July 2014 Archives by author
Starting: Tue Jul 1 00:55:15 PDT 2014
Ending: Thu Jul 31 23:45:11 PDT 2014
Messages: 1976
- [Mesa-dev] [PATCH 0/3] various exec_list things
Connor Abbott
- [Mesa-dev] [PATCH 1/3] exec_list: add a prepend function
Connor Abbott
- [Mesa-dev] [PATCH 2/3] exec_list: add a function to count the size of a list
Connor Abbott
- [Mesa-dev] [PATCH 3/3] exec_list: make various places use the new get_size() method
Connor Abbott
- [Mesa-dev] [PATCH 2/3] exec_list: add a function to count the size of a list
Connor Abbott
- [Mesa-dev] [PATCH 03/16] glsl: Use constant_expression_value instead of as_constant
Connor Abbott
- [Mesa-dev] [PATCH] glsl/linker: pass through the is_intrinsic flag
Connor Abbott
- [Mesa-dev] [PATCH 0/3] Some register allocator cleanups and optimizations
Connor Abbott
- [Mesa-dev] [PATCH 1/3] ra: cleanup the public API
Connor Abbott
- [Mesa-dev] [PATCH 2/3] ra: make the p, q test more efficient
Connor Abbott
- [Mesa-dev] [PATCH 3/3] ra: optimistically color only one node at a time
Connor Abbott
- [Mesa-dev] [PATCH 0/3] Some register allocator cleanups and optimizations
Connor Abbott
- [Mesa-dev] [PATCH] exec_list: add a list_foreach_typed_reverse() macro
Connor Abbott
- [Mesa-dev] [PATCH v2 0/4] Some register allocator cleanups and optimizations
Connor Abbott
- [Mesa-dev] [PATCH v2 1/4] ra: cleanup the public API
Connor Abbott
- [Mesa-dev] [PATCH v2 2/4] ra: make the p, q test more efficient
Connor Abbott
- [Mesa-dev] [PATCH v2 3/4] ra: consider all spillable nodes for spilling
Connor Abbott
- [Mesa-dev] [PATCH v2 4/4] ra: optimistically color only one node at a time
Connor Abbott
- [Mesa-dev] [PATCH v2 3/4] ra: consider all spillable nodes for spilling
Connor Abbott
- [Mesa-dev] [PATCH v2 3/4] ra: consider all spillable nodes for spilling
Connor Abbott
- [Mesa-dev] [PATCH v3 0/4] Some register allocator cleanups and optimizations
Connor Abbott
- [Mesa-dev] [PATCH v3 1/4] ra: cleanup the public API
Connor Abbott
- [Mesa-dev] [PATCH v3 2/4] ra: make the p, q test more efficient
Connor Abbott
- [Mesa-dev] [PATCH v3 3/4] ra: don't consider nodes for spilling we don't need to
Connor Abbott
- [Mesa-dev] [PATCH v3 4/4] ra: optimistically color only one node at a time
Connor Abbott
- [Mesa-dev] glPixelStorei parameters in core profile
Dave Airlie
- [Mesa-dev] glPixelStorei parameters in core profile
Dave Airlie
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_gather
Dave Airlie
- [Mesa-dev] [PATCH] docs/GL3.txt: put ARB_compute_shader back to undone.
Dave Airlie
- [Mesa-dev] valgrind shows read after frees in GLSL compiler
Dave Airlie
- [Mesa-dev] common-code patches before vc4 driver
Eric Anholt
- [Mesa-dev] [PATCH 1/3] gallium: Add a uif() helper function to complement fui()
Eric Anholt
- [Mesa-dev] [PATCH 2/3] gbm: Fix a debug log message
Eric Anholt
- [Mesa-dev] [PATCH 3/3] gbm: Log at least one dlerror() when we fail to open any drivers.
Eric Anholt
- [Mesa-dev] [PATCH] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Eric Anholt
- [Mesa-dev] [PATCH 3/3] ra: optimistically color only one node at a time
Eric Anholt
- [Mesa-dev] [PATCH v2 3/4] ra: consider all spillable nodes for spilling
Eric Anholt
- [Mesa-dev] [PATCH v2 4/4] ra: optimistically color only one node at a time
Eric Anholt
- [Mesa-dev] [PATCH v2 3/4] ra: consider all spillable nodes for spilling
Eric Anholt
- [Mesa-dev] [PATCH v2] glsl: Fix aggregates with dynamic initializers.
Timothy Arceri
- [Mesa-dev] [PATCH v2] glsl: Fix aggregates with dynamic initializers.
Timothy Arceri
- [Mesa-dev] [PATCH] glsl: remove unnecessary check
Timothy Arceri
- [Mesa-dev] [PATCH V2] glsl: remove unnecessary check
Timothy Arceri
- [Mesa-dev] [PATCH V2] glsl: remove unnecessary check
Timothy Arceri
- [Mesa-dev] [PATCH V2] glsl: remove unnecessary check
Timothy Arceri
- [Mesa-dev] [PATCH 04/16] glsl: Add is_{matrix, record, interface}_or_array_of predicates
Timothy Arceri
- [Mesa-dev] [PATCH 04/16] glsl: Add is_{matrix, record, interface}_or_array_of predicates
Timothy Arceri
- [Mesa-dev] [PATCH v2] glsl: Add without_array type predicate
Timothy Arceri
- [Mesa-dev] [PATCH v2] glsl: Use the without_array predicate to simplify some code
Timothy Arceri
- [Mesa-dev] [PATCH v2] glsl: Add without_array type predicate
Timothy Arceri
- [Mesa-dev] [PATCH v2] glsl: Add without_array type predicate
Timothy Arceri
- [Mesa-dev] [PATCH 1/2] clover: Report a default value for CL_DEVICE_SINGLE_FP_CONFIG
Matt Arsenault
- [Mesa-dev] [PATCH 1/2] clover: Report a default value for CL_DEVICE_SINGLE_FP_CONFIG
Matt Arsenault
- [Mesa-dev] [PATCH] R600/SI: Use i32 vectors for resources and samplers
Matt Arsenault
- [Mesa-dev] [PATCH 1/1] R600: Add new intrinsic to read work dimensions
Matt Arsenault
- [Mesa-dev] [PATCH 1/1] r600: Use llvm intrinsic to read work dimension information
Matt Arsenault
- [Mesa-dev] [PATCH 2/2] r600g: Pass dimension parameter to compute shader.
Matt Arsenault
- [Mesa-dev] [PATCH] added functions for binding atomic buffers to extension GL_ARB_shader_atomic_counters for radeonsi and r600 backend
Aditya Atluri
- [Mesa-dev] [PATCH] main/mesa: missing atomic buffer bindings to mesa are added in this patch
Aditya Atluri
- [Mesa-dev] Mesa-dev Patch: Binding Atomic Buffers to mesa
Aditya Avinash
- [Mesa-dev] [PATCH] added functions for binding atomic buffers to extension GL_ARB_shader_atomic_counters for radeonsi and r600 backend
Aditya Avinash
- [Mesa-dev] [PATCH] main/mesa: missing atomic buffer bindings to mesa are added in this patch
Aditya Avinash
- [Mesa-dev] [PATCH v3 0/3] Software rendering in EGL-DRM
Boris BREZILLON
- [Mesa-dev] [PATCH v3 0/3] Software rendering in EGL-DRM
Boris BREZILLON
- [Mesa-dev] [PATCH v3 0/3] Software rendering in EGL-DRM
Boris BREZILLON
- [Mesa-dev] [PATCH v3 0/3] Software rendering in EGL-DRM
Boris BREZILLON
- [Mesa-dev] [PATCH v3 0/3] Software rendering in EGL-DRM
Boris BREZILLON
- [Mesa-dev] [PATCH v3 0/3] Software rendering in EGL-DRM
Boris BREZILLON
- [Mesa-dev] [PATCH 1/2] util: Add util_memcpy_cpu_to_le()
Patrick Baggett
- [Mesa-dev] [PATCH 1/3] util: Add util_memcpy_cpu_to_le32() v2
Patrick Baggett
- [Mesa-dev] [PATCH] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Dylan Baker
- [Mesa-dev] [PATCH 02/12] main/formats: Autogenerate the format_info structure from a CSV file
Dylan Baker
- [Mesa-dev] [PATCH 25/26] glsl: Keep common variable names in static storage
Dylan Baker
- [Mesa-dev] [PATCH 26/26] glsl: Add Bloom filter to get_static_name
Dylan Baker
- [Mesa-dev] [PATCH] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Dylan Baker
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Dylan Baker
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Dylan Baker
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Andreas Boll
- [Mesa-dev] [PATCH demos 1/3] glxinfo: Print XFB, TBO, and UBO limits
Andreas Boll
- [Mesa-dev] [PATCH demos 2/3] glxinfo: Print GL_ARB_vertex_attrib_binding limits
Andreas Boll
- [Mesa-dev] [PATCH demos 3/3] glxinfo: Print GL_EXT_texture_array limits
Andreas Boll
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Andreas Boll
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Andreas Boll
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Andreas Boll
- [Mesa-dev] [PATCH 1/2] glxinfo: remove query of GL_MAX_VERTEX_ATTRIB_STRIDE
Andreas Boll
- [Mesa-dev] [PATCH demos 1/2] demos: Fix make distcheck
Andreas Boll
- [Mesa-dev] [PATCH demos 2/2] configure.ac: Fix help text
Andreas Boll
- [Mesa-dev] [ANNOUNCE] mesa-demos 8.2.0
Andreas Boll
- [Mesa-dev] [PATCH] [demos] fix direct rendering context in glxinfo
Andreas Boll
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_query_lod
Andreas Boll
- [Mesa-dev] [PATCH] r600g: Add IMUL_HI/UMUL_HI support
Andreas Boll
- [Mesa-dev] [PATCH] r600g: Implement gpu_shader5 integer ops
Andreas Boll
- [Mesa-dev] [PATCH] r600g: gpu_shader5 gl_SampleMaskIn support
Andreas Boll
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_query_lod
Andreas Boll
- [Mesa-dev] [PATCH] st/xa: Don't close the drm fd on failure v2
Jakob Bornecrantz
- [Mesa-dev] OpenGL on Wayland
Kalrish Bäakjen
- [Mesa-dev] OpenGL on Wayland
Kalrish Bäakjen
- [Mesa-dev] [PATCH v3 0/3] Software rendering in EGL-DRM
Giovanni Campagna
- [Mesa-dev] [PATCH 1/3] Add support for swrast to the DRM EGL platform
Giovanni Campagna
- [Mesa-dev] [PATCH v4 0/3] Software rendering in EGL-DRM
Giovanni Campagna
- [Mesa-dev] [PATCH v4 0/3] Software rendering in EGL-DRM
Giovanni Campagna
- [Mesa-dev] [PATCH 6/6] gallium: remove PIPE_CAP_BUFFER_SHARE cap and get_param sw_winsys hook
Giovanni Campagna
- [Mesa-dev] [PATCH] radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ
Laurent Carlier
- [Mesa-dev] State of llvmpipe geometry shaders?
