[Mesa-dev] [PATCH 2/6] gallium/vl: use u_upload_mgr to upload vertices for vl_compositor
Christian König
deathsimple at vodafone.de
Mon Jan 13 05:40:08 PST 2014
Am 13.01.2014 14:13, schrieb Marek Olšák:
> From: Marek Olšák <marek.olsak at amd.com>
This patch is: Reviewed-by: Christian König <christian.koenig at amd.com>
>
> This is the recommended way for streaming vertices. Always use this if you
> need to upload vertices every frame.
> ---
> src/gallium/auxiliary/vl/vl_compositor.c | 51 ++++++++++++--------------------
> src/gallium/auxiliary/vl/vl_compositor.h | 1 +
> 2 files changed, 20 insertions(+), 32 deletions(-)
>
> diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c
> index 1c8312e..0c8b424 100644
> --- a/src/gallium/auxiliary/vl/vl_compositor.c
> +++ b/src/gallium/auxiliary/vl/vl_compositor.c
> @@ -33,6 +33,7 @@
> #include "util/u_memory.h"
> #include "util/u_draw.h"
> #include "util/u_surface.h"
> +#include "util/u_upload_mgr.h"
>
> #include "tgsi/tgsi_ureg.h"
>
> @@ -498,23 +499,6 @@ static void cleanup_pipe_state(struct vl_compositor *c)
> }
>
> static bool
> -create_vertex_buffer(struct vl_compositor *c)
> -{
> - assert(c);
> -
> - pipe_resource_reference(&c->vertex_buf.buffer, NULL);
> - c->vertex_buf.buffer = pipe_buffer_create
> - (
> - c->pipe->screen,
> - PIPE_BIND_VERTEX_BUFFER,
> - PIPE_USAGE_STREAM,
> - c->vertex_buf.stride * VL_COMPOSITOR_MAX_LAYERS * 4
> - );
> -
> - return c->vertex_buf.buffer != NULL;
> -}
> -
> -static bool
> init_buffers(struct vl_compositor *c)
> {
> struct pipe_vertex_element vertex_elems[3];
> @@ -526,7 +510,7 @@ init_buffers(struct vl_compositor *c)
> */
> c->vertex_buf.stride = sizeof(struct vertex2f) + sizeof(struct vertex4f) * 2;
> c->vertex_buf.buffer_offset = 0;
> - create_vertex_buffer(c);
> + c->vertex_buf.buffer = NULL;
>
> vertex_elems[0].src_offset = 0;
> vertex_elems[0].instance_divisor = 0;
> @@ -659,22 +643,15 @@ static void
> gen_vertex_data(struct vl_compositor *c, struct vl_compositor_state *s, struct u_rect *dirty)
> {
> struct vertex2f *vb;
> - struct pipe_transfer *buf_transfer;
> unsigned i;
>
> assert(c);
>
> - vb = pipe_buffer_map(c->pipe, c->vertex_buf.buffer,
> - PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE | PIPE_TRANSFER_DONTBLOCK,
> - &buf_transfer);
> -
> - if (!vb) {
> - // If buffer is still locked from last draw create a new one
> - create_vertex_buffer(c);
> - vb = pipe_buffer_map(c->pipe, c->vertex_buf.buffer,
> - PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
> - &buf_transfer);
> - }
> + /* Allocate new memory for vertices. */
> + u_upload_alloc(c->upload, 0,
> + c->vertex_buf.stride * VL_COMPOSITOR_MAX_LAYERS * 4, /* size */
> + &c->vertex_buf.buffer_offset, &c->vertex_buf.buffer,
> + (void**)&vb);
>
> for (i = 0; i < VL_COMPOSITOR_MAX_LAYERS; i++) {
> if (s->used_layers & (1 << i)) {
> @@ -705,7 +682,7 @@ gen_vertex_data(struct vl_compositor *c, struct vl_compositor_state *s, struct u
> }
> }
>
> - pipe_buffer_unmap(c->pipe, buf_transfer);
> + u_upload_unmap(c->upload);
> }
>
> static void
> @@ -802,6 +779,7 @@ vl_compositor_cleanup(struct vl_compositor *c)
> {
> assert(c);
>
> + u_upload_destroy(c->upload);
> cleanup_buffers(c);
> cleanup_shaders(c);
> cleanup_pipe_state(c);
> @@ -1037,15 +1015,24 @@ vl_compositor_init(struct vl_compositor *c, struct pipe_context *pipe)
>
> c->pipe = pipe;
>
> - if (!init_pipe_state(c))
> + c->upload = u_upload_create(pipe, 128 * 1024, 4, PIPE_BIND_VERTEX_BUFFER);
> +
> + if (!c->upload)
> + return false;
> +
> + if (!init_pipe_state(c)) {
> + u_upload_destroy(c->upload);
> return false;
> + }
>
> if (!init_shaders(c)) {
> + u_upload_destroy(c->upload);
> cleanup_pipe_state(c);
> return false;
> }
>
> if (!init_buffers(c)) {
> + u_upload_destroy(c->upload);
> cleanup_shaders(c);
> cleanup_pipe_state(c);
> return false;
> diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h
> index 8e01901..6a60138 100644
> --- a/src/gallium/auxiliary/vl/vl_compositor.h
> +++ b/src/gallium/auxiliary/vl/vl_compositor.h
> @@ -89,6 +89,7 @@ struct vl_compositor_state
> struct vl_compositor
> {
> struct pipe_context *pipe;
> + struct u_upload_mgr *upload;
>
> struct pipe_framebuffer_state fb_state;
> struct pipe_vertex_buffer vertex_buf;
More information about the mesa-dev
mailing list