[Mesa-dev] [PATCH 4/5] glcpp: Remove unused gl_api bits.

Matt Turner mattst88 at gmail.com
Fri Jan 17 21:09:19 PST 2014


---
 src/glsl/glcpp/glcpp-parse.y | 1 -
 src/glsl/glcpp/glcpp.c       | 1 -
 2 files changed, 2 deletions(-)

diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index c774662..427fdec 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -30,7 +30,6 @@
 
 #include "glcpp.h"
 #include "main/core.h" /* for struct gl_extensions */
-#include "main/mtypes.h" /* for gl_api enum */
 
 static void
 yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error);
diff --git a/src/glsl/glcpp/glcpp.c b/src/glsl/glcpp/glcpp.c
index 6994d7b..c9c2ff2 100644
--- a/src/glsl/glcpp/glcpp.c
+++ b/src/glsl/glcpp/glcpp.c
@@ -101,7 +101,6 @@ load_text_file(void *ctx, const char *filename)
 static void
 init_fake_gl_context (struct gl_context *gl_ctx)
 {
-	gl_ctx->API = API_OPENGL_COMPAT;
 	gl_ctx->Const.DisableGLSLLineContinuations = false;
 }
 
-- 
1.8.3.2



More information about the mesa-dev mailing list