Ceniza
- [Mesa-dev] [PATCH 06/14] gallium/freedreno: automake: drop spurious include dirs
Rob Clark
- [Mesa-dev] [PATCH demos 1/2] demos: Fix make distcheck
Julien Cristau
- [Mesa-dev] [PATCH] i915: Fix up intelInitScreen2 for DRI3
Julien Cristau
- [Mesa-dev] OpenGL on Wayland
Thomas Daede
- [Mesa-dev] non-DRI build break
Axel Davy
- [Mesa-dev] non-DRI build break
Axel Davy
- [Mesa-dev] non-DRI build break
Axel Davy
- [Mesa-dev] [VDPAU] [PATCH] v3: Extend the public VDPAU API to support HEVC Decoding
Rémi Denis-Courmont
- [Mesa-dev] [PATCH v2] r600g: allow viewport index/layer to be sent to fs
Alex Deucher
- [Mesa-dev] [PATCH RESEND] mesa/st: enable ARB_fragment_layer_viewport
Alex Deucher
- [Mesa-dev] [PATCH 4/5] r600g: allow vs to write to gl_ViewportIndex
Alex Deucher
- [Mesa-dev] [PATCH] radeon/llvm: Allocate space for kernel metadata operands
Alex Deucher
- [Mesa-dev] [PATCH] radeonsi: mark MSAA config state as dirty at the beginning of CS
Alex Deucher
- [Mesa-dev] [PATCH] radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc
Alex Deucher
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Alex Deucher
- [Mesa-dev] [PATCH] r600g: Use hardware sqrt instruction
Alex Deucher
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Alex Deucher
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_query_lod
Alex Deucher
- [Mesa-dev] [PATCH] r600g: Add IMUL_HI/UMUL_HI support
Alex Deucher
- [Mesa-dev] [PATCH] r600g: Implement gpu_shader5 integer ops
Alex Deucher
- [Mesa-dev] [PATCH] r600g: gpu_shader5 gl_SampleMaskIn support
Alex Deucher
- [Mesa-dev] [PATCH] r600g: Implement BPTC texture support
Alex Deucher
- [Mesa-dev] [PATCH 2/6] Add the format enums for BPTC-compressed images
Alex Deucher
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_COMPUTE_CAP_MAX_CONSTANT_BUFFER_SIZE
Alex Deucher
- [Mesa-dev] [PATCH] winsys/radeon: fix nop packet padding v2.
Alex Deucher
- [Mesa-dev] [PATCH] winsys/radeon: fix vram_size overflow with Hawaii
Alex Deucher
- [Mesa-dev] [PATCH] radeonsi: fix occlusion queries on Hawaii
Alex Deucher
- [Mesa-dev] [PATCH 1/2] r600g, radeonsi: add debug flags which disable tiling
Alex Deucher
- [Mesa-dev] [PATCH 2/2] radeonsi: fix CMASK and HTILE calculations for Hawaii
Alex Deucher
- [Mesa-dev] [PATCH 2/3] radeonsi: fix a hang with instancing on Hawaii
Alex Deucher
- [Mesa-dev] [PATCH 3/3] radeonsi: fix a hang with streamout on Hawaii
Alex Deucher
- [Mesa-dev] [PATCH 1/2] drm/radeon: s/ioctl_wait_idle/mmio_hpd_flush/
Alex Deucher
- [Mesa-dev] [PATCH] [demos] fix direct rendering context in glxinfo
Marc Dietrich
- [Mesa-dev] [PATCH] [demos] fix direct rendering context in glxinfo
Marc Dietrich
- [Mesa-dev] [PATCH v2] r600g: allow viewport index/layer to be sent to fs
Tobias Droste
- [Mesa-dev] [PATCH v2] r600g: allow viewport index/layer to be sent to fs
Michel Dänzer
- [Mesa-dev] Mesa (master): st/mesa: fix incorrect size of UBO declarations
Michel Dänzer
- [Mesa-dev] [PATCH 2/2] r600g: remove unused base_vector_chan variable
Michel Dänzer
- [Mesa-dev] A proposal for new testing requirements for stable releases
Michel Dänzer
- [Mesa-dev] [PATCH 1/6] radeonsi: move sampler descriptors from IB to memory
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] util: Add util_memcpy_cpu_to_le()
Michel Dänzer
- [Mesa-dev] [PATCH 1/6] radeonsi: move sampler descriptors from IB to memory
Michel Dänzer
- [Mesa-dev] [PATCH 4/6] radeonsi: move vertex buffer descriptors from IB to memory
Michel Dänzer
- [Mesa-dev] A proposal for new testing requirements for stable releases
Michel Dänzer
- [Mesa-dev] [PATCH 0/5] RadeonSI Draw Indirect re-spin
Michel Dänzer
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Michel Dänzer
- [Mesa-dev] [PATCH 1/5] drm/radeon: Remove radeon_gart_restore()
Michel Dänzer
- [Mesa-dev] [PATCH 2/5] drm/radeon: Pass GART page flags to radeon_gart_set_page() explicitly
Michel Dänzer
- [Mesa-dev] [PATCH 3/5] drm/radeon: Allow write-combined CPU mappings of BOs in GTT
Michel Dänzer
- [Mesa-dev] [PATCH 4/5] drm/radeon: Use write-combined CPU mappings of rings and IBs on >= SI
Michel Dänzer
- [Mesa-dev] [PATCH 5/5] drm/radeon: Use VRAM for indirect buffers on >= SI
Michel Dänzer
- [Mesa-dev] [PATCH 1/5] winsys/radeon: Use separate caching buffer managers for VRAM and GTT
Michel Dänzer
- [Mesa-dev] [PATCH 2/5] r600g/radeonsi: Use write-combined CPU mappings of some BOs in GTT
Michel Dänzer
- [Mesa-dev] [PATCH 3/5] r600g/radeonsi: Prefer VRAM for CPU -> GPU streaming buffers
Michel Dänzer
- [Mesa-dev] [PATCH 4/5] r600g, radeonsi: Use write-combined persistent GTT mappings
Michel Dänzer
- [Mesa-dev] [PATCH 5/5] r600g, radeonsi: Prefer VRAM for persistent mappings
Michel Dänzer
- [Mesa-dev] [PATCH 1/3] gallium: Add a uif() helper function to complement fui()
Michel Dänzer
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Michel Dänzer
- [Mesa-dev] [PATCH 4/5] r600g, radeonsi: Use write-combined persistent GTT mappings
Michel Dänzer
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Michel Dänzer
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Michel Dänzer
- [Mesa-dev] [PATCH] util: Add util_memcpy_cpu_to_le32() v3
Michel Dänzer
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Michel Dänzer
- [Mesa-dev] [PATCH 4/5] r600g, radeonsi: Use write-combined persistent GTT mappings
Michel Dänzer
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Michel Dänzer
- [Mesa-dev] [PATCH] r600g, radeonsi: switch all occurences of array_size to util_max_layer
Michel Dänzer
- [Mesa-dev] [PATCH] gallium/radeon: Add some Emacs .dir-locals.el files
Michel Dänzer
- [Mesa-dev] Mesa (master): winsys/radeon: fix indentation
Michel Dänzer
- [Mesa-dev] [PATCH] glsl: support unsigned increment in ir_loop controls
Michel Dänzer
- [Mesa-dev] Mesa (master): 29 new commits
Michel Dänzer
- [Mesa-dev] [PATCH 0/2] radeon: Allow streaming data from CPU to GPU via VRAM
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] drm/radeon: s/ioctl_wait_idle/mmio_hpd_flush/
Michel Dänzer
- [Mesa-dev] [PATCH 2/2] drm/radeon: Always flush the HDP cache before submitting a CS to the GPU
Michel Dänzer
- [Mesa-dev] [PATCH 1/2] r600g/radeonsi: Reduce or even drop special treatment of persistent mappings
Michel Dänzer
- [Mesa-dev] [PATCH 2/2] r600g/radeonsi: Prefer VRAM for CPU -> GPU streaming buffers
Michel Dänzer
- [Mesa-dev] [PATCH 2/2] r600g/radeonsi: Prefer VRAM for CPU -> GPU streaming buffers
Michel Dänzer
- [Mesa-dev] [PATCH] RFC: glsl/glcpp: Allow for '#' characters to appear in shader body
Michel Dänzer
