[Mesa-dev] [PATCH 4/5] glcpp: Remove unused gl_api bits.
Matt Turner
mattst88 at gmail.com
Fri Jan 17 21:09:19 PST 2014
---
src/glsl/glcpp/glcpp-parse.y | 1 -
src/glsl/glcpp/glcpp.c | 1 -
2 files changed, 2 deletions(-)
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index c774662..427fdec 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -30,7 +30,6 @@
#include "glcpp.h"
#include "main/core.h" /* for struct gl_extensions */
-#include "main/mtypes.h" /* for gl_api enum */
static void
yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error);
diff --git a/src/glsl/glcpp/glcpp.c b/src/glsl/glcpp/glcpp.c
index 6994d7b..c9c2ff2 100644
--- a/src/glsl/glcpp/glcpp.c
+++ b/src/glsl/glcpp/glcpp.c
@@ -101,7 +101,6 @@ load_text_file(void *ctx, const char *filename)
static void
init_fake_gl_context (struct gl_context *gl_ctx)
{
- gl_ctx->API = API_OPENGL_COMPAT;
gl_ctx->Const.DisableGLSLLineContinuations = false;
}
--
1.8.3.2
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