[Mesa-dev] [PATCH 06/35] meta: Fallback to software for GetTexImage of compressed GL_TEXTURE_CUBE_MAP_ARRAY
Ian Romanick
idr at freedesktop.org
Wed Jan 29 13:52:57 PST 2014
From: Ian Romanick <ian.d.romanick at intel.com>
The hardware decompression path isn't even close to being able to handle
this. This converts the crash (assertion failure) in
"EXT_texture_compression_s3tc/getteximage-targets S3TC CUBE_ARRAY" to a
plain old failure.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: "9.1 9.2 10.0" <mesa-stable at lists.freedesktop.org>
---
src/mesa/drivers/common/meta.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 6185e80..b898a27 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -4219,7 +4219,8 @@ _mesa_meta_GetTexImage(struct gl_context *ctx,
* unsigned, normalized values. We could handle signed and unnormalized
* with floating point renderbuffers...
*/
- if (_mesa_is_format_compressed(texImage->TexFormat) &&
+ if (texImage->TexObject->Target != GL_TEXTURE_CUBE_MAP_ARRAY
+ && _mesa_is_format_compressed(texImage->TexFormat) &&
_mesa_get_format_datatype(texImage->TexFormat)
== GL_UNSIGNED_NORMALIZED) {
struct gl_texture_object *texObj = texImage->TexObject;
--
1.8.1.4
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