- [Mesa-dev] [PATCH 0/2] Add clCreateProgramWithBuiltInKernels and clUnloadPlatformCompiler
EdB
- [Mesa-dev] [PATCH 1/2] clover: add clCreateProgramWithBuiltInKernels
EdB
- [Mesa-dev] [PATCH 2/2] clover: add clUnloadPlatformCompiler
EdB
- [Mesa-dev] [PATCH 2/5] mesa/main: Add generic bits of ARB_clear_texture implementation
Jason Ekstrand
- [Mesa-dev] [PATCH 4/5] texstore: Add a generic implementation of GL_ARB_clear_texture
Jason Ekstrand
- [Mesa-dev] [PATCH 00/12] Rework texture upload code
Jason Ekstrand
- [Mesa-dev] [PATCH 01/12] main: Add a format description CSV file
Jason Ekstrand
- [Mesa-dev] [PATCH 02/12] main/formats: Autogenerate the format_info structure from a CSV file
Jason Ekstrand
- [Mesa-dev] [PATCH 03/12] main/formats: Remove IndexBits
Jason Ekstrand
- [Mesa-dev] [PATCH 04/12] main/formats: Add layout and swizzle information
Jason Ekstrand
- [Mesa-dev] [PATCH 05/12] main: Gather some common format conversion functions into a single format_utils file
Jason Ekstrand
- [Mesa-dev] [PATCH 06/12] main/format_utils: Add a general format conversion function
Jason Ekstrand
- [Mesa-dev] [PATCH 07/12] main/format_utils: Add a function for determining if a format is actually an array format and computing the array format parameters
Jason Ekstrand
- [Mesa-dev] [PATCH 08/12] main/texstore: Split texture storage into three functions: texstore_depth_stencil, texstore_compressed, and texstore_rgba
Jason Ekstrand
- [Mesa-dev] [PATCH 09/12] main/texstore: Use _mesa_swizzle_and_convert when possible
Jason Ekstrand
- [Mesa-dev] [PATCH 10/12] main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM
Jason Ekstrand
- [Mesa-dev] [PATCH 11/12] main/texstore: Add a general texture upload path for rgba floating-point and normalized textures
Jason Ekstrand
- [Mesa-dev] [PATCH 12/12] mesa/texstore: Add a generic rgba integer texture upload path
Jason Ekstrand
- [Mesa-dev] [PATCH 1/2] i965: Improve debug output in intelTexImage and intelTexSubimage
Jason Ekstrand
- [Mesa-dev] [PATCH 2/2] Add support for RGBA8 and RGBX8 textures in intel_texsubimage_tiled_memcpy
Jason Ekstrand
- [Mesa-dev] [PATCH 0/6] Enable Pixman for Mesa
Jason Ekstrand
- [Mesa-dev] [PATCH 10/12] main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM
Jason Ekstrand
- [Mesa-dev] [PATCH 00/12] Rework texture upload code
Jason Ekstrand
- [Mesa-dev] [PATCH 04/12] main/formats: Add layout and swizzle information
Jason Ekstrand
- [Mesa-dev] [PATCH 06/12] main/format_utils: Add a general format conversion function
Jason Ekstrand
- [Mesa-dev] [PATCH] i965: Accelerate uploads of RGBA and BGRA GL_UNSIGNED_INT_8_8_8_8_REV textures
Jason Ekstrand
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Jason Ekstrand
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Jason Ekstrand
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Jason Ekstrand
- [Mesa-dev] [PATCH 00/12] Rework texture upload code
Jason Ekstrand
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Jason Ekstrand
- [Mesa-dev] [PATCH 0/6] Add a libmesautil library for sharing code between
Jason Ekstrand
- [Mesa-dev] [PATCH 1/6] mesa/SConscript: Use Makefile.sources instead of duplicating the file lists
Jason Ekstrand
- [Mesa-dev] [PATCH 2/6] util: Move ralloc to a new src/util directory.
Jason Ekstrand
- [Mesa-dev] [PATCH 3/6] util: Move the open-addressing linear-probing hash_table to src/util.
Jason Ekstrand
- [Mesa-dev] [PATCH 4/6] util: Gather some common macros
Jason Ekstrand
- [Mesa-dev] [PATCH 5/6] gallium: Move sRGB <-> RGB handling to libmesautil
Jason Ekstrand
- [Mesa-dev] [PATCH 6/6] mesa/main: Use the RGB <-> sRGB conversion functions in libmesautil
Jason Ekstrand
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Jason Ekstrand
- [Mesa-dev] [PATCH] main/get_hash_params: Add GL_SAMPLE_SHADING_ARB
Jason Ekstrand
- [Mesa-dev] [PATCH 06/15] mesa: Turn target_can_be_compressed() in to a utility function
Jason Ekstrand
- [Mesa-dev] [PATCH 07/15] mesa: Add error condition for using compressed internalformat in glTexStorage3D()
Jason Ekstrand
- [Mesa-dev] [PATCH 09/15] mesa: Add utility function mesa_is_enum_format_snorm()
Jason Ekstrand
- [Mesa-dev] [PATCH 08/15] mesa: Fix condition for using compressed internalformat in glCompressedTexImage3D()
Jason Ekstrand
- [Mesa-dev] [PATCH 11/15] mesa: Add a helper function _mesa_is_enum_format_unsized()
Jason Ekstrand
- [Mesa-dev] [PATCH 14/15] mesa: Add utility function _mesa_is_enum_format_unorm()
Jason Ekstrand
- [Mesa-dev] [PATCH 15/15] mesa: Add gles3 condition for normalized internal formats in glCopyTexImage*()
Jason Ekstrand
- [Mesa-dev] [PATCH 10/15] mesa: Don't allow snorm internal formats in glCopyTexImage*() in GLES3
Jason Ekstrand
- [Mesa-dev] [PATCH 13/15] mesa: Add gles3 error condition for GL_RGBA10_A2 buffer format in glCopyTexImage*()
Jason Ekstrand
- [Mesa-dev] [PATCH 06/15] mesa: Turn target_can_be_compressed() in to a utility function
Jason Ekstrand
- [Mesa-dev] [PATCH V2] mesa: Turn target_can_be_compressed() in to a utility function
Jason Ekstrand
- [Mesa-dev] [PATCH 0/5] Implement ARB_copy_image on i965
Jason Ekstrand
- [Mesa-dev] [PATCH 1/5] Add GL API support for ARB_copy_image
Jason Ekstrand
- [Mesa-dev] [PATCH 2/5] mesa/meta: Make _mesa_meta_bind_fbo_image also take a framebuffer target
Jason Ekstrand
- [Mesa-dev] [PATCH 3/5] mesa/meta: Add support for storing the current read buffer
Jason Ekstrand
- [Mesa-dev] [PATCH 4/5] mesa/meta: Add a partial implementation of CopyImageSubData
Jason Ekstrand
- [Mesa-dev] [PATCH 5/5] i965: Add support for ARB_copy_image
Jason Ekstrand
- [Mesa-dev] [PATCH 10/15] mesa: Don't allow snorm internal formats in glCopyTexImage*() in GLES3
Jason Ekstrand
- [Mesa-dev] [PATCH V2] mesa: Add a helper function _mesa_is_enum_format_unsized()
Jason Ekstrand
- [Mesa-dev] [PATCH V2] mesa: Add utility function _mesa_is_enum_format_unorm()
Jason Ekstrand
- [Mesa-dev] [PATCH 1/5] Add GL API support for ARB_copy_image
Jason Ekstrand
- [Mesa-dev] [PATCH 1/5] Add GL API support for ARB_copy_image
Jason Ekstrand
- [Mesa-dev] [PATCH 1/5] Add GL API support for ARB_copy_image
Jason Ekstrand
- [Mesa-dev] [v2 PATCH 09/16] glsl: Optimize clamp(x, 0, 1) as saturate(x)
Erik Faye-Lund
- [Mesa-dev] [v2 PATCH 09/16] glsl: Optimize clamp(x, 0, 1) as saturate(x)
Erik Faye-Lund
- [Mesa-dev] [v2 PATCH 09/16] glsl: Optimize clamp(x, 0, 1) as saturate(x)
Erik Faye-Lund
- [Mesa-dev] [PATCH 3/5] gallium: add new semantics for tessellation
Erik Faye-Lund
- [Mesa-dev] [PATCH 1/5] wglinfo: query and report multisample information
Jose Fonseca
- [Mesa-dev] [PATCH 0/2] Make a llvmpipe context basically thread safe.
