[Mesa-dev] [Bug 69101] prime: black window

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jan 7 05:56:43 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=69101

--- Comment #13 from Armin K <krejzi at email.com> ---
(In reply to comment #5)
> > And without DRI_PRIME=1 everything works everywhere, with or without
> > compositing, windowed or fullscreen.
> 
> I would imagine this is because you're not offloading anything at that point
> and running it on the IGP.
> 
> >I don't recall having any problems under KWin or Xfwm4.
> 
> This is because KWin defaults to Xrender, and Xfwm4 is *only* Xrender.
> xcompmgr works fine, too, as do the default settings on Compton.
> 

I've used KWin OGL3.1 backend. For Xfwm4, if you don't enable Display
Compositing in Settings -> Window Manager Tweaks -> Compositor, you'll get
black screen too.

> If you try this on:
> 
> * GNOME3
> * Cinnamon
> * Compton with --backend glx
> 
> You will get a black screen.
> 
> However, if the screen is *not* full screen, you can resize the screen and
> the image will appear (such as with glxgears or glxspheres).
> 
> Unfortunately, in screens that are "full screen windowed", as are many Wine
> games, it still shows up black and there's no way to resize the screen in
> order to make the image show up. In any case, that's not really an
> acceptable workaround because it just shows that there's something wrong
> with PRIME offloading that causes this odd behavior on GLX-based compositors.

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