[Mesa-dev] [PATCH v2 02/17] radeonsi: Initial geometry shader support

Michel Dänzer michel at daenzer.net
Tue Jan 28 01:43:12 PST 2014


From: Michel Dänzer <michel.daenzer at amd.com>

Partly based on the corresponding r600g work by Vadim Girlin and Dave
Airlie.

Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
---

v2:
* Drop excessive HAVE_LLVM prepocessor guards
* Drop assertion which broke OpenCL
* Keep writing the GS_OUT_PRIM_TYPE register also when no GS is active
* More human readable spelling of ring buffer sizes

 src/gallium/drivers/radeon/r600_pipe_common.h      |   1 +
 .../drivers/radeon/radeon_setup_tgsi_llvm.c        |   1 +
 src/gallium/drivers/radeonsi/si_blit.c             |   1 +
 src/gallium/drivers/radeonsi/si_descriptors.c      |  98 ++-
 src/gallium/drivers/radeonsi/si_pipe.c             |  10 +
 src/gallium/drivers/radeonsi/si_pipe.h             |  10 +-
 src/gallium/drivers/radeonsi/si_shader.c           | 737 ++++++++++++++++-----
 src/gallium/drivers/radeonsi/si_shader.h           |  37 +-
 src/gallium/drivers/radeonsi/si_state.c            |  93 ++-
 src/gallium/drivers/radeonsi/si_state.h            |  12 +-
 src/gallium/drivers/radeonsi/si_state_draw.c       | 275 +++++++-
 11 files changed, 1084 insertions(+), 191 deletions(-)

diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
index 16a9c76..9fdfdfd 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -67,6 +67,7 @@
 #define R600_CONTEXT_PS_PARTIAL_FLUSH		(1 << 16)
 #define R600_CONTEXT_WAIT_3D_IDLE		(1 << 17)
 #define R600_CONTEXT_WAIT_CP_DMA_IDLE		(1 << 18)
+#define R600_CONTEXT_VGT_FLUSH			(1 << 19)
 
 /* Debug flags. */
 /* logging */
diff --git a/src/gallium/drivers/radeon/radeon_setup_tgsi_llvm.c b/src/gallium/drivers/radeon/radeon_setup_tgsi_llvm.c
index 5af6f3f..b7ded97 100644
--- a/src/gallium/drivers/radeon/radeon_setup_tgsi_llvm.c
+++ b/src/gallium/drivers/radeon/radeon_setup_tgsi_llvm.c
@@ -1426,4 +1426,5 @@ void radeon_llvm_dispose(struct radeon_llvm_context * ctx)
 	LLVMDisposeModule(ctx->soa.bld_base.base.gallivm->module);
 	LLVMContextDispose(ctx->soa.bld_base.base.gallivm->context);
 	FREE(ctx->temps);
+	ctx->temps = NULL;
 }
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index aa3177a..bf76ecf 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -57,6 +57,7 @@ static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
 	util_blitter_save_stencil_ref(sctx->blitter, &sctx->stencil_ref);
 	util_blitter_save_rasterizer(sctx->blitter, sctx->queued.named.rasterizer);
 	util_blitter_save_fragment_shader(sctx->blitter, sctx->ps_shader);
+	util_blitter_save_geometry_shader(sctx->blitter, sctx->gs_shader);
 	util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader);
 	util_blitter_save_vertex_elements(sctx->blitter, sctx->vertex_elements);
 	if (sctx->queued.named.viewport) {
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
index 5a7fac1..232a7d5 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -242,6 +242,8 @@ static void si_emit_descriptors(struct si_context *sctx,
 static unsigned si_get_shader_user_data_base(unsigned shader)
 {
 	switch (shader) {
+	case SI_SHADER_EXPORT:
+		return R_00B330_SPI_SHADER_USER_DATA_ES_0;
 	case PIPE_SHADER_VERTEX:
 		return R_00B130_SPI_SHADER_USER_DATA_VS_0;
 	case PIPE_SHADER_GEOMETRY:
@@ -489,6 +491,100 @@ static void si_set_constant_buffer(struct pipe_context *ctx, uint shader, uint s
 	si_update_descriptors(sctx, &buffers->desc);
 }
 
+/* RING BUFFERS */
+
+void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
+			struct pipe_constant_buffer *input,
+			unsigned stride, unsigned num_records,
+			bool add_tid, bool swizzle,
+			unsigned element_size, unsigned index_stride)
+{
+	struct si_context *sctx = (struct si_context *)ctx;
+	struct si_buffer_resources *buffers = &sctx->const_buffers[shader];
+
+	if (shader >= SI_NUM_SHADERS)
+		return;
+
+	/* The stride field in the resource descriptor has 14 bits */
+	assert(stride < (1 << 14));
+
+	slot += NUM_PIPE_CONST_BUFFERS + 1;
+	assert(slot < buffers->num_buffers);
+	pipe_resource_reference(&buffers->buffers[slot], NULL);
+
+	if (input && input->buffer) {
+		uint64_t va;
+
+		va = r600_resource_va(ctx->screen, input->buffer);
+
+		switch (element_size) {
+		default:
+			assert(!"Unsupported ring buffer element size");
+		case 0:
+		case 2:
+			element_size = 0;
+			break;
+		case 4:
+			element_size = 1;
+			break;
+		case 8:
+			element_size = 2;
+			break;
+		case 16:
+			element_size = 3;
+			break;
+		}
+
+		switch (index_stride) {
+		default:
+			assert(!"Unsupported ring buffer index stride");
+		case 0:
+		case 8:
+			index_stride = 0;
+			break;
+		case 16:
+			index_stride = 1;
+			break;
+		case 32:
+			index_stride = 2;
+			break;
+		case 64:
+			index_stride = 3;
+			break;
+		}
+
+		/* Set the descriptor. */
+		uint32_t *desc = buffers->desc_data[slot];
+		desc[0] = va;
+		desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) |
+			  S_008F04_STRIDE(stride) |
+			  S_008F04_SWIZZLE_ENABLE(swizzle);
+		desc[2] = num_records;
+		desc[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
+			  S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
+			  S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
+			  S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
+			  S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
+			  S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32) |
+			  S_008F0C_ELEMENT_SIZE(element_size) |
+			  S_008F0C_INDEX_STRIDE(index_stride) |
+			  S_008F0C_ADD_TID_ENABLE(add_tid);
+
+		pipe_resource_reference(&buffers->buffers[slot], input->buffer);
+		r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
+				      (struct r600_resource*)input->buffer,
+				      buffers->shader_usage);
+		buffers->desc.enabled_mask |= 1 << slot;
+	} else {
+		/* Clear the descriptor. */
+		memset(buffers->desc_data[slot], 0, sizeof(uint32_t) * 4);
+		buffers->desc.enabled_mask &= ~(1 << slot);
+	}
+
+	buffers->desc.dirty_mask |= 1 << slot;
+	si_update_descriptors(sctx, &buffers->desc);
+}
+
 /* STREAMOUT BUFFERS */
 
 static void si_set_streamout_targets(struct pipe_context *ctx,
@@ -825,7 +921,7 @@ void si_init_all_descriptors(struct si_context *sctx)
 	for (i = 0; i < SI_NUM_SHADERS; i++) {
 		si_init_buffer_resources(sctx, &sctx->const_buffers[i],
 					 NUM_CONST_BUFFERS, i, SI_SGPR_CONST,
-					 RADEON_USAGE_READ);
+					 RADEON_USAGE_READWRITE);
 
 		si_init_sampler_views(sctx, &sctx->samplers[i].views, i);
 
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index 2249f79..040944d 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -83,6 +83,16 @@ static void si_destroy_context(struct pipe_context *context)
 	pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
 	r600_resource_reference(&sctx->border_color_table, NULL);
 
+	if (sctx->gs_on) {
+		si_pm4_free_state(sctx, sctx->gs_on, 0);
+	}
+	if (sctx->gs_off) {
+		si_pm4_free_state(sctx, sctx->gs_off, 0);
+	}
+	if (sctx->gs_rings) {
+		si_pm4_free_state(sctx, sctx->gs_rings, 0);
+	}
+
 	if (sctx->dummy_pixel_shader) {
 		sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
 	}
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 3c27e67..45a8f67 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -75,7 +75,9 @@ struct si_surface {
 };
 
 #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
-#define SI_NUM_SHADERS (PIPE_SHADER_FRAGMENT+1)
+
+#define SI_SHADER_EXPORT (PIPE_SHADER_GEOMETRY+1)
+#define SI_NUM_SHADERS (SI_SHADER_EXPORT+1)
 
 struct si_context {
 	struct r600_common_context	b;
@@ -112,6 +114,7 @@ struct si_context {
 	/* for saving when using blitter */
 	struct pipe_stencil_ref		stencil_ref;
 	struct si_pipe_shader_selector	*ps_shader;
+	struct si_pipe_shader_selector	*gs_shader;
 	struct si_pipe_shader_selector	*vs_shader;
 	struct si_cs_shader_state	cs_shader_state;
 	/* shader information */
@@ -138,8 +141,13 @@ struct si_context {
 	/* With rasterizer discard, there doesn't have to be a pixel shader.
 	 * In that case, we bind this one: */
 	void			*dummy_pixel_shader;
+	struct si_pm4_state	*gs_on;
+	struct si_pm4_state	*gs_off;
+	struct si_pm4_state	*gs_rings;
 	struct r600_atom	cache_flush;
 	struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
+	struct pipe_constant_buffer esgs_ring;
+	struct pipe_constant_buffer gsvs_ring;
 
 	/* SI state handling */
 	union si_state	queued;
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 53f4a9a..a04110b 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -45,13 +45,23 @@
 