Jose Fonseca
- [Mesa-dev] State of llvmpipe geometry shaders?
Jose Fonseca
- [Mesa-dev] [PATCH] glsl/glcpp: Rename ERROR to ERROR_TOKEN.
Jose Fonseca
- [Mesa-dev] [PATCH] glsl/glcpp: rename ERROR to ERROR_TOKEN to fix MSVC build
Jose Fonseca
- [Mesa-dev] [PATCH] gallivm: fix up out-of-bounds level when using conformant out-of-bound behavior
Jose Fonseca
- [Mesa-dev] [PATCH 3/3] llvmpipe: don't store number of layers per level
Jose Fonseca
- [Mesa-dev] [PATCH] mesa: Fix regression introduced by commit "mesa: fix packing of float texels to GL_SHORT/GL_BYTE".
Chris Forbes
- [Mesa-dev] [PATCH 1/3] i965: Fix two broken asserts in brw_eu_emit
Chris Forbes
- [Mesa-dev] [PATCH 2/3] i965: Avoid crashing while dumping vec4 insn operands
Chris Forbes
- [Mesa-dev] [PATCH 3/3] i965/disasm: Disassemble indirect sends more properly
Chris Forbes
- [Mesa-dev] [PATCH] i965: Initialize new chunks of realloc'd memory.
Chris Forbes
- [Mesa-dev] [PATCH V4 0/6] i965 ARB_gpu_shader5 interpolateAt*
Chris Forbes
- [Mesa-dev] [PATCH V4 1/6] i965: Add message descriptor bit definitions for pixel interpolator
Chris Forbes
- [Mesa-dev] [PATCH V4 2/6] i965/disasm: add support for pixel interpolator messages
Chris Forbes
- [Mesa-dev] [PATCH V4 3/6] i965: add low-level support for send to pixel interpolator
Chris Forbes
- [Mesa-dev] [PATCH V4 4/6] i965/fs: add generator support for pixel interpolator query
Chris Forbes
- [Mesa-dev] [PATCH V4 5/6] i965/fs: Skip channel expressions splitting for interpolation
Chris Forbes
- [Mesa-dev] [PATCH V4 6/6] i965/fs: add support for ir_*_interpolate_at_* expressions
Chris Forbes
- [Mesa-dev] [PATCH V4 3/6] i965: add low-level support for send to pixel interpolator
Chris Forbes
- [Mesa-dev] [PATCH V5 0/6] i965 ARB_gpu_shader5 interpolateAt*
Chris Forbes
- [Mesa-dev] [PATCH V5 1/6] i965: Add message descriptor bit definitions for pixel interpolator
Chris Forbes
- [Mesa-dev] [PATCH V5 2/6] i965/disasm: add support for pixel interpolator messages
Chris Forbes
- [Mesa-dev] [PATCH V5 3/6] i965: add low-level support for send to pixel interpolator
Chris Forbes
- [Mesa-dev] [PATCH V5 4/6] i965/fs: add generator support for pixel interpolator query
Chris Forbes
- [Mesa-dev] [PATCH V5 5/6] i965/fs: Skip channel expressions splitting for interpolation
Chris Forbes
- [Mesa-dev] [PATCH V5 6/6] i965/fs: add support for ir_*_interpolate_at_* expressions
Chris Forbes
- [Mesa-dev] [PATCH 0/6] Dynamically uniform UBO array indexing, Part 1
Chris Forbes
- [Mesa-dev] [PATCH 1/6] glsl: Allow non-constant UBO array indexing with GLSL4/ARB_gpu_shader5.
Chris Forbes
- [Mesa-dev] [PATCH 2/6] glsl: Mark entire UBO array active if indexed with non-constant.
Chris Forbes
- [Mesa-dev] [PATCH 3/6] glsl: Accept nonconstant array references in lower_ubo_reference
Chris Forbes
- [Mesa-dev] [PATCH 4/6] glsl: Convert uniform_block in lower_ubo_reference to ir_rvalue.
Chris Forbes
- [Mesa-dev] [PATCH 5/6] glsl: Plumb through UBO array indexing expressions
Chris Forbes
- [Mesa-dev] [PATCH 6/6] glsl: No longer require ubo block index to be constant in ir_validate
Chris Forbes
- [Mesa-dev] Fwd: [PATCH 2/6] glsl: Mark entire UBO array active if indexed with non-constant.
Chris Forbes
- [Mesa-dev] [PATCH 3/6] glsl: Accept nonconstant array references in lower_ubo_reference
Chris Forbes
- [Mesa-dev] [PATCH 4/6] glsl: Convert uniform_block in lower_ubo_reference to ir_rvalue.
Chris Forbes
- [Mesa-dev] [PATCH] docs/GL3.txt: put ARB_compute_shader back to undone.
Chris Forbes
- [Mesa-dev] [PATCH 1/2] main/cs: Add additional compute shader constant values
Chris Forbes
- [Mesa-dev] [PATCH 0/2] Make a llvmpipe context basically thread safe.
Mathias Fröhlich
- [Mesa-dev] [PATCH 1/2] llvmpipe: Pool the LLVMContexts in use.
Mathias Fröhlich
- [Mesa-dev] [PATCH 2/2] llvmpipe: Make a llvmpipe OpenGL context thread safe.
Mathias Fröhlich
- [Mesa-dev] [PATCH 0/2] Make a llvmpipe context basically thread safe.
Mathias Fröhlich
- [Mesa-dev] [PATCH 2/3] radeonsi: add sampling of 4:2:2 subsampled textures
Andy Furniss
- [Mesa-dev] [PATCH 2/3] radeonsi: add sampling of 4:2:2 subsampled textures
Andy Furniss
- [Mesa-dev] [PATCH 2/3] radeonsi: add sampling of 4:2:2 subsampled textures
Andy Furniss
- [Mesa-dev] [PATCH 2/3] radeonsi: add sampling of 4:2:2 subsampled textures
Andy Furniss
- [Mesa-dev] [PATCH] i915: Fix up intelInitScreen2 for DRI3
Adel Gadllah
- [Mesa-dev] Updated debdiff for mesa to compile on m68k
Thorsten Glaser
- [Mesa-dev] Updated debdiff for mesa to compile on m68k
Thorsten Glaser
- [Mesa-dev] Updated debdiff for mesa to compile on m68k
Thorsten Glaser
- [Mesa-dev] Updated debdiff for mesa to compile on m68k
Thorsten Glaser
- [Mesa-dev] Updated debdiff for mesa to compile on m68k
John Paul Adrian Glaubitz
- [Mesa-dev] Updated debdiff for mesa to compile on m68k
John Paul Adrian Glaubitz
- [Mesa-dev] [PATCH] winsys/radeon: fix nop packet padding.
Jerome Glisse
- [Mesa-dev] [PATCH] winsys/radeon: fix nop packet padding v2.
Jerome Glisse
- [Mesa-dev] What are some good beginner's tasks for Mesa?
Darius Goad
- [Mesa-dev] [PATCH 1/1] gallivm, llvmpipe: Handle MSAA textures in emit_fetch_texels in a preliminary fashion to prevent a crash in a Piglit test.
Darius Goad
- [Mesa-dev] [PATCH v2] gallivm, llvmpipe: Handle MSAA textures in emit_fetch_texels.
Darius Goad
- [Mesa-dev] [PATCH v3] gallivm, llvmpipe: Handle MSAA textures in emit_fetch_texels.
