[Mesa-dev] [PATCH 1/2] glsl: Refactor is_zero/one/negative_one into an is_value() method.
Matt Turner
mattst88 at gmail.com
Tue Jan 7 11:50:03 PST 2014
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Reviewed-by: Matt Turner <
mattst88 at gmail.com
>
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[Mesa-dev] [PATCH 1/2] glsl: Refactor is_zero/one/negative_one into an is_value() method.
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[Mesa-dev] [PATCH 2/2] glsl: Optimize pow(2, x) --> exp2(x).
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