorize vector array dereferences.
Matt Turner
mattst88 at gmail.com
Mon Feb 10 13:09:06 PST 2014
Array dereferences must have scalar indices, so we cannot vectorize
them.
Reported-by: Andrew Guertin <lists at dolphinling.net>
---
src/glsl/opt_vectorize.cpp | 14 ++++++++++++++
1 file changed, 14 insertions(+)
diff --git a/src/glsl/opt_vectorize.cpp b/src/glsl/opt_vectorize.cpp
index 8ee81f1..dba303d 100644
--- a/src/glsl/opt_vectorize.cpp
+++ b/src/glsl/opt_vectorize.cpp
@@ -82,6 +82,7 @@ public:
virtual ir_visitor_status visit_enter(ir_assignment *);
virtual ir_visitor_status visit_enter(ir_swizzle *);
+ virtual ir_visitor_status visit_enter(ir_dereference_array *);
virtual ir_visitor_status visit_enter(ir_if *);
virtual ir_visitor_status visit_enter(ir_loop *);
@@ -289,6 +290,19 @@ ir_vectorize_visitor::visit_enter(ir_swizzle *ir)
return visit_continue;
}
+/* Upon entering an ir_array_dereference, remove the current assignment from
+ * further consideration. Since the index of an array dereference must scalar,
+ * we are not able to vectorize it.
+ *
+ * FINISHME: If all of scalar indices are identical we could vectorize.
+ */
+ir_visitor_status
+ir_vectorize_visitor::visit_enter(ir_dereference_array *ir)
+{
+ this->current_assignment = NULL;
+ return visit_continue_with_parent;
+}
+
/* Since there is no statement to visit between the "then" and "else"
* instructions try to vectorize before, in between, and after them to avoid
* combining statements from different basic blocks.
--
1.8.3.2
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