Darius Goad
- [Mesa-dev] [PATCH] glsl: fix duplicated layout qualifier detection for GS
Samuel Iglesias Gonsalvez
- [Mesa-dev] [PATCH] glsl: fix duplicated layout qualifier detection for GS
Samuel Iglesias Gonsálvez
- [Mesa-dev] Doubt about Streamed Vertex Buffer Write message descriptor in SandyBridge
Samuel Iglesias Gonsálvez
- [Mesa-dev] Doubt about Streamed Vertex Buffer Write message descriptor in SandyBridge
Samuel Iglesias Gonsálvez
- [Mesa-dev] [PATCH 2/3] radeonsi: add sampling of 4:2:2 subsampled textures
Grigori Goronzy
- [Mesa-dev] [PATCH 4/5] r600g, radeonsi: Use write-combined persistent GTT mappings
Grigori Goronzy
- [Mesa-dev] [PATCH 1/2] radeon/llvm: enable unsafe math for graphics shaders
Grigori Goronzy
- [Mesa-dev] [PATCH 2/2] radeon/llvm: fix formatting
Grigori Goronzy
- [Mesa-dev] [PATCH 4/5] r600g, radeonsi: Use write-combined persistent GTT mappings
Grigori Goronzy
- [Mesa-dev] [PATCH 1/2] radeon/llvm: enable unsafe math for graphics shaders
Grigori Goronzy
- [Mesa-dev] [PATCH] radeonsi: implement BPTC texture support
Grigori Goronzy
- [Mesa-dev] [PATCH] i965/fs: Update discard jump to preserve uniform loads via sampler.
Kenneth Graunke
- [Mesa-dev] [PATCH v2] glsl: Fix aggregates with dynamic initializers.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Don't enable SOL statistics during meta operations.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Disable SOL buffers and decls when not doing transform feedback.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/4] glsl/glcpp: Alphabetize lists of start conditions
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Disable SOL buffers and decls when not doing transform feedback.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Don't enable SOL statistics during meta operations.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Disable SOL buffers and decls when not doing transform feedback.
Kenneth Graunke
- [Mesa-dev] [PATCH 8/9] i965: Check after malloc success in intel_miptree_alloc_hiz()
Kenneth Graunke
- [Mesa-dev] [PATCH 2/9] i965: check malloc return value in intel_resolve_map_set()
Kenneth Graunke
- [Mesa-dev] [PATCH] ff_fragment_shader: Access glsl_types directly.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/6] i965/gen7: Don't allocate hiz miptree structure
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/disasm: Fix disassembly of the any16h/all16h predicates.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Fix the foreach_in_list_reverse macro.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Fix warnings introduced in commit e24ef5ab.
Kenneth Graunke
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Remove artificial dependency between math instructions.
Kenneth Graunke
- [Mesa-dev] i965: overwriting parts of a register and optimization passes
Kenneth Graunke
- [Mesa-dev] [PATCH 06/15] mesa/st: implement GL_AMD_performance_monitor v4
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: forward-declare struct brw_context in brw_reg.h
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Set execution size to 8 for instructions with force_sechalf set.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
Kenneth Graunke
- [Mesa-dev] [PATCH V4 1/6] i965: Add message descriptor bit definitions for pixel interpolator
Kenneth Graunke
- [Mesa-dev] [PATCH V4 3/6] i965: add low-level support for send to pixel interpolator
Kenneth Graunke
- [Mesa-dev] [PATCH V4 5/6] i965/fs: Skip channel expressions splitting for interpolation
Kenneth Graunke
- [Mesa-dev] [PATCH V4 4/6] i965/fs: add generator support for pixel interpolator query
Kenneth Graunke
- [Mesa-dev] [PATCH 4/4] i965/vec4: Invalidate live intervals in opt_cse, not _local.
Kenneth Graunke
- [Mesa-dev] [PATCH V5 6/6] i965/fs: add support for ir_*_interpolate_at_* expressions
Kenneth Graunke
- [Mesa-dev] About the differences in struct intel_region and intel_mipmap_level
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Add an option to not generate the SIMD8 fragment shader
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Fix aggregates with dynamic initializers.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] glsl: add a mechanism to allow #extension directives in the middle of shaders
Kenneth Graunke
- [Mesa-dev] [PATCH] configure: Don't override user -g or -O options for debug builds
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Initialize new chunks of realloc'd memory.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Perform CSE on sends-from-GRF rather than textures.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] glsl: Update expression types after rebalancing the tree.
Kenneth Graunke
- [Mesa-dev] Fwd: [PATCH 2/6] glsl: Mark entire UBO array active if indexed with non-constant.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/6] glsl: Plumb through UBO array indexing expressions
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] glsl: Make the tree rebalancer bail on matrix operands.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] glsl: Guard against error_type in the tree rebalancer.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] glsl: Make the tree rebalancer use vector_elements, not components().
Kenneth Graunke
- [Mesa-dev] [PATCH 02/26] glsl: Rebuild the symbol table without unreachable symbols
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Use WE_all for gl_SampleID header register munging.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Add missing persample_shading field to brw_wm_debug_recompile.
Kenneth Graunke
- [Mesa-dev] [PATCH] i915: Fix up intelInitScreen2 for DRI3
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/disasm: Don't disassemble the URB complete field on Broadwell.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] Add support for RGBA8 and RGBX8 textures in intel_texsubimage_tiled_memcpy
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Disable hex offset printing in disassembly.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Don't print WE_normal in disassembly.
Kenneth Graunke
- [Mesa-dev] [PATCH] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.
Kenneth Graunke
- [Mesa-dev] [PATCH] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965: Improve dead control flow elimination.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Set LastRT on the final FB write on Broadwell.
Kenneth Graunke
- [Mesa-dev] [PATCH 06/26] glsl: Use bit-flags image attributes and uint16_t for the image format
Kenneth Graunke
- [Mesa-dev] [PATCH 09/26] glsl: Store ir_variable::depth_layout using 3 bits
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965: Save the gl_shader_stage enum in backend_visitor.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] i965: Port INTEL_DEBUG=optimizer to the vec4 backend.
Kenneth Graunke
- [Mesa-dev] Doubt about Streamed Vertex Buffer Write message descriptor in SandyBridge
Kenneth Graunke
- [Mesa-dev] [PATCH 01/17] i965: Split gen6 renderbuffer surface state from gen5 and older
Kenneth Graunke
- [Mesa-dev] [PATCH 02/17] i965/gen6: add support for layered renderbuffers
Kenneth Graunke
- [Mesa-dev] [PATCH 04/17] i965: Split gen6 depth hiz state out from brw
Kenneth Graunke
- [Mesa-dev] [PATCH 05/17] i965/gen6 depth surface: calculate more specific surface type
Kenneth Graunke
- [Mesa-dev] [PATCH] i965: Accelerate uploads of RGBA and BGRA GL_UNSIGNED_INT_8_8_8_8_REV textures
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] glsl: Make it possible to ignore built-ins when matching signatures.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] glsl: Only create one ir_function for a given name.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] glsl: Rebuild the symbol table without unreachable symbols
Kenneth Graunke
- [Mesa-dev] [PATCH 02/26] glsl: Rebuild the symbol table without unreachable symbols
Kenneth Graunke
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Kenneth Graunke
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Kenneth Graunke
- [Mesa-dev] SandyBridge not handling GL_TRIANGLE_STRIP_ADJACENCY with repeating vertex indices correctly
Kenneth Graunke
- [Mesa-dev] [PATCH] main/get_hash_params: Add GL_SAMPLE_SHADING_ARB
Kenneth Graunke
- [Mesa-dev] i965 sampler state cleanups
Kenneth Graunke
- [Mesa-dev] [PATCH 01/23] i965/blorp: Don't set min_mag_neq bit in Gen6 SAMPLER_STATE.
Kenneth Graunke
- [Mesa-dev] [PATCH 02/23] i965: Rename brw_wm_sampler_state.c to brw_sampler_state.c.
Kenneth Graunke
- [Mesa-dev] [PATCH 03/23] i965: Write a better file comment for brw_sampler_state.c.
Kenneth Graunke
- [Mesa-dev] [PATCH 04/23] i965: Drop the degenerate brw_sampler_default_color structure.
Kenneth Graunke
- [Mesa-dev] [PATCH 05/23] i965: Stop storing sdc_offset in brw_stage_state.
Kenneth Graunke
- [Mesa-dev] [PATCH 06/23] i965: Drop unused 'ss_index' parameter from gen7_update_sampler_state.
Kenneth Graunke
- [Mesa-dev] [PATCH 07/23] i965: Push computation for sampler state batch offsets up a level.
Kenneth Graunke
- [Mesa-dev] [PATCH 08/23] i965: Shift brw_upload_sampler_state_table away from structures.
Kenneth Graunke
- [Mesa-dev] [PATCH 09/23] i965: Make brw_upload_sampler_state_table handle Gen7+ as well.
Kenneth Graunke
- [Mesa-dev] [PATCH 10/23] i965: Delete gen7_upload_sampler_state_table and vtable mechanism.
Kenneth Graunke
- [Mesa-dev] [PATCH 11/23] i965: Convert wrap mode #defines to an enum.
Kenneth Graunke
- [Mesa-dev] [PATCH 12/23] i965: Add #defines for SAMPLER_STATE fields.
Kenneth Graunke
- [Mesa-dev] [PATCH 13/23] i965: Introduce a function to emit a SAMPLER_STATE structure.