 #include <errno.h>
 
+struct si_shader_output_values
+{
+	LLVMValueRef values[4];
+	unsigned name;
+	unsigned index;
+	unsigned usage;
+};
+
 struct si_shader_context
 {
 	struct radeon_llvm_context radeon_bld;
 	struct tgsi_parse_context parse;
 	struct tgsi_token * tokens;
 	struct si_pipe_shader *shader;
+	struct si_shader *gs_for_vs;
 	unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
+	unsigned gs_next_vertex;
 	int param_streamout_config;
 	int param_streamout_write_index;
 	int param_streamout_offset[4];
@@ -87,6 +97,16 @@ static struct si_shader_context * si_shader_context(
 #define LOCAL_ADDR_SPACE 3
 #define USER_SGPR_ADDR_SPACE 8
 
+
+#define SENDMSG_GS 2
+#define SENDMSG_GS_DONE 3
+
+#define SENDMSG_GS_OP_NOP      (0 << 4)
+#define SENDMSG_GS_OP_CUT      (1 << 4)
+#define SENDMSG_GS_OP_EMIT     (2 << 4)
+#define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
+
+
 /**
  * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad
  *
@@ -200,6 +220,82 @@ static void declare_input_vs(
 	}
 }
 
+static void declare_input_gs(
+	struct radeon_llvm_context *radeon_bld,
+	unsigned input_index,
+	const struct tgsi_full_declaration *decl)
+{
+	/* Nothing to do, inputs are handled in fetch_input_gs() below */
+}
+
+static LLVMValueRef fetch_input_gs(
+	struct lp_build_tgsi_context *bld_base,
+	const struct tgsi_full_src_register *reg,
+	enum tgsi_opcode_type type,
+	unsigned swizzle)
+{
+	struct lp_build_context *base = &bld_base->base;
+	struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
+	struct lp_build_context *uint =	&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
+	struct gallivm_state *gallivm = base->gallivm;
+	LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
+	LLVMValueRef vtx_offset;
+	LLVMValueRef t_list_ptr;
+	LLVMValueRef t_list;
+	LLVMValueRef args[9];
+	unsigned vtx_offset_param;
+
+	if (!reg->Register.Dimension)
+		return NULL;
+
+	if (swizzle == ~0) {
+		LLVMValueRef values[TGSI_NUM_CHANNELS];
+		unsigned chan;
+		for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
+			values[chan] = fetch_input_gs(bld_base, reg, type, chan);
+		}
+		return lp_build_gather_values(bld_base->base.gallivm, values,
+					      TGSI_NUM_CHANNELS);
+	}
+
+	/* Get the vertex offset parameter */
+	vtx_offset_param = reg->Dimension.Index;
+	if (vtx_offset_param < 2) {
+		vtx_offset_param += SI_PARAM_VTX0_OFFSET;
+	} else {
+		assert(vtx_offset_param < 6);
+		vtx_offset_param += SI_PARAM_VTX2_OFFSET - 2;
+	}
+	vtx_offset = lp_build_mul_imm(uint,
+				      LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
+						   vtx_offset_param),
+				      4);
+
+	/* Load the ESGS ring resource descriptor */
+	t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
+	t_list = build_indexed_load(si_shader_ctx, t_list_ptr,
+				    lp_build_const_int32(gallivm,
+							 NUM_PIPE_CONST_BUFFERS + 1));
+
+	args[0] = t_list;
+	args[1] = vtx_offset;
+	args[2] = lp_build_const_int32(gallivm,
+				       ((reg->Register.Index * 4) + swizzle) * 256);
+	args[3] = uint->zero;
+	args[4] = uint->one;  /* OFFEN */
+	args[5] = uint->zero; /* IDXEN */
+	args[6] = uint->one;  /* GLC */
+	args[7] = uint->zero; /* SLC */
+	args[8] = uint->zero; /* TFE */
+
+	return LLVMBuildBitCast(gallivm->builder,
+				build_intrinsic(gallivm->builder,
+						"llvm.SI.buffer.load.dword.i32.i32",
+						i32, args, 9,
+						LLVMReadOnlyAttribute | LLVMNoUnwindAttribute),
+				tgsi2llvmtype(bld_base, type), "");
+}
+
 static void declare_input_fs(
 	struct radeon_llvm_context *radeon_bld,
 	unsigned input_index,
@@ -458,8 +554,7 @@ static LLVMValueRef fetch_constant(
 
 /* Initialize arguments for the shader export intrinsic */
 static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
-				     struct tgsi_full_declaration *d,
-				     unsigned index,
+				     LLVMValueRef *values,
 				     unsigned target,
 				     LLVMValueRef *args)
 {
@@ -490,12 +585,8 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
 	if (compressed) {
 		/* Pixel shader needs to pack output values before export */
 		for (chan = 0; chan < 2; chan++ ) {
-			LLVMValueRef *out_ptr =
-				si_shader_ctx->radeon_bld.soa.outputs[index];
-			args[0] = LLVMBuildLoad(base->gallivm->builder,
-						out_ptr[2 * chan], "");
-			args[1] = LLVMBuildLoad(base->gallivm->builder,
-						out_ptr[2 * chan + 1], "");
+			args[0] = values[2 * chan];
+			args[1] = values[2 * chan + 1];
 			args[chan + 5] =
 				build_intrinsic(base->gallivm->builder,
 						"llvm.SI.packf16",
@@ -512,14 +603,10 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
 		/* Set COMPR flag */
 		args[4] = uint->one;
 	} else {
-		for (chan = 0; chan < 4; chan++ ) {
-			LLVMValueRef out_ptr =
-				si_shader_ctx->radeon_bld.soa.outputs[index][chan];
+		for (chan = 0; chan < 4; chan++ )
 			/* +5 because the first output value will be
 			 * the 6th argument to the intrinsic. */
-			args[chan + 5] = LLVMBuildLoad(base->gallivm->builder,
-						       out_ptr, "");
-		}
+			args[chan + 5] = values[chan];
 
 		/* Clear COMPR flag */
 		args[4] = uint->zero;
@@ -546,21 +633,36 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
 	 * stage. */
 }
 
+/* Load from output pointers and initialize arguments for the shader export intrinsic */
+static void si_llvm_init_export_args_load(struct lp_build_tgsi_context *bld_base,
+					  LLVMValueRef *out_ptr,
+					  unsigned target,
+					  LLVMValueRef *args)
+{
+	struct gallivm_state *gallivm = bld_base->base.gallivm;
+	LLVMValueRef values[4];
+	int i;
+
+	for (i = 0; i < 4; i++)
+		values[i] = LLVMBuildLoad(gallivm->builder, out_ptr[i], "");
+
+	si_llvm_init_export_args(bld_base, values, target, args);
+}
+
 static void si_alpha_test(struct lp_build_tgsi_context *bld_base,
-			  unsigned index)
+			  LLVMValueRef *out_ptr)
 {
 	struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
 	struct gallivm_state *gallivm = bld_base->base.gallivm;
 
 	if (si_shader_ctx->shader->key.ps.alpha_func != PIPE_FUNC_NEVER) {
-		LLVMValueRef out_ptr = si_shader_ctx->radeon_bld.soa.outputs[index][3];
 		LLVMValueRef alpha_ref = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
 				SI_PARAM_ALPHA_REF);
 
 		LLVMValueRef alpha_pass =
 			lp_build_cmp(&bld_base->base,
 				     si_shader_ctx->shader->key.ps.alpha_func,
-				     LLVMBuildLoad(gallivm->builder, out_ptr, ""),
+				     LLVMBuildLoad(gallivm->builder, out_ptr[3], ""),
 				     alpha_ref);
 		LLVMValueRef arg =
 			lp_build_select(&bld_base->base,
@@ -580,19 +682,8 @@ static void si_alpha_test(struct lp_build_tgsi_context *bld_base,
 	}
 }
 
-static void si_alpha_to_one(struct lp_build_tgsi_context *bld_base,
-			    unsigned index)
-{
-	struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
-
-	/* set alpha to one */
-	LLVMBuildStore(bld_base->base.gallivm->builder,
-		       bld_base->base.one,
-		       si_shader_ctx->radeon_bld.soa.outputs[index][3]);
-}
-
 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
-				    LLVMValueRef (*pos)[9], unsigned index)
+				    LLVMValueRef (*pos)[9], LLVMValueRef *out_elts)
 {
 	struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
 	struct si_pipe_shader *shader = si_shader_ctx->shader;
@@ -601,17 +692,11 @@ static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
 	unsigned reg_index;
 	unsigned chan;
 	unsigned const_chan;
-	LLVMValueRef out_elts[4];
 	LLVMValueRef base_elt;
 	LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
 	LLVMValueRef constbuf_index = lp_build_const_int32(base->gallivm, NUM_PIPE_CONST_BUFFERS);
 	LLVMValueRef const_resource = build_indexed_load(si_shader_ctx, ptr, constbuf_index);
 
-	for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
-		LLVMValueRef out_ptr = si_shader_ctx->radeon_bld.soa.outputs[index][chan];
-		out_elts[chan] = LLVMBuildLoad(base->gallivm->builder, out_ptr, "");
-	}
-
 	for (reg_index = 0; reg_index < 2; reg_index ++) {
 		LLVMValueRef *args = pos[2 + reg_index];
 
