[Mesa-dev] [PATCH RESEND] mesa/st: enable ARB_fragment_layer_viewport
Ilia Mirkin
imirkin at alum.mit.edu
Wed Jul 2 07:57:07 PDT 2014
If multiple viewports are supported, that implies the presence of a GS
and layered rendering, so we can enable ARB_fragment_layer_viewport as
well.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
OK... this has been fun. The r600g change has been reviewed and tested, and
now pushed. So all ARB_viewport_array-supporting drivers should be good now.
docs/GL3.txt | 2 +-
docs/relnotes/10.3.html | 1 +
src/mesa/state_tracker/st_extensions.c | 1 +
3 files changed, 3 insertions(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 8ef4947..296e14c 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -161,7 +161,7 @@ GL 4.3:
GL_ARB_copy_image not started
GL_KHR_debug DONE (all drivers)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
- GL_ARB_fragment_layer_viewport not started
+ GL_ARB_fragment_layer_viewport DONE (nv50, nvc0, r600)
GL_ARB_framebuffer_no_attachments not started
GL_ARB_internalformat_query2 not started
GL_ARB_invalidate_subdata DONE (all drivers)
diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index 47d2c5f..9af7210 100644
--- a/docs/relnotes/10.3.html
+++ b/docs/relnotes/10.3.html
@@ -54,6 +54,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_texture_query_lod on radeonsi</li>
<li>GL_ARB_viewport_array on nvc0</li>
<li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe</li>
+<li>GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600</li>
</ul>
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index bfad04f..9824135 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -815,6 +815,7 @@ void st_init_extensions(struct st_context *st)
ctx->Const.ViewportBounds.Min = -16384.0;
ctx->Const.ViewportBounds.Max = 16384.0;
ctx->Extensions.ARB_viewport_array = GL_TRUE;
+ ctx->Extensions.ARB_fragment_layer_viewport = GL_TRUE;
}
}
if (ctx->Const.MaxProgramTextureGatherComponents > 0)
--
1.8.5.5
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