[Mesa-dev] [PATCH 4/5] glcpp: Remove unused gl_api bits.
Kenneth Graunke
kenneth at whitecape.org
Sat Jan 18 11:13:08 PST 2014
On 01/17/2014 09:09 PM, Matt Turner wrote:
> ---
> src/glsl/glcpp/glcpp-parse.y | 1 -
> src/glsl/glcpp/glcpp.c | 1 -
> 2 files changed, 2 deletions(-)
>
> diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
> index c774662..427fdec 100644
> --- a/src/glsl/glcpp/glcpp-parse.y
> +++ b/src/glsl/glcpp/glcpp-parse.y
> @@ -30,7 +30,6 @@
>
> #include "glcpp.h"
> #include "main/core.h" /* for struct gl_extensions */
> -#include "main/mtypes.h" /* for gl_api enum */
>
> static void
> yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error);
> diff --git a/src/glsl/glcpp/glcpp.c b/src/glsl/glcpp/glcpp.c
> index 6994d7b..c9c2ff2 100644
> --- a/src/glsl/glcpp/glcpp.c
> +++ b/src/glsl/glcpp/glcpp.c
> @@ -101,7 +101,6 @@ load_text_file(void *ctx, const char *filename)
> static void
> init_fake_gl_context (struct gl_context *gl_ctx)
> {
> - gl_ctx->API = API_OPENGL_COMPAT;
> gl_ctx->Const.DisableGLSLLineContinuations = false;
> }
NAK. This is definitely used.
main allocates gl_ctx and calls init_fake_gl_context, which sets up
gl_ctx->API (without your patch). It then does:
ret = glcpp_preprocess(ctx, &shader, &info_log, NULL, &gl_ctx);
The first thing glcpp_preprocess does is:
glcpp_parser_t *parser = glcpp_parser_create (extensions,
gl_ctx->API);
Then in glcpp_parser_create, we find:
if (api == API_OPENGLES2) {
parser->is_gles = true;
add_builtin_define(parser, "GL_ES", 1);
...add ES extension defines...
} else {
...add GL extension defines...
}
With this patch, the behavior would likely be undefined.
--Ken
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