@@ -874,113 +959,104 @@ static int si_store_shader_io_attribs(struct si_shader *shader,
 		assert(i < Elements(shader->output));
 		shader->output[i].name = d->Semantic.Name;
 		shader->output[i].sid = d->Semantic.Index;
-		shader->output[i].interpolate = d->Interp.Interpolate;
+		shader->output[i].index = d->Range.First;
+		shader->output[i].usage = d->Declaration.UsageMask;
 		break;
 	}
 
 	return i;
 }
 
-static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
+/* Generate export instructions for hardware VS shader stage */
+static void si_llvm_export_vs(struct lp_build_tgsi_context *bld_base,
+			      struct si_shader_output_values *outputs,
+			      unsigned noutput)
 {
 	struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
 	struct si_shader * shader = &si_shader_ctx->shader->shader;
 	struct lp_build_context * base = &bld_base->base;
 	struct lp_build_context * uint =
 				&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
-	struct tgsi_parse_context *parse = &si_shader_ctx->parse;
 	LLVMValueRef args[9];
 	LLVMValueRef pos_args[4][9] = { { 0 } };
-	unsigned semantic_name;
+	LLVMValueRef psize_value = NULL, edgeflag_value = NULL, layer_value = NULL;
+	unsigned semantic_name, semantic_index, semantic_usage;
+	unsigned target;
 	unsigned param_count = 0;
 	unsigned pos_idx;
-	int psize_index = -1, edgeflag_index = -1, layer_index = -1;
 	int i;
 
 	if (si_shader_ctx->shader->selector->so.num_outputs) {
 		si_llvm_emit_streamout(si_shader_ctx);
 	}
 
-	while (!tgsi_parse_end_of_tokens(parse)) {
-		struct tgsi_full_declaration *d =
-					&parse->FullToken.FullDeclaration;
-		unsigned target;
-		unsigned index;
-
-		tgsi_parse_token(parse);
+	for (i = 0; i < noutput; i++) {
+		semantic_name = outputs[i].name;
+		semantic_index = outputs[i].index;
+		semantic_usage = outputs[i].usage;
 
-		if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
+handle_semantic:
+		/* Select the correct target */
+		switch(semantic_name) {
+		case TGSI_SEMANTIC_PSIZE:
+			shader->vs_out_misc_write = true;
+			shader->vs_out_point_size = true;
+			psize_value = outputs[i].values[0];
 			continue;
-
-		i = si_store_shader_io_attribs(shader, d);
-		if (i < 0)
+		case TGSI_SEMANTIC_EDGEFLAG:
+			shader->vs_out_misc_write = true;
+			shader->vs_out_edgeflag = true;
+			edgeflag_value = outputs[i].values[0];
 			continue;
-
-		semantic_name = d->Semantic.Name;
-handle_semantic:
-		for (index = d->Range.First; index <= d->Range.Last; index++) {
-			/* Select the correct target */
-			switch(semantic_name) {
-			case TGSI_SEMANTIC_PSIZE:
-				shader->vs_out_misc_write = true;
-				shader->vs_out_point_size = true;
-				psize_index = index;
-				continue;
-			case TGSI_SEMANTIC_EDGEFLAG:
-				shader->vs_out_misc_write = true;
-				shader->vs_out_edgeflag = true;
-				edgeflag_index = index;
-				continue;
-			case TGSI_SEMANTIC_LAYER:
-				shader->vs_out_misc_write = true;
-				shader->vs_out_layer = true;
-				layer_index = index;
-				continue;
-			case TGSI_SEMANTIC_POSITION:
-				target = V_008DFC_SQ_EXP_POS;
-				break;
-			case TGSI_SEMANTIC_COLOR:
-			case TGSI_SEMANTIC_BCOLOR:
-				target = V_008DFC_SQ_EXP_PARAM + param_count;
-				shader->output[i].param_offset = param_count;
-				param_count++;
-				break;
-			case TGSI_SEMANTIC_CLIPDIST:
-				if (!(si_shader_ctx->shader->key.vs.ucps_enabled &
-				      (1 << d->Semantic.Index)))
-					continue;
-				shader->clip_dist_write |=
-					d->Declaration.UsageMask << (d->Semantic.Index << 2);
-				target = V_008DFC_SQ_EXP_POS + 2 + d->Semantic.Index;
-				break;
-			case TGSI_SEMANTIC_CLIPVERTEX:
-				si_llvm_emit_clipvertex(bld_base, pos_args, index);
+		case TGSI_SEMANTIC_LAYER:
+			shader->vs_out_misc_write = true;
+			shader->vs_out_layer = true;
+			layer_value = outputs[i].values[0];
+			continue;
+		case TGSI_SEMANTIC_POSITION:
+			target = V_008DFC_SQ_EXP_POS;
+			break;
+		case TGSI_SEMANTIC_COLOR:
+		case TGSI_SEMANTIC_BCOLOR:
+			target = V_008DFC_SQ_EXP_PARAM + param_count;
+			shader->output[i].param_offset = param_count;
+			param_count++;
+			break;
+		case TGSI_SEMANTIC_CLIPDIST:
+			if (!(si_shader_ctx->shader->key.vs.ucps_enabled &
+			      (1 << semantic_index)))
 				continue;
-			case TGSI_SEMANTIC_FOG:
-			case TGSI_SEMANTIC_GENERIC:
-				target = V_008DFC_SQ_EXP_PARAM + param_count;
-				shader->output[i].param_offset = param_count;
-				param_count++;
-				break;
-			default:
-				target = 0;
-				fprintf(stderr,
-					"Warning: SI unhandled vs output type:%d\n",
-					semantic_name);
-			}
+			shader->clip_dist_write |=
+				semantic_usage << (semantic_index << 2);
+			target = V_008DFC_SQ_EXP_POS + 2 + semantic_index;
+			break;
+		case TGSI_SEMANTIC_CLIPVERTEX:
+			si_llvm_emit_clipvertex(bld_base, pos_args, outputs[i].values);
+			continue;
+		case TGSI_SEMANTIC_FOG:
+		case TGSI_SEMANTIC_GENERIC:
+			target = V_008DFC_SQ_EXP_PARAM + param_count;
+			shader->output[i].param_offset = param_count;
+			param_count++;
+			break;
+		default:
+			target = 0;
+			fprintf(stderr,
+				"Warning: SI unhandled vs output type:%d\n",
+				semantic_name);
+		}
 
-			si_llvm_init_export_args(bld_base, d, index, target, args);
+		si_llvm_init_export_args(bld_base, outputs[i].values, target, args);
 
-			if (target >= V_008DFC_SQ_EXP_POS &&
-			    target <= (V_008DFC_SQ_EXP_POS + 3)) {
-				memcpy(pos_args[target - V_008DFC_SQ_EXP_POS],
-				       args, sizeof(args));
-			} else {
-				lp_build_intrinsic(base->gallivm->builder,
-						   "llvm.SI.export",
-						   LLVMVoidTypeInContext(base->gallivm->context),
-						   args, 9);
-			}
+		if (target >= V_008DFC_SQ_EXP_POS &&
+		    target <= (V_008DFC_SQ_EXP_POS + 3)) {
+			memcpy(pos_args[target - V_008DFC_SQ_EXP_POS],
+			       args, sizeof(args));
+		} else {
+			lp_build_intrinsic(base->gallivm->builder,
+					   "llvm.SI.export",
+					   LLVMVoidTypeInContext(base->gallivm->context),
+					   args, 9);
 		}
 
 		if (semantic_name == TGSI_SEMANTIC_CLIPDIST) {
@@ -1017,31 +1093,27 @@ handle_semantic:
 		pos_args[1][7] = base->zero; /* Z */
 		pos_args[1][8] = base->zero; /* W */
 
-		if (shader->vs_out_point_size) {
-			pos_args[1][5] = LLVMBuildLoad(base->gallivm->builder,
-				si_shader_ctx->radeon_bld.soa.outputs[psize_index][0], "");
-		}
+		if (shader->vs_out_point_size)
+			pos_args[1][5] = psize_value;
 
 		if (shader->vs_out_edgeflag) {
-			LLVMValueRef output = LLVMBuildLoad(base->gallivm->builder,
-				si_shader_ctx->radeon_bld.soa.outputs[edgeflag_index][0], "");
-
 			/* The output is a float, but the hw expects an integer
 			 * with the first bit containing the edge flag. */
-			output = LLVMBuildFPToUI(base->gallivm->builder, output,
-						 bld_base->uint_bld.elem_type, "");
-
-			output = lp_build_min(&bld_base->int_bld, output, bld_base->int_bld.one);
+			edgeflag_value = LLVMBuildFPToUI(base->gallivm->builder,
+							 edgeflag_value,
+							 bld_base->uint_bld.elem_type, "");
+			edgeflag_value = lp_build_min(&bld_base->int_bld,
+						      edgeflag_value,
+						      bld_base->int_bld.one);
 
 			/* The LLVM intrinsic expects a float. */
-			pos_args[1][6] = LLVMBuildBitCast(base->gallivm->builder, output,
+			pos_args[1][6] = LLVMBuildBitCast(base->gallivm->builder,
+							  edgeflag_value,
 							  base->elem_type, "");
 		}
 