Kenneth Graunke
- [Mesa-dev] [PATCH 14/23] i965: Make brw_update_sampler_state() use brw_emit_sampler_state().
Kenneth Graunke
- [Mesa-dev] [PATCH 15/23] i965: Make brw_update_sampler_state use 8 bits for LOD fields on Gen7+.
Kenneth Graunke
- [Mesa-dev] [PATCH 16/23] i965: Stop using gen7_update_sampler_state; rm gen7_sampler_state.c.
Kenneth Graunke
- [Mesa-dev] [PATCH 17/23] i965: Make some brw_sampler_state.c functions static again.
Kenneth Graunke
- [Mesa-dev] [PATCH 18/23] i965: Delete redundant sampler state dumping code.
Kenneth Graunke
- [Mesa-dev] [PATCH 19/23] i965: Make BLORP use brw_emit_sampler_state().
Kenneth Graunke
- [Mesa-dev] [PATCH 20/23] i965: Drop sizeof(struct brw_sampler_state) from estimated prim size.
Kenneth Graunke
- [Mesa-dev] [PATCH 21/23] i965: Replace sizeof(struct gen7_sampler_state) with the size itself.
Kenneth Graunke
- [Mesa-dev] [PATCH 22/23] i965: Delete sampler state structures.
Kenneth Graunke
- [Mesa-dev] [PATCH 23/23] i965: Skip uploading border color when unnecessary.
Kenneth Graunke
- [Mesa-dev] [PATCH v2] glsl: Add without_array type predicate
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl/glcpp: rename ERROR to ERROR_TOKEN to fix MSVC build
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl/glcpp: rename ERROR to ERROR_TOKEN to fix MSVC build
Kenneth Graunke
- [Mesa-dev] [PATCH 09/23] i965: Make brw_upload_sampler_state_table handle Gen7+ as well.
Kenneth Graunke
- [Mesa-dev] [PATCH 14/23] i965: Make brw_update_sampler_state() use brw_emit_sampler_state().
Kenneth Graunke
- [Mesa-dev] [PATCH 18/23] i965: Delete redundant sampler state dumping code.
Kenneth Graunke
- [Mesa-dev] [PATCH 20/23] i965: Drop sizeof(struct brw_sampler_state) from estimated prim size.
Kenneth Graunke
- [Mesa-dev] EGL FBDEV platform broken by commit 91ff0d4c6510dc38f279c586ced17fba917873e7
Peter Hanzel
- [Mesa-dev] [PATCH 0/9] Klocwork patches again
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 1/9] i965: in set_read_rb_tex_image() check _mesa_meta_bind_rb_as_tex_image() did succeed
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 2/9] i965: check malloc return value in intel_resolve_map_set()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 3/9] i965: Avoid null access in intelMakeCurrent()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 4/9] glsl: Check calloc return value in link_intrastage_shaders()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 5/9] loader: Check dlsym() did not fail in libudev_get_device_name_for_fd()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 6/9] glsl: Check realloc return value in ir_function::matching_signature()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 7/9] i965: Avoid null access in fs_generator::generate_code()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 8/9] i965: Check after malloc success in intel_miptree_alloc_hiz()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 9/9] mesa/main: Check allocations success in _mesa_one_time_init_extension_overrides()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 7/9] i965: Avoid null access in fs_generator::generate_code()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 8/9] i965: Check after malloc success in intel_miptree_alloc_hiz()
Juha-Pekka Heikkila
- [Mesa-dev] [PATCH 2/9] i965: check malloc return value in intel_resolve_map_set()
Juha-Pekka Heikkila
- [Mesa-dev] i965: Turn off optimizations in i965 but not glsl-compiler?
Thomas Helland
- [Mesa-dev] [PATCH 0/3] various exec_list things
Thomas Helland
- [Mesa-dev] [PATCH 0/3] various exec_list things
Thomas Helland
- [Mesa-dev] [PATCH] glsl: Optimize logic operation A || (A && B)
Thomas Helland
- [Mesa-dev] Backends and support for pow-instructions
Thomas Helland
- [Mesa-dev] [PATCH 09/10] glsl: Optimize A - neg(B) == A + B
Thomas Helland
- [Mesa-dev] [PATCH 00/10] [RFC] Probably useless algebraic optimizations
Thomas Helland
- [Mesa-dev] [PATCH 00/10] [RFC] Probably useless algebraic optimizations
Thomas Helland
- [Mesa-dev] Backends and support for pow-instructions
Thomas Helland
- [Mesa-dev] XA tracker pipe-loader woes.
Thomas Hellstrom
- [Mesa-dev] XA tracker pipe-loader woes.
Thomas Hellstrom
- [Mesa-dev] [PATCH] st/xa: Don't close the drm fd on failure
Thomas Hellstrom
- [Mesa-dev] [PATCH] st/xa: Don't close the drm fd on failure v2
Thomas Hellstrom
- [Mesa-dev] Another important XA patch
Thomas Hellstrom
- [Mesa-dev] [PATCH] svga: Don't unnecessarily reemit BindGBShader commands v2
Thomas Hellstrom
- [Mesa-dev] [PATCH] svga: Don't unnecessarily reemit BindGBShader commands v2
Thomas Hellstrom
- [Mesa-dev] Another important XA patch
Thomas Hellstrom
- [Mesa-dev] [PATCH 1/4] glsl/glcpp: Alphabetize lists of start conditions
Kristian Høgsberg
- [Mesa-dev] [PATCH 1/2] i965: Don't enable SOL statistics during meta operations.
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965: Extend compute-to-mrf pass to understand blocks of MOVs
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965: Extend compute-to-mrf pass to understand blocks of MOVs
Kristian Høgsberg
- [Mesa-dev] i965: overwriting parts of a register and optimization passes
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965: Add an option to not generate the SIMD8 fragment shader
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965: Add an option to not generate the SIMD8 fragment shader
Kristian Høgsberg
- [Mesa-dev] [PATCH] i965: Add an option to not generate the SIMD8 fragment shader
Kristian Høgsberg
- [Mesa-dev] [PATCH] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Kristian Høgsberg
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Kristian Høgsberg
- [Mesa-dev] [PATCH 0/6] Add support for BPTC texture compression
Kristian Høgsberg
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Kristian Høgsberg
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Kristian Høgsberg
- [Mesa-dev] Clamp/saturate optimizations V2
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 01/16] glsl: Add ir_unop_saturate
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 02/16] glsl: Add constant evaluation of ir_unop_saturate
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 03/16] glsl: Add a pass to lower ir_unop_saturate to clamp(x, 0, 1)
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 04/16] ir_to_mesa, glsl_to_tgsi: lower ir_unop_saturate
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 05/16] ir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturate
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 06/16] i965/fs: Add support for ir_unop_saturate
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 07/16] i965/vec4: Add support for ir_unop_saturate
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 08/16] glsl: Implement saturate as ir_unop_saturate
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 09/16] glsl: Optimize clamp(x, 0, 1) as saturate(x)
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 10/16] glsl: Optimize clamp(x, 0.0, b), where b < 1.0 as min(saturate(x), b)
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 11/16] glsl: Optimize clamp(x, b, 1.0), where b > 0.0 as max(saturate(x), b)
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 12/16] i965/fs: Allow propagation of instructions with saturate flag to sel
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 13/16] i965/vec4: Allow propagation of instructions with saturate flag to sel
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 14/16] ir_to_mesa, glsl_to_tgsi: Remove try_emit_saturate
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 15/16] i965/fs: Remove try_emit_saturate
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 16/16] i965/vec4: Remove try_emit_saturate
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 09/16] glsl: Optimize clamp(x, 0, 1) as saturate(x)
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 10/16] glsl: Optimize clamp(x, 0.0, b), where b < 1.0 as min(saturate(x), b)
Abdiel Janulgue
- [Mesa-dev] [v2 PATCH 10/16] glsl: Optimize clamp(x, 0.0, b), where b < 1.0 as min(saturate(x), b)
Abdiel Janulgue
- [Mesa-dev] [v3 PATCH 09/16] glsl: Optimize clamp(x, 0, 1) as saturate(x)
Abdiel Janulgue
- [Mesa-dev] [v3 PATCH 10/16] glsl: Optimize clamp(x, 0.0, b), where b < 1.0 as min(saturate(x), b)
Abdiel Janulgue
- [Mesa-dev] [v3 PATCH 11/16] glsl: Optimize clamp(x, b, 1.0), where b > 0.0 as max(saturate(x), b)
Abdiel Janulgue
- [Mesa-dev] [v3 PATCH 12/16] i965/fs: Allow propagation of instructions with saturate flag to sel
Abdiel Janulgue
- [Mesa-dev] [v3 PATCH 13/16] i965/vec4: Allow propagation of instructions with saturate flag to sel
Abdiel Janulgue
- [Mesa-dev] Find common patterns in real GLSL shaders
Monis Javed
- [Mesa-dev] [PATCH 5/5] clover: Enable cl_khr_fp64 for devices that support doubles v2
Francisco Jerez
- [Mesa-dev] [PATCH 5/5] clover: Enable cl_khr_fp64 for devices that support doubles v2
Francisco Jerez
- [Mesa-dev] [PATCH 5/5] clover: Enable cl_khr_fp64 for devices that support doubles v2
Francisco Jerez
- [Mesa-dev] [PATCH 5/5] clover: Enable cl_khr_fp64 for devices that support doubles v2
Francisco Jerez
- [Mesa-dev] [PATCH 1/2] clover: Call end_query before getting timestamp result v2
Francisco Jerez
- [Mesa-dev] [PATCH 2/2] clover: Use 1 as default value for CL_DEVICE_PROFILING_TIMER_RESOLUTION
Francisco Jerez
- [Mesa-dev] [PATCH 3/3] clover: Add checks for image support to the image functions
Francisco Jerez
- [Mesa-dev] [PATCH 2/3] clover: Query the device to see if images are supported
Francisco Jerez
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_CAP_COMPUTE_IMAGES_SUPPORTED
Francisco Jerez
- [Mesa-dev] [PATCH] clover: Add checks for image support to the image functions v2
Francisco Jerez
- [Mesa-dev] [PATCH 0/2] Add clCreateProgramWithBuiltInKernels and clUnloadPlatformCompiler
Francisco Jerez
- [Mesa-dev] [PATCH 0/5] [RFC] r600g/compute: Adding support for defragmenting compute_memory_pool
Bruno Jimenez
- [Mesa-dev] [PATCH 0/5] [RFC] r600g/compute: Adding support for defragmenting compute_memory_pool
Bruno Jimenez
- [Mesa-dev] [PATCH 1/3] r600g/compute: Allow compute_memory_move_item to move items between resources
Bruno Jimenez
- [Mesa-dev] [PATCH 3/3] r600g/compute: Defrag the pool at the same time as we grow it
Bruno Jimenez
- [Mesa-dev] [PATCH 3/3] r600g/compute: Defrag the pool at the same time as we grow it
Bruno Jimenez
- [Mesa-dev] State of llvmpipe geometry shaders?
