[Mesa-dev] [PATCH 19/30] mesa/cs: Handle compute shaders in _mesa_use_program().

Paul Berry stereotype441 at gmail.com
Thu Jan 9 18:19:20 PST 2014


---
 src/mesa/main/shaderapi.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 519b200..5188e9c 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -993,6 +993,7 @@ _mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
 {
    use_shader_program(ctx, GL_VERTEX_SHADER, shProg);
    use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg);
+   use_shader_program(ctx, GL_COMPUTE_SHADER, shProg);
    use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg);
    _mesa_active_program(ctx, shProg, "glUseProgram");
 
-- 
1.8.5.2



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