-		if (shader->vs_out_layer) {
-			pos_args[1][7] = LLVMBuildLoad(base->gallivm->builder,
-				si_shader_ctx->radeon_bld.soa.outputs[layer_index][0], "");
-		}
+		if (shader->vs_out_layer)
+			pos_args[1][7] = layer_value;
 	}
 
 	for (i = 0; i < 4; i++)
@@ -1067,6 +1139,116 @@ handle_semantic:
 	}
 }
 
+static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context * bld_base)
+{
+	struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
+	struct gallivm_state *gallivm = bld_base->base.gallivm;
+	struct si_pipe_shader *shader = si_shader_ctx->shader;
+	struct tgsi_parse_context *parse = &si_shader_ctx->parse;
+	LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
+	LLVMValueRef t_list_ptr;
+	LLVMValueRef t_list;
+	unsigned chan;
+	int i;
+
+	while (!tgsi_parse_end_of_tokens(parse)) {
+		struct tgsi_full_declaration *d =
+					&parse->FullToken.FullDeclaration;
+
+		tgsi_parse_token(parse);
+
+		if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
+			continue;
+
+		si_store_shader_io_attribs(&shader->shader, d);
+	}
+
+	/* Load the ESGS ring resource descriptor */
+	t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
+	t_list = build_indexed_load(si_shader_ctx, t_list_ptr,
+				    lp_build_const_int32(gallivm,
+							 NUM_PIPE_CONST_BUFFERS + 1));
+
+	for (i = 0; i < shader->shader.noutput; i++) {
+		LLVMValueRef *out_ptr =
+			si_shader_ctx->radeon_bld.soa.outputs[shader->shader.output[i].index];
+
+		for (chan = 0; chan < 4; chan++) {
+			LLVMValueRef out_val = LLVMBuildLoad(gallivm->builder, out_ptr[chan], "");
+			LLVMValueRef voffset =
+				lp_build_const_int32(gallivm, (4 * i + chan) * 4);
+			LLVMValueRef soffset =
+				LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
+					     SI_PARAM_ES2GS_OFFSET);
+
+			out_val = LLVMBuildBitCast(gallivm->builder, out_val, i32, "");
+
+			build_tbuffer_store(si_shader_ctx, t_list, out_val, 1,
+					    voffset, soffset, 0,
+					    V_008F0C_BUF_DATA_FORMAT_32,
+					    V_008F0C_BUF_NUM_FORMAT_UINT,
+					    1, 0, 1, 1, 0);
+		}
+	}
+}
+
+static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context *bld_base)
+{
+	struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
+	struct gallivm_state *gallivm = bld_base->base.gallivm;
+	LLVMValueRef args[2];
+
+	args[0] = lp_build_const_int32(gallivm,	SENDMSG_GS_OP_NOP | SENDMSG_GS_DONE);
+	args[1] = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_GS_WAVE_ID);
+	build_intrinsic(gallivm->builder, "llvm.SI.sendmsg",
+			LLVMVoidTypeInContext(gallivm->context), args, 2,
+			LLVMNoUnwindAttribute);
+}
+
+static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
+{
+	struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
+	struct gallivm_state *gallivm = bld_base->base.gallivm;
+	struct si_pipe_shader *shader = si_shader_ctx->shader;
+	struct tgsi_parse_context *parse = &si_shader_ctx->parse;
+	struct si_shader_output_values *outputs = NULL;
+	unsigned noutput = 0;
+	int i;
+
+	while (!tgsi_parse_end_of_tokens(parse)) {
+		struct tgsi_full_declaration *d =
+					&parse->FullToken.FullDeclaration;
+		unsigned index;
+
+		tgsi_parse_token(parse);
+
+		if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
+			continue;
+
+		i = si_store_shader_io_attribs(&shader->shader, d);
+		if (i < 0)
+			continue;
+
+		outputs = REALLOC(outputs, noutput * sizeof(outputs[0]),
+				  (noutput + 1) * sizeof(outputs[0]));
+		for (index = d->Range.First; index <= d->Range.Last; index++) {
+			outputs[noutput].name = d->Semantic.Name;
+			outputs[noutput].index = d->Semantic.Index;
+			outputs[noutput].usage = d->Declaration.UsageMask;
+
+			for (i = 0; i < 4; i++)
+				outputs[noutput].values[i] =
+					LLVMBuildLoad(gallivm->builder,
+						      si_shader_ctx->radeon_bld.soa.outputs[index][i],
+						      "");
+		}
+		noutput++;
+	}
+
+	si_llvm_export_vs(bld_base, outputs, noutput);
+	FREE(outputs);
+}
+
 static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
 {
 	struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
@@ -1114,10 +1296,14 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
 			case TGSI_SEMANTIC_COLOR:
 				target = V_008DFC_SQ_EXP_MRT + d->Semantic.Index;
 				if (si_shader_ctx->shader->key.ps.alpha_to_one)
-					si_alpha_to_one(bld_base, index);
+					LLVMBuildStore(bld_base->base.gallivm->builder,
+						       bld_base->base.one,
+						       si_shader_ctx->radeon_bld.soa.outputs[index][3]);
+
 				if (d->Semantic.Index == 0 &&
 				    si_shader_ctx->shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS)
-					si_alpha_test(bld_base, index);
+					si_alpha_test(bld_base,
+						      si_shader_ctx->radeon_bld.soa.outputs[index]);
 				break;
 			default:
 				target = 0;
@@ -1126,7 +1312,9 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
 					semantic_name);
 			}
 
-			si_llvm_init_export_args(bld_base, d, index, target, args);
+			si_llvm_init_export_args_load(bld_base,
+						      si_shader_ctx->radeon_bld.soa.outputs[index],
+						      target, args);
 
 			if (semantic_name == TGSI_SEMANTIC_COLOR) {
 				/* If there is an export instruction waiting to be emitted, do so now. */
@@ -1144,8 +1332,9 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
 				if (shader->fs_write_all && shader->output[i].sid == 0 &&
 				    si_shader_ctx->shader->key.ps.nr_cbufs > 1) {
 					for (int c = 1; c < si_shader_ctx->shader->key.ps.nr_cbufs; c++) {
-						si_llvm_init_export_args(bld_base, d, index,
-									 V_008DFC_SQ_EXP_MRT + c, args);
+						si_llvm_init_export_args_load(bld_base,
+									      si_shader_ctx->radeon_bld.soa.outputs[index],
+									      V_008DFC_SQ_EXP_MRT + c, args);
 						lp_build_intrinsic(base->gallivm->builder,
 								   "llvm.SI.export",
 								   LLVMVoidTypeInContext(base->gallivm->context),
@@ -1658,6 +1847,93 @@ static void si_llvm_emit_ddxy(
 
 #endif /* HAVE_LLVM >= 0x0304 */
 
+/* Emit one vertex from the geometry shader */
+static void si_llvm_emit_vertex(
+	const struct lp_build_tgsi_action *action,
+	struct lp_build_tgsi_context *bld_base,
+	struct lp_build_emit_data *emit_data)
+{
+	struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
+	struct si_shader *shader = &si_shader_ctx->shader->shader;
+	struct gallivm_state *gallivm = bld_base->base.gallivm;
+	LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
+	LLVMValueRef t_list_ptr;
+	LLVMValueRef t_list;
+	LLVMValueRef args[2];
+	unsigned chan;
+	int i;
+
+	/* Load the GSVS ring resource descriptor */
+	t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
+	t_list = build_indexed_load(si_shader_ctx, t_list_ptr,
+				    lp_build_const_int32(gallivm,
+							 NUM_PIPE_CONST_BUFFERS + 2));
+
+	if (shader->noutput == 0) {
+		struct tgsi_parse_context *parse = &si_shader_ctx->parse;
+
+		while (!tgsi_parse_end_of_tokens(parse)) {
+			tgsi_parse_token(parse);
+
+			if (parse->FullToken.Token.Type == TGSI_TOKEN_TYPE_DECLARATION)
+				si_store_shader_io_attribs(shader,
+							   &parse->FullToken.FullDeclaration);
+		}
+	}
+
+	/* Write vertex attribute values to GSVS ring */
+	for (i = 0; i < shader->noutput; i++) {
+		LLVMValueRef *out_ptr =
+			si_shader_ctx->radeon_bld.soa.outputs[shader->output[i].index];
+
+		for (chan = 0; chan < 4; chan++) {
+			LLVMValueRef out_val = LLVMBuildLoad(gallivm->builder, out_ptr[chan], "");
+			LLVMValueRef voffset =
+				lp_build_const_int32(gallivm,
+						     ((i * 4 + chan) *
+						      shader->gs_max_out_vertices +
+						      si_shader_ctx->gs_next_vertex) * 4);
+			LLVMValueRef soffset =
+				LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
+					     SI_PARAM_GS2VS_OFFSET);
+
+			out_val = LLVMBuildBitCast(gallivm->builder, out_val, i32, "");
+
+			build_tbuffer_store(si_shader_ctx, t_list, out_val, 1,
+					    voffset, soffset, 0,
+					    V_008F0C_BUF_DATA_FORMAT_32,
+					    V_008F0C_BUF_NUM_FORMAT_UINT,
+					    1, 0, 1, 1, 0);
+		}
+	}
+	si_shader_ctx->gs_next_vertex++;
+
+	/* Signal vertex emission */
+	args[0] = lp_build_const_int32(gallivm, SENDMSG_GS_OP_EMIT | SENDMSG_GS);
+	args[1] = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_GS_WAVE_ID);
+	build_intrinsic(gallivm->builder, "llvm.SI.sendmsg",
+			LLVMVoidTypeInContext(gallivm->context), args, 2,
+			LLVMNoUnwindAttribute);
+}
+
+/* Cut one primitive from the geometry shader */
+static void si_llvm_emit_primitive(
+	const struct lp_build_tgsi_action *action,
+	struct lp_build_tgsi_context *bld_base,
+	struct lp_build_emit_data *emit_data)
+{
+	struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
+	struct gallivm_state *gallivm = bld_base->base.gallivm;
+	LLVMValueRef args[2];
+
+	/* Signal primitive cut */
+	args[0] = lp_build_const_int32(gallivm,	SENDMSG_GS_OP_CUT | SENDMSG_GS);
+	args[1] = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_GS_WAVE_ID);
+	build_intrinsic(gallivm->builder, "llvm.SI.sendmsg",
+			LLVMVoidTypeInContext(gallivm->context), args, 2,
+			LLVMNoUnwindAttribute);
+}
+
 static const struct lp_build_tgsi_action tex_action = {
 	.fetch_args = tex_fetch_args,
 	.emit = build_tex_intrinsic,
@@ -1712,6 +1988,7 @@ static void create_function(struct si_shader_context *si_shader_ctx)
 {
 	struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
 	struct gallivm_state *gallivm = bld_base->base.gallivm;
+	struct si_pipe_shader *shader = si_shader_ctx->shader;
 	LLVMTypeRef params[21], f32, i8, i32, v2i32, v3i32;
 	unsigned i, last_sgpr, num_params;
 
