[Mesa-dev] [PATCH 06/35] meta: Fallback to software for GetTexImage of compressed GL_TEXTURE_CUBE_MAP_ARRAY

Ian Romanick idr at freedesktop.org
Wed Jan 29 13:52:57 PST 2014


From: Ian Romanick <ian.d.romanick at intel.com>

The hardware decompression path isn't even close to being able to handle
this.  This converts the crash (assertion failure) in
"EXT_texture_compression_s3tc/getteximage-targets S3TC CUBE_ARRAY" to a
plain old failure.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: "9.1 9.2 10.0" <mesa-stable at lists.freedesktop.org>
---
 src/mesa/drivers/common/meta.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 6185e80..b898a27 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -4219,7 +4219,8 @@ _mesa_meta_GetTexImage(struct gl_context *ctx,
     * unsigned, normalized values.  We could handle signed and unnormalized 
     * with floating point renderbuffers...
     */
-   if (_mesa_is_format_compressed(texImage->TexFormat) &&
+   if (texImage->TexObject->Target != GL_TEXTURE_CUBE_MAP_ARRAY
+       && _mesa_is_format_compressed(texImage->TexFormat) &&
        _mesa_get_format_datatype(texImage->TexFormat)
        == GL_UNSIGNED_NORMALIZED) {
       struct gl_texture_object *texObj = texImage->TexObject;
-- 
1.8.1.4



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