[Mesa-dev] [PATCH 23/40] mesa: Change parameter to _mesa_set_viewport to float

Ian Romanick idr at freedesktop.org
Fri Jan 10 17:40:24 PST 2014


From: Ian Romanick <ian.d.romanick at intel.com>

This matches the expectations of GL_ARB_viewport_array and the storage
type where the values will land.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/mesa/main/viewport.c | 13 +++++++------
 src/mesa/main/viewport.h |  4 ++--
 2 files changed, 9 insertions(+), 8 deletions(-)

diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index 13b469a..3cd171e 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -35,12 +35,13 @@
 #include "viewport.h"
 
 static void
-set_viewport_no_notify(struct gl_context *ctx, unsigned idx, GLint x, GLint y,
-                       GLsizei width, GLsizei height)
+set_viewport_no_notify(struct gl_context *ctx, unsigned idx,
+                       GLfloat x, GLfloat y,
+                       GLfloat width, GLfloat height)
 {
    /* clamp width and height to the implementation dependent range */
-   width  = MIN2(width, (GLsizei) ctx->Const.MaxViewportWidth);
-   height = MIN2(height, (GLsizei) ctx->Const.MaxViewportHeight);
+   width  = MIN2(width, (GLfloat) ctx->Const.MaxViewportWidth);
+   height = MIN2(height, (GLfloat) ctx->Const.MaxViewportHeight);
 
    ctx->ViewportArray[idx].X = x;
    ctx->ViewportArray[idx].Width = width;
@@ -121,8 +122,8 @@ _mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
  * \param height height of the viewport rectangle.
  */
 void
-_mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLint x, GLint y,
-                    GLsizei width, GLsizei height)
+_mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y,
+                    GLfloat width, GLfloat height)
 {
    set_viewport_no_notify(ctx, idx, x, y, width, height);
 
diff --git a/src/mesa/main/viewport.h b/src/mesa/main/viewport.h
index 44bca1b..6e4c738 100644
--- a/src/mesa/main/viewport.h
+++ b/src/mesa/main/viewport.h
@@ -36,8 +36,8 @@ _mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height);
 
 
 extern void 
-_mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLint x, GLint y,
-                   GLsizei width, GLsizei height);
+_mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y,
+                   GLfloat width, GLfloat height);
 
 
 extern void GLAPIENTRY
-- 
1.8.1.4



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