@@ -1736,20 +2013,24 @@ static void create_function(struct si_shader_context *si_shader_ctx)
 		params[SI_PARAM_SO_BUFFER] = params[SI_PARAM_CONST];
 		params[SI_PARAM_START_INSTANCE] = i32;
 		num_params = SI_PARAM_START_INSTANCE+1;
+		if (shader->key.vs.as_es) {
+			params[SI_PARAM_ES2GS_OFFSET] = i32;
+			num_params++;
+		} else {
+			/* The locations of the other parameters are assigned dynamically. */
 
-		/* The locations of the other parameters are assigned dynamically. */
-
-		/* Streamout SGPRs. */
-		if (si_shader_ctx->shader->selector->so.num_outputs) {
-			params[si_shader_ctx->param_streamout_config = num_params++] = i32;
-			params[si_shader_ctx->param_streamout_write_index = num_params++] = i32;
-		}
-		/* A streamout buffer offset is loaded if the stride is non-zero. */
-		for (i = 0; i < 4; i++) {
-			if (!si_shader_ctx->shader->selector->so.stride[i])
-				continue;
+			/* Streamout SGPRs. */
+			if (shader->selector->so.num_outputs) {
+				params[si_shader_ctx->param_streamout_config = num_params++] = i32;
+				params[si_shader_ctx->param_streamout_write_index = num_params++] = i32;
+			}
+			/* A streamout buffer offset is loaded if the stride is non-zero. */
+			for (i = 0; i < 4; i++) {
+				if (!shader->selector->so.stride[i])
+					continue;
 
-			params[si_shader_ctx->param_streamout_offset[i] = num_params++] = i32;
+				params[si_shader_ctx->param_streamout_offset[i] = num_params++] = i32;
+			}
 		}
 
 		last_sgpr = num_params-1;
@@ -1761,6 +2042,23 @@ static void create_function(struct si_shader_context *si_shader_ctx)
 		params[si_shader_ctx->param_instance_id = num_params++] = i32;
 		break;
 
+	case TGSI_PROCESSOR_GEOMETRY:
+		params[SI_PARAM_GS2VS_OFFSET] = i32;
+		params[SI_PARAM_GS_WAVE_ID] = i32;
+		last_sgpr = SI_PARAM_GS_WAVE_ID;
+
+		/* VGPRs */
+		params[SI_PARAM_VTX0_OFFSET] = i32;
+		params[SI_PARAM_VTX1_OFFSET] = i32;
+		params[SI_PARAM_PRIMITIVE_ID] = i32;
+		params[SI_PARAM_VTX2_OFFSET] = i32;
+		params[SI_PARAM_VTX3_OFFSET] = i32;
+		params[SI_PARAM_VTX4_OFFSET] = i32;
+		params[SI_PARAM_VTX5_OFFSET] = i32;
+		params[SI_PARAM_GS_INSTANCE_ID] = i32;
+		num_params = SI_PARAM_GS_INSTANCE_ID+1;
+		break;
+
 	case TGSI_PROCESSOR_FRAGMENT:
 		params[SI_PARAM_ALPHA_REF] = f32;
 		params[SI_PARAM_PRIM_MASK] = i32;
@@ -1812,8 +2110,9 @@ static void create_function(struct si_shader_context *si_shader_ctx)
 	}
 
 #if HAVE_LLVM >= 0x0304
-	if (bld_base->info->opcode_count[TGSI_OPCODE_DDX] > 0 ||
-	    bld_base->info->opcode_count[TGSI_OPCODE_DDY] > 0)
+	if (bld_base->info &&
+	    (bld_base->info->opcode_count[TGSI_OPCODE_DDX] > 0 ||
+	     bld_base->info->opcode_count[TGSI_OPCODE_DDY] > 0))
 		si_shader_ctx->ddxy_lds =
 			LLVMAddGlobalInAddressSpace(gallivm->module,
 						    LLVMArrayType(i32, 64),
@@ -1993,6 +2292,91 @@ int si_compile_llvm(struct si_context *sctx, struct si_pipe_shader *shader,
 	return 0;
 }
 
+/* Generate code for the hardware VS shader stage to go with a geometry shader */
+static int si_generate_gs_copy_shader(struct si_context *sctx,
+				      struct si_shader_context *si_shader_ctx,
+				      bool dump)
+{
+	struct gallivm_state *gallivm = &si_shader_ctx->radeon_bld.gallivm;
+	struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
+	struct lp_build_context *base = &bld_base->base;
+	struct lp_build_context *uint = &bld_base->uint_bld;
+	struct si_shader *gs = &si_shader_ctx->shader->selector->current->shader;
+	struct si_shader_output_values *outputs;
+	LLVMValueRef t_list_ptr, t_list;
+	LLVMValueRef args[9];
+	int i, r;
+
+	outputs = MALLOC(gs->noutput * sizeof(outputs[0]));
+
+	si_shader_ctx->type = TGSI_PROCESSOR_VERTEX;
+	si_shader_ctx->gs_for_vs = gs;
+
+	radeon_llvm_context_init(&si_shader_ctx->radeon_bld);
+
+	create_meta_data(si_shader_ctx);
+	create_function(si_shader_ctx);
+	preload_streamout_buffers(si_shader_ctx);
+
+	/* Load the GSVS ring resource descriptor */
+	t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
+	t_list = build_indexed_load(si_shader_ctx, t_list_ptr,
+				    lp_build_const_int32(gallivm,
+							 NUM_PIPE_CONST_BUFFERS + 1));
+
+	args[0] = t_list;
+	args[1] = lp_build_mul_imm(uint,
+				   LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
+						si_shader_ctx->param_vertex_id),
+				   4);
+	args[3] = uint->zero;
+	args[4] = uint->one;  /* OFFEN */
+	args[5] = uint->zero; /* IDXEN */
+	args[6] = uint->one;  /* GLC */
+	args[7] = uint->one;  /* SLC */
+	args[8] = uint->zero; /* TFE */
+
+	/* Fetch vertex data from GSVS ring */
+	for (i = 0; i < gs->noutput; ++i) {
+		struct si_shader_output *out = gs->output + i;
+		unsigned chan;
+
+		outputs[i].name = out->name;
+		outputs[i].index = out->index;
+		outputs[i].usage = out->usage;
+
+		for (chan = 0; chan < 4; chan++) {
+			args[2] = lp_build_const_int32(gallivm,
+						       (i * 4 + chan) *
+						       gs->gs_max_out_vertices * 16 * 4);
+
+			outputs[i].values[chan] =
+				LLVMBuildBitCast(gallivm->builder,
+						 build_intrinsic(gallivm->builder,
+								 "llvm.SI.buffer.load.dword.i32.i32",
+								 LLVMInt32TypeInContext(gallivm->context),
+								 args, 9,
+								 LLVMReadOnlyAttribute | LLVMNoUnwindAttribute),
+						 base->elem_type, "");
+		}
+	}
+
+	si_llvm_export_vs(bld_base, outputs, gs->noutput);
+
+	radeon_llvm_finalize_module(&si_shader_ctx->radeon_bld);
+
+	if (dump)
+		fprintf(stderr, "Copy Vertex Shader for Geometry Shader:\n\n");
+
+	r = si_compile_llvm(sctx, si_shader_ctx->shader,
+			    bld_base->base.gallivm->module);
+
+	radeon_llvm_dispose(&si_shader_ctx->radeon_bld);
+
+	FREE(outputs);
+	return r;
+}
+
 int si_pipe_shader_create(
 	struct pipe_context *ctx,
 	struct si_pipe_shader *shader)
@@ -2036,6 +2420,9 @@ int si_pipe_shader_create(
 	bld_base->op_actions[TGSI_OPCODE_DDY].emit = si_llvm_emit_ddxy;
 #endif
 
+	bld_base->op_actions[TGSI_OPCODE_EMIT].emit = si_llvm_emit_vertex;
+	bld_base->op_actions[TGSI_OPCODE_ENDPRIM].emit = si_llvm_emit_primitive;
+
 	si_shader_ctx.radeon_bld.load_system_value = declare_system_value;
 	si_shader_ctx.tokens = sel->tokens;
 	tgsi_parse_init(&si_shader_ctx.parse, si_shader_ctx.tokens);
@@ -2045,8 +2432,35 @@ int si_pipe_shader_create(
 	switch (si_shader_ctx.type) {
 	case TGSI_PROCESSOR_VERTEX:
 		si_shader_ctx.radeon_bld.load_input = declare_input_vs;
-		bld_base->emit_epilogue = si_llvm_emit_vs_epilogue;
+		if (shader->key.vs.as_es) {
+			si_shader_ctx.gs_for_vs = &sctx->gs_shader->current->shader;
+			bld_base->emit_epilogue = si_llvm_emit_es_epilogue;
+		} else {
+			bld_base->emit_epilogue = si_llvm_emit_vs_epilogue;
+		}
+		break;
+	case TGSI_PROCESSOR_GEOMETRY: {
+		int i;
+
+		si_shader_ctx.radeon_bld.load_input = declare_input_gs;
+		bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_gs;
+		bld_base->emit_epilogue = si_llvm_emit_gs_epilogue;
+
+		for (i = 0; i < shader_info.num_properties; i++) {
+			switch (shader_info.properties[i].name) {
+			case TGSI_PROPERTY_GS_INPUT_PRIM:
+				shader->shader.gs_input_prim = shader_info.properties[i].data[0];
+				break;
+			case TGSI_PROPERTY_GS_OUTPUT_PRIM:
+				shader->shader.gs_output_prim = shader_info.properties[i].data[0];
+				break;
+			case TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES:
+				shader->shader.gs_max_out_vertices = shader_info.properties[i].data[0];
+				break;
+			}
+		}
 		break;
+	}
 	case TGSI_PROCESSOR_FRAGMENT:
 		si_shader_ctx.radeon_bld.load_input = declare_input_fs;
 		bld_base->emit_epilogue = si_llvm_emit_fs_epilogue;
@@ -2071,21 +2485,34 @@ int si_pipe_shader_create(
 