P.A. Jimenez
- [Mesa-dev] [PATCH] r600g/compute: Try to use a temporary resource when growing the pool
Bruno Jiménez
- [Mesa-dev] [PATCH 1/2] r600g/compute: Add documentation to compute_memory_pool
Bruno Jiménez
- [Mesa-dev] [PATCH 2/2] r600g/compute: Add debug information to promote and demote functions
Bruno Jiménez
- [Mesa-dev] [PATCH v2 2/2] r600g/compute: Add debug information to promote and demote functions
Bruno Jiménez
- [Mesa-dev] [PATCH 0/5] [RFC] r600g/compute: Adding support for defragmenting compute_memory_pool
Bruno Jiménez
- [Mesa-dev] [PATCH 1/5] r600g/compute: Add a function for moving items in the pool
Bruno Jiménez
- [Mesa-dev] [PATCH 2/5] r600g/compute: Add a function for defragmenting the pool
Bruno Jiménez
- [Mesa-dev] [PATCH 3/5] r600g/compute: Defrag the pool if it's necesary
Bruno Jiménez
- [Mesa-dev] [PATCH 4/5] r600g/compute: Quick exit if there's nothing to add to the pool
Bruno Jiménez
- [Mesa-dev] [PATCH 5/5] r600g/compute: Remove unneeded code from compute_memory_promote_item
Bruno Jiménez
- [Mesa-dev] [PATCH 0/3] r600g/compute: Implement grow+defrag for compute_memory_pool
Bruno Jiménez
- [Mesa-dev] [PATCH 1/3] r600g/compute: Allow compute_memory_move_item to move items between resources
Bruno Jiménez
- [Mesa-dev] [PATCH 2/3] r600g/compute: Allow compute_memory_defrag to defragment between resources
Bruno Jiménez
- [Mesa-dev] [PATCH 3/3] r600g/compute: Defrag the pool at the same time as we grow it
Bruno Jiménez
- [Mesa-dev] [PATCH v2 1/3] r600g/compute: Allow compute_memory_move_item to move items between resources
Bruno Jiménez
- [Mesa-dev] [PATCH v3 1/2] r600g/compute: Add documentation to compute_memory_pool
Bruno Jiménez
- [Mesa-dev] [PATCH v3 2/2] r600g/compute: Add debug information to promote and demote functions
Bruno Jiménez
- [Mesa-dev] [PATCH] meta: Call glObjectLabel before linking.
Jordan Justen
- [Mesa-dev] [PATCH 0/6] i965 gen7+ hiz buffer change; always enable gen8 hiz
Jordan Justen
- [Mesa-dev] [PATCH 1/6] i965/hiz: Start to separate miptree out from hiz buffers
Jordan Justen
- [Mesa-dev] [PATCH 2/6] i965/gen7: Don't rely directly on the hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH 3/6] i965/gen8: Don't rely directly on the hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH 4/6] i965/gen7: Don't allocate hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH 5/6] i965/gen8: Don't allocate hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH 6/6] i965/gen8: Enable hiz for all depth levels
Jordan Justen
- [Mesa-dev] [PATCH 2/2] i965: Disable SOL buffers and decls when not doing transform feedback.
Jordan Justen
- [Mesa-dev] [PATCH 4/6] i965/gen7: Don't allocate hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH] glsl: fix duplicated layout qualifier detection for GS
Jordan Justen
- [Mesa-dev] [PATCH] glsl: Fix merging of layout(invocations) with other qualifiers
Jordan Justen
- [Mesa-dev] [PATCH] glsl: fix duplicated layout qualifier detection for GS
Jordan Justen
- [Mesa-dev] [PATCH] glsl: Optimize logic operation A || (A && B)
Jordan Justen
- [Mesa-dev] [PATCH] glsl: Optimize logic operation A || (A && B)
Jordan Justen
- [Mesa-dev] [RFC PATCH 14/16] i965/gen6: Stencil/hiz needs an offset for LOD > 0
Jordan Justen
- [Mesa-dev] [PATCH 00/14] i965/gen7+ HiZ cleanup + gen8 hiz improvements
Jordan Justen
- [Mesa-dev] [PATCH 01/14] i965/hiz: Start to separate miptree out from hiz buffers
Jordan Justen
- [Mesa-dev] [PATCH 02/14] i965/gen7: Don't rely directly on the hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH 03/14] i965/gen8: Don't rely directly on the hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH 04/14] i965/gen7: Don't allocate hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH 05/14] i965/gen8: Don't allocate hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH 06/14] i965/gen8: Enable hiz for all depth levels
Jordan Justen
- [Mesa-dev] [PATCH 07/14] i965: Wrap MCS miptree in intel_miptree_aux_buffer
Jordan Justen
- [Mesa-dev] [PATCH 08/14] i965/gen8: Use intel_miptree_aux_buffer for auxiliary buffer
Jordan Justen
- [Mesa-dev] [PATCH 09/14] i965/gen8: Use aux buf qpitch for Auxiliary Buffer (MCS)
Jordan Justen
- [Mesa-dev] [PATCH 10/14] i965: Add function to indicate when sampling with hiz is supported
Jordan Justen
- [Mesa-dev] [PATCH 11/14] i965: Support sampling with hiz during rendering
Jordan Justen
- [Mesa-dev] [PATCH 12/14] i965/gen8: Initialize aux_mode to GEN8_SURFACE_AUX_MODE_NONE
Jordan Justen
- [Mesa-dev] [PATCH 13/14] i965/gen8: Add HiZ auxiliary buffer support
Jordan Justen
- [Mesa-dev] [PATCH 14/14] i965/gen8: Allow sampling with hiz when supported
Jordan Justen
- [Mesa-dev] [PATCH] i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()
Jordan Justen
- [Mesa-dev] [PATCH] i965: Add missing persample_shading field to brw_wm_debug_recompile.
Jordan Justen
- [Mesa-dev] [PATCH 07/23] glsl/glcpp: Stop using a lexer start condition (<SKIP>) for token skipping.
