[Mesa-dev] [PATCH 4/5] glcpp: Remove unused gl_api bits.
Kenneth Graunke
kenneth at whitecape.org
Sat Jan 18 11:19:41 PST 2014
On 01/18/2014 11:13 AM, Kenneth Graunke wrote:
> On 01/17/2014 09:09 PM, Matt Turner wrote:
>> ---
>> src/glsl/glcpp/glcpp-parse.y | 1 -
>> src/glsl/glcpp/glcpp.c | 1 -
>> 2 files changed, 2 deletions(-)
>>
>> diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
>> index c774662..427fdec 100644
>> --- a/src/glsl/glcpp/glcpp-parse.y
>> +++ b/src/glsl/glcpp/glcpp-parse.y
>> @@ -30,7 +30,6 @@
>>
>> #include "glcpp.h"
>> #include "main/core.h" /* for struct gl_extensions */
>> -#include "main/mtypes.h" /* for gl_api enum */
>>
>> static void
>> yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error);
>> diff --git a/src/glsl/glcpp/glcpp.c b/src/glsl/glcpp/glcpp.c
>> index 6994d7b..c9c2ff2 100644
>> --- a/src/glsl/glcpp/glcpp.c
>> +++ b/src/glsl/glcpp/glcpp.c
>> @@ -101,7 +101,6 @@ load_text_file(void *ctx, const char *filename)
>> static void
>> init_fake_gl_context (struct gl_context *gl_ctx)
>> {
>> - gl_ctx->API = API_OPENGL_COMPAT;
>> gl_ctx->Const.DisableGLSLLineContinuations = false;
>> }
>
> NAK. This is definitely used.
I apologize for the bad review - please ignore it. My mail reader
scrambled the order of your patches, putting this before patch 3, where
(presumably) you remove the need for this.
--Ken
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