 	if (!lp_build_tgsi_llvm(bld_base, sel->tokens)) {
 		fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n");
-		for (int i = 0; i < NUM_CONST_BUFFERS; i++)
-			FREE(si_shader_ctx.constants[i]);
-		FREE(si_shader_ctx.resources);
-		FREE(si_shader_ctx.samplers);
-		return -EINVAL;
+		goto out;
 	}
 
 	radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
 
 	mod = bld_base->base.gallivm->module;
 	r = si_compile_llvm(sctx, shader, mod);
+	if (r) {
+		fprintf(stderr, "LLVM failed to compile shader\n");
+		goto out;
+	}
 
 	radeon_llvm_dispose(&si_shader_ctx.radeon_bld);
+
+	if (si_shader_ctx.type == TGSI_PROCESSOR_GEOMETRY) {
+		shader->gs_copy_shader = CALLOC_STRUCT(si_pipe_shader);
+		shader->gs_copy_shader->selector = shader->selector;
+		si_shader_ctx.shader = shader->gs_copy_shader;
+		if ((r = si_generate_gs_copy_shader(sctx, &si_shader_ctx, dump))) {
+			free(shader->gs_copy_shader);
+			shader->gs_copy_shader = NULL;
+			goto out;
+		}
+	}
+
 	tgsi_parse_free(&si_shader_ctx.parse);
 
+out:
 	for (int i = 0; i < NUM_CONST_BUFFERS; i++)
 		FREE(si_shader_ctx.constants[i]);
 	FREE(si_shader_ctx.resources);
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index 766059b..19bad44 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -40,6 +40,7 @@
 #define SI_SGPR_ALPHA_REF	6  /* PS only */
 
 #define SI_VS_NUM_USER_SGPR	11
+#define SI_GS_NUM_USER_SGPR	6
 #define SI_PS_NUM_USER_SGPR	7
 
 /* LLVM function parameter indices */
@@ -53,6 +54,21 @@
 #define SI_PARAM_START_INSTANCE	5
 /* the other VS parameters are assigned dynamically */
 
+/* ES only parameters */
+#define SI_PARAM_ES2GS_OFFSET	6
+
+/* GS only parameters */
+#define SI_PARAM_GS2VS_OFFSET	3
+#define SI_PARAM_GS_WAVE_ID	4
+#define SI_PARAM_VTX0_OFFSET	5
+#define SI_PARAM_VTX1_OFFSET	6
+#define SI_PARAM_PRIMITIVE_ID	7
+#define SI_PARAM_VTX2_OFFSET	8
+#define SI_PARAM_VTX3_OFFSET	9
+#define SI_PARAM_VTX4_OFFSET	10
+#define SI_PARAM_VTX5_OFFSET	11
+#define SI_PARAM_GS_INSTANCE_ID	12
+
 /* PS only parameters */
 #define SI_PARAM_ALPHA_REF		3
 #define SI_PARAM_PRIM_MASK		4
@@ -73,7 +89,7 @@
 #define SI_PARAM_SAMPLE_COVERAGE	19
 #define SI_PARAM_POS_FIXED_PT		20
 
-struct si_shader_io {
+struct si_shader_input {
 	unsigned		name;
 	int			sid;
 	unsigned		param_offset;
@@ -81,6 +97,14 @@ struct si_shader_io {
 	bool			centroid;
 };
 
+struct si_shader_output {
+	unsigned		name;
+	int			sid;
+	unsigned		param_offset;
+	unsigned		index;
+	unsigned		usage;
+};
+
 struct si_pipe_shader;
 
 struct si_pipe_shader_selector {
@@ -102,10 +126,15 @@ struct si_pipe_shader_selector {
 
 struct si_shader {
 	unsigned		ninput;
-	struct si_shader_io	input[40];
+	struct si_shader_input	input[40];
 
 	unsigned		noutput;
-	struct si_shader_io	output[40];
+	struct si_shader_output	output[40];
+
+	/* geometry shader properties */
+	unsigned		gs_input_prim;
+	unsigned		gs_output_prim;
+	unsigned		gs_max_out_vertices;
 
 	unsigned		ninterp;
 	bool			uses_kill;
@@ -131,12 +160,14 @@ union si_shader_key {
 	struct {
 		unsigned	instance_divisors[PIPE_MAX_ATTRIBS];
 		unsigned	ucps_enabled:2;
+		unsigned	as_es:1;
 	} vs;
 };
 
 struct si_pipe_shader {
 	struct si_pipe_shader_selector	*selector;
 	struct si_pipe_shader		*next_variant;
+	struct si_pipe_shader		*gs_copy_shader;
 	struct si_shader		shader;
 	struct si_pm4_state		*pm4;
 	struct r600_resource		*bo;
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 42dfbc5..ceeba26 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -2183,6 +2183,8 @@ static INLINE void si_shader_selector_key(struct pipe_context *ctx,
 			key->vs.ucps_enabled |= 0x2;
 		if (sctx->queued.named.rasterizer->clip_plane_enable & 0xf)
 			key->vs.ucps_enabled |= 0x1;
+
+		key->vs.as_es = sctx->gs_shader != NULL;
 	} else if (sel->type == PIPE_SHADER_FRAGMENT) {
 		if (sel->fs_write_all)
 			key->ps.nr_cbufs = sctx->framebuffer.nr_cbufs;
@@ -2247,11 +2249,16 @@ int si_shader_select(struct pipe_context *ctx,
 		}
 	}
 
-	if (unlikely(!shader)) {
+	if (shader) {
+		shader->next_variant = sel->current;
+		sel->current = shader;
+	} else {
 		shader = CALLOC(1, sizeof(struct si_pipe_shader));
 		shader->selector = sel;
 		shader->key = key;
 
+		shader->next_variant = sel->current;
+		sel->current = shader;
 		r = si_pipe_shader_create(ctx, shader);
 		if (unlikely(r)) {
 			R600_ERR("Failed to build shader variant (type=%u) %d\n",
@@ -2266,8 +2273,6 @@ int si_shader_select(struct pipe_context *ctx,
 	if (dirty)
 		*dirty = 1;
 
-	shader->next_variant = sel->current;
-	sel->current = shader;
 
 	return 0;
 }
@@ -2305,6 +2310,16 @@ static void *si_create_fs_state(struct pipe_context *ctx,
 	return si_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
 }
 
+#if HAVE_LLVM >= 0x0305
+
+static void *si_create_gs_state(struct pipe_context *ctx,
+				const struct pipe_shader_state *state)
+{
+	return si_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
+}
+
+#endif
+
 static void *si_create_vs_state(struct pipe_context *ctx,
 				const struct pipe_shader_state *state)
 {
@@ -2328,6 +2343,27 @@ static void si_bind_vs_shader(struct pipe_context *ctx, void *state)
 	sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
 }
 
+#if HAVE_LLVM >= 0x0305
+
+static void si_bind_gs_shader(struct pipe_context *ctx, void *state)
+{
+	struct si_context *sctx = (struct si_context *)ctx;
+	struct si_pipe_shader_selector *sel = state;
+
+	if (sctx->gs_shader == sel)
+		return;
+
+	sctx->gs_shader = sel;
+
+	if (sel && sel->current) {
+		si_pm4_bind_state(sctx, gs, sel->current->pm4);
+		sctx->b.streamout.stride_in_dw = sel->so.stride;
+		sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
+	}
+}
+
+#endif
+
 static void si_bind_ps_shader(struct pipe_context *ctx, void *state)
 {
 	struct si_context *sctx = (struct si_context *)ctx;
@@ -2374,6 +2410,22 @@ static void si_delete_vs_shader(struct pipe_context *ctx, void *state)
 	si_delete_shader_selector(ctx, sel);
 }
 
+#if HAVE_LLVM >= 0x0305
+
+static void si_delete_gs_shader(struct pipe_context *ctx, void *state)
+{
+	struct si_context *sctx = (struct si_context *)ctx;
+	struct si_pipe_shader_selector *sel = (struct si_pipe_shader_selector *)state;
+
+	if (sctx->gs_shader == sel) {
+		sctx->gs_shader = NULL;
+	}
+
+	si_delete_shader_selector(ctx, sel);
+}
+
+#endif
+
 static void si_delete_ps_shader(struct pipe_context *ctx, void *state)
 {
 	struct si_context *sctx = (struct si_context *)ctx;
@@ -2718,7 +2770,7 @@ static void si_set_sampler_views(struct pipe_context *ctx,
 	struct si_pipe_sampler_view **rviews = (struct si_pipe_sampler_view **)views;
 	int i;
 
-	if (shader != PIPE_SHADER_VERTEX && shader != PIPE_SHADER_FRAGMENT)
+	if (shader >= SI_NUM_SHADERS)
 		return;
 
 	assert(start == 0);
@@ -2855,6 +2907,16 @@ static void si_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count,
 	si_pm4_set_state(sctx, vs_sampler, pm4);
 }
 
