[Mesa-dev] [PATCH 10/40] mesa: Update viewport state for viewport_array
Kenneth Graunke
kenneth at whitecape.org
Sat Jan 11 15:41:11 PST 2014
On 01/10/2014 05:40 PM, Ian Romanick wrote:
[snip]
> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
> index e5240b1..99b91d0 100644
> --- a/src/mesa/main/get.c
> +++ b/src/mesa/main/get.c
> @@ -113,6 +113,7 @@ enum value_type {
> TYPE_FLOATN_3,
> TYPE_FLOATN_4,
> TYPE_DOUBLEN,
> + TYPE_DOUBLEN_2,
> TYPE_MATRIX,
> TYPE_MATRIX_T,
> TYPE_CONST
> @@ -161,6 +162,8 @@ struct value_desc {
> union value {
> GLfloat value_float;
> GLfloat value_float_4[4];
> + GLdouble value_double_2[2];
> + GLdouble value_double_4[4];
> GLmatrix *value_matrix;
> GLint value_int;
> GLint value_int_4[4];
This type of stuff probably belongs in a separate patch too...
> diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
> index 58e1f49..bc9b49f 100644
> --- a/src/mesa/program/prog_statevars.c
> +++ b/src/mesa/program/prog_statevars.c
> @@ -353,9 +353,10 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
> ((int *)value)[0] = ctx->DrawBuffer->Visual.samples;
> return;
> case STATE_DEPTH_RANGE:
> - value[0] = ctx->Viewport.Near; /* near */
> - value[1] = ctx->Viewport.Far; /* far */
> - value[2] = ctx->Viewport.Far - ctx->Viewport.Near; /* far - near */
> + // TODO: Need a new query to get full viewport array?
A TODO comment gets added here (and C++ style...) and never removed
AFAICT. Is there really something left to do here?
> + value[0] = (GLfloat) ctx->ViewportArray[0].Near; /* near */
> + value[1] = (GLfloat) ctx->ViewportArray[0].Far; /* far */
> + value[2] = (GLfloat) ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near; /* far - near */
> value[3] = 1.0;
> return;
> case STATE_FRAGMENT_PROGRAM:
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