+static void si_bind_gs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
+{
+	struct si_context *sctx = (struct si_context *)ctx;
+	struct si_pm4_state *pm4;
+
+	pm4 = si_set_sampler_states(sctx, count, states, &sctx->samplers[PIPE_SHADER_GEOMETRY],
+			      R_00B230_SPI_SHADER_USER_DATA_GS_0);
+	si_pm4_set_state(sctx, gs_sampler, pm4);
+}
+
 static void si_bind_ps_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
 {
 	struct si_context *sctx = (struct si_context *)ctx;
@@ -2876,6 +2938,9 @@ static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
    case PIPE_SHADER_VERTEX:
       si_bind_vs_sampler_states(ctx, count, states);
       break;
+   case PIPE_SHADER_GEOMETRY:
+      si_bind_gs_sampler_states(ctx, count, states);
+      break;
    case PIPE_SHADER_FRAGMENT:
       si_bind_ps_sampler_states(ctx, count, states);
       break;
@@ -3108,6 +3173,11 @@ void si_init_state_functions(struct si_context *sctx)
 	sctx->b.b.bind_fs_state = si_bind_ps_shader;
 	sctx->b.b.delete_vs_state = si_delete_vs_shader;
 	sctx->b.b.delete_fs_state = si_delete_ps_shader;
+#if HAVE_LLVM >= 0x0305
+	sctx->b.b.create_gs_state = si_create_gs_state;
+	sctx->b.b.bind_gs_state = si_bind_gs_shader;
+	sctx->b.b.delete_gs_state = si_delete_gs_shader;
+#endif
 
 	sctx->b.b.create_sampler_state = si_create_sampler_state;
 	sctx->b.b.bind_sampler_states = si_bind_sampler_states;
@@ -3159,10 +3229,22 @@ void si_init_config(struct si_context *sctx)
 	si_pm4_set_reg(pm4, R_028A34_VGT_GROUP_VECT_1_CNTL, 0x0);
 	si_pm4_set_reg(pm4, R_028A38_VGT_GROUP_VECT_0_FMT_CNTL, 0x0);
 	si_pm4_set_reg(pm4, R_028A3C_VGT_GROUP_VECT_1_FMT_CNTL, 0x0);
-	si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE, 0x0);
+
+	/* FIXME calculate these values somehow ??? */
+	si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, 0x80);
+	si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
+	si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
+
 	si_pm4_set_reg(pm4, R_028A84_VGT_PRIMITIVEID_EN, 0x0);
 	si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
+	si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0);
 	si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
+
+	si_pm4_set_reg(pm4, R_028B60_VGT_GS_VERT_ITEMSIZE_1, 0);
+	si_pm4_set_reg(pm4, R_028B64_VGT_GS_VERT_ITEMSIZE_2, 0);
+	si_pm4_set_reg(pm4, R_028B68_VGT_GS_VERT_ITEMSIZE_3, 0);
+	si_pm4_set_reg(pm4, R_028B90_VGT_GS_INSTANCE_CNT, 0);
+
 	si_pm4_set_reg(pm4, R_028B94_VGT_STRMOUT_CONFIG, 0x0);
 	si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
 	if (sctx->b.chip_class == SI) {
@@ -3177,7 +3259,6 @@ void si_init_config(struct si_context *sctx)
 		si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
 			       S_008A14_CLIP_VTX_REORDER_ENA(1));
 
-	si_pm4_set_reg(pm4, R_028B54_VGT_SHADER_STAGES_EN, 0);
 	si_pm4_set_reg(pm4, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0x76543210);
 	si_pm4_set_reg(pm4, R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0xfedcba98);
 
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
index a4073d8..9acda3f 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -88,6 +88,11 @@ union si_state {
 		struct si_pm4_state		*fb_rs;
 		struct si_pm4_state		*fb_blend;
 		struct si_pm4_state		*dsa_stencil_ref;
+		struct si_pm4_state		*es;
+		struct si_pm4_state		*gs;
+		struct si_pm4_state		*gs_rings;
+		struct si_pm4_state		*gs_sampler;
+		struct si_pm4_state		*gs_onoff;
 		struct si_pm4_state		*vs;
 		struct si_pm4_state		*vs_sampler;
 		struct si_pm4_state		*ps;
@@ -110,7 +115,7 @@ union si_state {
 #define NUM_SAMPLER_STATES	NUM_TEX_UNITS
 
 #define NUM_PIPE_CONST_BUFFERS 16
-#define NUM_CONST_BUFFERS 17
+#define NUM_CONST_BUFFERS 19
 
 /* This represents resource descriptors in memory, such as buffer resources,
  * image resources, and sampler states.
@@ -193,6 +198,11 @@ struct si_buffer_resources {
 void si_set_sampler_view(struct si_context *sctx, unsigned shader,
 			 unsigned slot, struct pipe_sampler_view *view,
 			 unsigned *view_desc);
+void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
+			struct pipe_constant_buffer *input,
+			unsigned stride, unsigned num_records,
+			bool add_tid, bool swizzle,
+			unsigned element_size, unsigned index_stride);
 void si_init_all_descriptors(struct si_context *sctx);
 void si_release_all_descriptors(struct si_context *sctx);
 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index 94d3ab6..c5a5975 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -39,6 +39,120 @@
  * Shaders
  */
 
+static void si_pipe_shader_es(struct pipe_context *ctx, struct si_pipe_shader *shader)
+{
+	struct si_context *sctx = (struct si_context *)ctx;
+	struct si_pm4_state *pm4;
+	unsigned num_sgprs, num_user_sgprs;
+	unsigned vgpr_comp_cnt;
+	uint64_t va;
+
+	si_pm4_delete_state(sctx, es, shader->pm4);
+	pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
+
+	if (pm4 == NULL)
+		return;
+
+	va = r600_resource_va(ctx->screen, (void *)shader->bo);
+	si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
+
+	vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;
+
+	num_user_sgprs = SI_VS_NUM_USER_SGPR;
+	num_sgprs = shader->num_sgprs;
+	/* One SGPR after user SGPRs is pre-loaded with es2gs_offset */
+	if ((num_user_sgprs + 1) > num_sgprs) {
+		/* Last 2 reserved SGPRs are used for VCC */
+		num_sgprs = num_user_sgprs + 1 + 2;
+	}
+	assert(num_sgprs <= 104);
+
+	si_pm4_set_reg(pm4, R_00B320_SPI_SHADER_PGM_LO_ES, va >> 8);
+	si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES, va >> 40);
+	si_pm4_set_reg(pm4, R_00B328_SPI_SHADER_PGM_RSRC1_ES,
+		       S_00B328_VGPRS((shader->num_vgprs - 1) / 4) |
+		       S_00B328_SGPRS((num_sgprs - 1) / 8) |
+		       S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt));
+	si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES,
+		       S_00B32C_USER_SGPR(num_user_sgprs));
+
+	si_pm4_bind_state(sctx, es, shader->pm4);
+	sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
+}
+
+static void si_pipe_shader_gs(struct pipe_context *ctx, struct si_pipe_shader *shader)
+{
+	struct si_context *sctx = (struct si_context *)ctx;
+	unsigned gs_vert_itemsize = shader->shader.noutput * (16 >> 2);
+	unsigned gs_max_vert_out = shader->shader.gs_max_out_vertices;
+	unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out;
+	unsigned cut_mode;
+	struct si_pm4_state *pm4;
+	unsigned num_sgprs, num_user_sgprs;
+	uint64_t va;
+
+	/* The GSVS_RING_ITEMSIZE register takes 15 bits */
+	assert(gsvs_itemsize < (1 << 15));
+
+	si_pm4_delete_state(sctx, gs, shader->pm4);
+	pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
+
+	if (pm4 == NULL)
+		return;
+
+	if (gs_max_vert_out <= 128) {
+		cut_mode = V_028A40_GS_CUT_128;
+	} else if (gs_max_vert_out <= 256) {
+		cut_mode = V_028A40_GS_CUT_256;
+	} else if (gs_max_vert_out <= 512) {
+		cut_mode = V_028A40_GS_CUT_512;
+	} else {
+		assert(gs_max_vert_out <= 1024);
+		cut_mode = V_028A40_GS_CUT_1024;
+	}
+
+	si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE,
+		       S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
+		       S_028A40_CUT_MODE(cut_mode)|
+		       S_028A40_ES_WRITE_OPTIMIZE(1) |
+		       S_028A40_GS_WRITE_OPTIMIZE(1));
+
+	si_pm4_set_reg(pm4, R_028A60_VGT_GSVS_RING_OFFSET_1, gsvs_itemsize);
+	si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize);
+	si_pm4_set_reg(pm4, R_028A68_VGT_GSVS_RING_OFFSET_3, gsvs_itemsize);
+
+	si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
+		       shader->shader.ninput * (16 >> 2));
+	si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);
+
+	si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out);
+
+	si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize);
+
+	va = r600_resource_va(ctx->screen, (void *)shader->bo);
+	si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
+	si_pm4_set_reg(pm4, R_00B220_SPI_SHADER_PGM_LO_GS, va >> 8);
+	si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, va >> 40);
+
+	num_user_sgprs = SI_GS_NUM_USER_SGPR;
+	num_sgprs = shader->num_sgprs;
+	/* Two SGPRs after user SGPRs are pre-loaded with gs2vs_offset, gs_wave_id */
+	if ((num_user_sgprs + 2) > num_sgprs) {
+		/* Last 2 reserved SGPRs are used for VCC */
+		num_sgprs = num_user_sgprs + 2 + 2;
+	}
+	assert(num_sgprs <= 104);
+
+	si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS,
+		       S_00B228_VGPRS((shader->num_vgprs - 1) / 4) |
+		       S_00B228_SGPRS((num_sgprs - 1) / 8));
+	si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
+		       S_00B22C_USER_SGPR(num_user_sgprs));
+
+	si_pm4_bind_state(sctx, gs, shader->pm4);
+	sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
+}
+
 static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader)
 {
 	struct si_context *sctx = (struct si_context *)ctx;
@@ -53,6 +167,19 @@ static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *s
 	if (pm4 == NULL)
 		return;
 
+	va = r600_resource_va(ctx->screen, (void *)shader->bo);
+	si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
+
+	vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;
+
+	num_user_sgprs = SI_VS_NUM_USER_SGPR;
+	num_sgprs = shader->num_sgprs;
+	if (num_user_sgprs > num_sgprs) {
+		/* Last 2 reserved SGPRs are used for VCC */
+		num_sgprs = num_user_sgprs + 2;
+	}
+	assert(num_sgprs <= 104);
+
 	/* Certain attributes (position, psize, etc.) don't count as params.
 	 * VS is required to export at least one param and r600_shader_from_tgsi()
 	 * takes care of adding a dummy export.
@@ -85,21 +212,8 @@ static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *s
 						   V_02870C_SPI_SHADER_4COMP :
 						   V_02870C_SPI_SHADER_NONE));
 
-	va = r600_resource_va(ctx->screen, (void *)shader->bo);
-	si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
 	si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
 	si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
-
-	num_user_sgprs = SI_VS_NUM_USER_SGPR;
-	num_sgprs = shader->num_sgprs;
-	if (num_user_sgprs > num_sgprs) {
-		/* Last 2 reserved SGPRs are used for VCC */
-		num_sgprs = num_user_sgprs + 2;
-	}
-	assert(num_sgprs <= 104);
-
-	vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;
-
 	si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS,
 		       S_00B128_VGPRS((shader->num_vgprs - 1) / 4) |
 		       S_00B128_SGPRS((num_sgprs - 1) / 8) |
@@ -291,7 +405,10 @@ static bool si_update_draw_info_state(struct si_context *sctx,
 	struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
 	struct si_shader *vs = &sctx->vs_shader->current->shader;
 	unsigned prim = si_conv_pipe_prim(info->mode);
-	unsigned gs_out_prim = si_conv_prim_to_gs_out(info->mode);
+	unsigned gs_out_prim =
+		si_conv_prim_to_gs_out(sctx->gs_shader ?
+				       sctx->gs_shader->current->shader.gs_output_prim :
+				       info->mode);
 	unsigned ls_mask = 0;
 
 	if (pm4 == NULL)
@@ -331,7 +448,9 @@ static bool si_update_draw_info_state(struct si_context *sctx,
 		       info->indexed ? info->index_bias : info->start);
 	si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index);
 	si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
-	si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 + SI_SGPR_START_INSTANCE * 4,
+	si_pm4_set_reg(pm4, SI_SGPR_START_INSTANCE * 4 +
+		       (sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
+			R_00B130_SPI_SHADER_USER_DATA_VS_0),
 		       info->start_instance);
 
         if (prim == V_008958_DI_PT_LINELIST)
@@ -423,6 +542,45 @@ bcolor:
 	si_pm4_set_state(sctx, spi, pm4);
 }
 
+/* Initialize state related to ESGS / GSVS ring buffers */
+static void si_init_gs_rings(struct si_context *sctx)
+{
+	unsigned size = 128 * 1024;
+
+	assert(!sctx->gs_rings);
+	sctx->gs_rings = si_pm4_alloc_state(sctx);
+
+	sctx->esgs_ring.buffer =
+		pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
+				   PIPE_USAGE_STATIC, size);
+	sctx->esgs_ring.buffer_size = size;
+
+	size = 64 * 1024 * 1024;
+	sctx->gsvs_ring.buffer =
+		pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
+				   PIPE_USAGE_STATIC, size);
+	sctx->gsvs_ring.buffer_size = size;
+
+	if (sctx->b.chip_class >= CIK) {
+		si_pm4_set_reg(sctx->gs_rings, R_030900_VGT_ESGS_RING_SIZE,
+			       sctx->esgs_ring.buffer_size / 256);
+		si_pm4_set_reg(sctx->gs_rings, R_030904_VGT_GSVS_RING_SIZE,
+			       sctx->gsvs_ring.buffer_size / 256);
+	} else {
+		si_pm4_set_reg(sctx->gs_rings, R_0088C8_VGT_ESGS_RING_SIZE,
+			       sctx->esgs_ring.buffer_size / 256);
+		si_pm4_set_reg(sctx->gs_rings, R_0088CC_VGT_GSVS_RING_SIZE,
+			       sctx->gsvs_ring.buffer_size / 256);
+	}
+
+	si_set_ring_buffer(&sctx->b.b, SI_SHADER_EXPORT, 0, &sctx->esgs_ring,
+			   0, sctx->esgs_ring.buffer_size, true, true, 4, 64);
+	si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, 0, &sctx->esgs_ring,
+			   0, sctx->esgs_ring.buffer_size, false, false, 0, 0);
+	si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, 0, &sctx->gsvs_ring,
+			   0, sctx->gsvs_ring.buffer_size, false, false, 0, 0);
+}
+
 static void si_update_derived_state(struct si_context *sctx)
 {
 	struct pipe_context * ctx = (struct pipe_context*)sctx;
@@ -440,17 +598,78 @@ static void si_update_derived_state(struct si_context *sctx)
 		}
 	}
 
-	si_shader_select(ctx, sctx->vs_shader, &vs_dirty);
+	if (sctx->gs_shader) {
+		unsigned es_dirty = 0, gs_dirty = 0;
 
-	if (!sctx->vs_shader->current->pm4) {
-		si_pipe_shader_vs(ctx, sctx->vs_shader->current);
-		vs_dirty = 0;
-	}
+		si_shader_select(ctx, sctx->gs_shader, &gs_dirty);
 
-	if (vs_dirty) {
-		si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4);
-	}
+		if (!sctx->gs_shader->current->pm4) {
+			si_pipe_shader_gs(ctx, sctx->gs_shader->current);
+			si_pipe_shader_vs(ctx,
+					  sctx->gs_shader->current->gs_copy_shader);
+			gs_dirty = 0;
+		}
+
+		if (gs_dirty) {
+			si_pm4_bind_state(sctx, gs, sctx->gs_shader->current->pm4);
+			si_pm4_bind_state(sctx, vs,
+					  sctx->gs_shader->current->gs_copy_shader->pm4);
+		}
+
+		si_shader_select(ctx, sctx->vs_shader, &es_dirty);
+
+		if (!sctx->vs_shader->current->pm4) {
+			si_pipe_shader_es(ctx, sctx->vs_shader->current);
+			es_dirty = 0;
+		}
+
+		if (es_dirty) {
+			si_pm4_bind_state(sctx, es, sctx->vs_shader->current->pm4);
+		}
+
+		if (!sctx->gs_rings)
+			si_init_gs_rings(sctx);
+		if (sctx->emitted.named.gs_rings != sctx->gs_rings)
+			sctx->b.flags |= R600_CONTEXT_VGT_FLUSH;
+		si_pm4_bind_state(sctx, gs_rings, sctx->gs_rings);
 
+		si_set_ring_buffer(ctx, PIPE_SHADER_GEOMETRY, 1, &sctx->gsvs_ring,
+				   sctx->gs_shader->current->shader.gs_max_out_vertices *
+				   sctx->gs_shader->current->shader.noutput * 16,
+				   64, true, true, 4, 16);
+
+		if (!sctx->gs_on) {
+			sctx->gs_on = si_pm4_alloc_state(sctx);
+
+			si_pm4_set_reg(sctx->gs_on, R_028B54_VGT_SHADER_STAGES_EN,
+				       S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
+				       S_028B54_GS_EN(1) |
+				       S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER));
+		}
+		si_pm4_bind_state(sctx, gs_onoff, sctx->gs_on);
+	} else {
+		si_shader_select(ctx, sctx->vs_shader, &vs_dirty);
+
+		if (!sctx->vs_shader->current->pm4) {
+			si_pipe_shader_vs(ctx, sctx->vs_shader->current);
+			vs_dirty = 0;
+		}
+
+		if (vs_dirty) {
+			si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4);
+		}
+
+		if (!sctx->gs_off) {
+			sctx->gs_off = si_pm4_alloc_state(sctx);
+
+			si_pm4_set_reg(sctx->gs_off, R_028A40_VGT_GS_MODE, 0);
+			si_pm4_set_reg(sctx->gs_off, R_028B54_VGT_SHADER_STAGES_EN, 0);
+		}
+		si_pm4_bind_state(sctx, gs_onoff, sctx->gs_off);
+		si_pm4_bind_state(sctx, gs_rings, NULL);
+		si_pm4_bind_state(sctx, gs, NULL);
+		si_pm4_bind_state(sctx, es, NULL);
+	}
 
 	si_shader_select(ctx, sctx->ps_shader, &ps_dirty);
 
@@ -531,7 +750,10 @@ static void si_vertex_buffer_update(struct si_context *sctx)
 			bound[ve->vertex_buffer_index] = true;
 		}
 	}
-	si_pm4_sh_data_end(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0, SI_SGPR_VERTEX_BUFFER);
+	si_pm4_sh_data_end(pm4, sctx->gs_shader ?
+			   R_00B330_SPI_SHADER_USER_DATA_ES_0 :
+			   R_00B130_SPI_SHADER_USER_DATA_VS_0,
+			   SI_SGPR_VERTEX_BUFFER);
 	si_pm4_set_state(sctx, vertex_buffers, pm4);
 }
 
@@ -691,6 +913,11 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato
 		radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
 	}
 
+	if (sctx->flags & R600_CONTEXT_VGT_FLUSH) {
+		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+		radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
+	}
+
 	sctx->flags = 0;
 }
 
-- 
1.8.5.3



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