Jordan Justen
- [Mesa-dev] glsl/glcpp: A bunch of pre-processor cleanups
Jordan Justen
- [Mesa-dev] [PATCH 09/14] i965/gen8: Use aux buf qpitch for Auxiliary Buffer (MCS)
Jordan Justen
- [Mesa-dev] [PATCH 00/17] Gen6 render surface state changes
Jordan Justen
- [Mesa-dev] [PATCH 01/17] i965: Split gen6 renderbuffer surface state from gen5 and older
Jordan Justen
- [Mesa-dev] [PATCH 02/17] i965/gen6: add support for layered renderbuffers
Jordan Justen
- [Mesa-dev] [PATCH 03/17] i965/gen6: Adjust render height in errata case for MSAA
Jordan Justen
- [Mesa-dev] [PATCH 04/17] i965: Split gen6 depth hiz state out from brw
Jordan Justen
- [Mesa-dev] [PATCH 05/17] i965/gen6 depth surface: calculate more specific surface type
Jordan Justen
- [Mesa-dev] [PATCH 06/17] i965/gen6 depth surface: calculate depth (array size) for depth surface
Jordan Justen
- [Mesa-dev] [PATCH 07/17] i965/gen6 depth surface: calculate LOD being rendered to
Jordan Justen
- [Mesa-dev] [PATCH 08/17] i965/gen6 depth surface: calculate minimum array element being rendered
Jordan Justen
- [Mesa-dev] [PATCH 09/17] i965/gen6 blorp depth: calculate base surface width/height
Jordan Justen
- [Mesa-dev] [PATCH 10/17] i965/gen6 fbo: make unmatched depth/stencil configs return unsupported
Jordan Justen
- [Mesa-dev] [PATCH 11/17] i965/gen6 depth surface: program 3DSTATE_DEPTH_BUFFER to top of surface
Jordan Justen
- [Mesa-dev] [PATCH 12/17] i965: Rename array_spacing_lod0 to non_mip_arrays
Jordan Justen
- [Mesa-dev] [PATCH 13/17] i965: Allow forcing non-mipmapped array spacing miptree layout
Jordan Justen
- [Mesa-dev] [PATCH 14/17] i965: Support non_mip_arrays for multiple miplevels
Jordan Justen
- [Mesa-dev] [PATCH 15/17] i965/gen6: Force tile alignment for each stencil/hiz LOD
Jordan Justen
- [Mesa-dev] [PATCH 16/17] i965/gen6: Stencil/hiz needs an offset for LOD > 0
Jordan Justen
- [Mesa-dev] [PATCH 17/17] i965/gen6: Force non_mip_arrays for separate stencil/hiz
Jordan Justen
- [Mesa-dev] [PATCH 04/14] i965/gen7: Don't allocate hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH v2 00/14] i965/gen7+ hiz cleanup + gen8 hiz improvements
Jordan Justen
- [Mesa-dev] [PATCH v2 01/14] i965/hiz: Start to separate miptree out from hiz buffers
Jordan Justen
- [Mesa-dev] [PATCH v2 02/14] i965/gen7: Don't rely directly on the hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH v2 03/14] i965/gen8: Don't rely directly on the hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH v2 04/14] i965/gen7: Don't allocate hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH v2 05/14] i965/gen8: Don't allocate hiz miptree structure
Jordan Justen
- [Mesa-dev] [PATCH v2 06/14] i965/gen8: Enable hiz for all depth levels
Jordan Justen
- [Mesa-dev] [PATCH v2 07/14] i965: Wrap MCS miptree in intel_miptree_aux_buffer
Jordan Justen
- [Mesa-dev] [PATCH v2 08/14] i965/gen8: Use intel_miptree_aux_buffer for auxiliary buffer
Jordan Justen
- [Mesa-dev] [PATCH v2 09/14] i965/gen8: Use aux buf qpitch for Auxiliary Buffer (MCS)
Jordan Justen
- [Mesa-dev] [PATCH v2 10/14] i965: Add function to indicate when sampling with hiz is supported
Jordan Justen
- [Mesa-dev] [PATCH v2 11/14] i965: Support sampling with hiz during rendering
Jordan Justen
- [Mesa-dev] [PATCH v2 12/14] i965/gen8: Initialize aux_mode to GEN8_SURFACE_AUX_MODE_NONE
Jordan Justen
- [Mesa-dev] [PATCH v2 13/14] i965/gen8: Add HiZ auxiliary buffer support
Jordan Justen
- [Mesa-dev] [PATCH v2 14/14] i965/gen8: Allow sampling with hiz when supported
Jordan Justen
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Jordan Justen
- [Mesa-dev] [PATCH 12/17] i965: Rename array_spacing_lod0 to non_mip_arrays
Jordan Justen
- [Mesa-dev] glsl/glcpp: A bunch of pre-processor cleanups
Jordan Justen
- [Mesa-dev] [PATCH 1/2] main/cs: Add additional compute shader constant values
Jordan Justen
- [Mesa-dev] [PATCH 2/2] glsl/cs: Add several GLSL compute shader variables
Jordan Justen
- [Mesa-dev] [PATCH 1/2] main/cs: Add additional compute shader constant values
Jordan Justen
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Jordan Justen
- [Mesa-dev] [PATCH 07/23] glsl/glcpp: Stop using a lexer start condition (<SKIP>) for token skipping.
Jordan Justen
- [Mesa-dev] [PATCH 05/15] mesa: Fix error condition for valid texture targets in glTexStorage* functions
Jordan Justen
- [Mesa-dev] [PATCH 11/16] glsl: Track matrix layout of structure fields using two bits
Jordan Justen
- [Mesa-dev] [PATCH] i965: Fix 1D Array Shadow miptree layout issue (leading to assert or hang)
Jordan Justen
- [Mesa-dev] [PATCH 11/17] i965/gen6 depth surface: program 3DSTATE_DEPTH_BUFFER to top of surface
Jordan Justen
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_gather
Glenn Kennard
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_gather
Glenn Kennard
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_gather
Glenn Kennard
- [Mesa-dev] [PATCHi v3] r600g: Implement GL_ARB_texture_gather
Glenn Kennard
- [Mesa-dev] [PATCH] r600g: Use hardware sqrt instruction
Glenn Kennard
- [Mesa-dev] [PATCH] r600g: Implement gpu_shader5 textureGather
Glenn Kennard
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_query_lod
Glenn Kennard
- [Mesa-dev] [PATCH] r600g: Add IMUL_HI/UMUL_HI support
Glenn Kennard
- [Mesa-dev] [PATCH] r600g: Implement gpu_shader5 integer ops
Glenn Kennard
- [Mesa-dev] [PATCH] r600g: gpu_shader5 gl_SampleMaskIn support
Glenn Kennard
- [Mesa-dev] [PATCH] r600g: Implement BPTC texture support
Glenn Kennard
- [Mesa-dev] [PATCH v2] r600g: Implement BPTC texture support
Glenn Kennard
- [Mesa-dev] [PATCH] nv50/ir: Handle OP_CVT when folding constant expressions
Tobias Klausmann
- [Mesa-dev] [PATCH v3 1/2] nv50/ir: Add support for the double Type to BuildUtil
Tobias Klausmann
- [Mesa-dev] [PATCH v3 2/2] nv50/ir: Handle OP_CVT when folding constant expressions
Tobias Klausmann
- [Mesa-dev] [PATCH] gallium/radeon: use PRIX64 instead of PRIu64
Christian König
- [Mesa-dev] [PATCH] radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc
Christian König
- [Mesa-dev] [PATCH 3/3] configure: check for core xcb (libxcb.so) and link VL targets against it.
Christian König
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Christian König
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Christian König
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Christian König
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Christian König
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Christian König
- [Mesa-dev] [PATCH 2/2] r600g/radeonsi: Prefer VRAM for CPU -> GPU streaming buffers
Christian König
- [Mesa-dev] [PATCH 2/2] r600g/radeonsi: Prefer VRAM for CPU -> GPU streaming buffers
Christian König
- [Mesa-dev] XA tracker pipe-loader woes.
Maarten Lankhorst
- [Mesa-dev] [PATCH 0/9] Optimize min/max expressions
Petri Latvala
- [Mesa-dev] [PATCH 1/9] glsl: Optimize min/max expression trees
Petri Latvala
- [Mesa-dev] [PATCH 2/9] glsl: Fix directory handling in optimization-test
Petri Latvala
- [Mesa-dev] [PATCH 3/9] glsl: Refactor the python test case generator
Petri Latvala
- [Mesa-dev] [PATCH 4/9] glsl: Make compare_ir sort expression operands for commutative operations
Petri Latvala
- [Mesa-dev] [PATCH 5/9] glsl: Generalize assignment and declaration IR sexp creation functions
Petri Latvala
- [Mesa-dev] [PATCH 6/9] glsl: Add const_vec4 IR sexp creation function to test_case_generator.py
Petri Latvala
- [Mesa-dev] [PATCH 7/9] glsl: Add min and max IR sexp creation functions to test_case_generator.py
Petri Latvala
- [Mesa-dev] [PATCH 8/9] glsl: Add support for do_minmax_prune in test_optpass
Petri Latvala
- [Mesa-dev] [PATCH 9/9] glsl: Add tests for minmax prune
Petri Latvala
- [Mesa-dev] [PATCH 2/2] st/mesa: fix geometry shader memory leak
Charmaine Lee
- [Mesa-dev] [PATCH v2] gallivm, llvmpipe: Handle MSAA textures in emit_fetch_texels.
Vinson Lee
- [Mesa-dev] [PATCH] glapi: Use GetProcAddress instead of dlsym on Windows.
Vinson Lee
- [Mesa-dev] [PATCH] configure.ac: Add LLVM patch version to error message.
Vinson Lee
- [Mesa-dev] [PATCH] glapi: Do not use backtrace on DragonFly.
Vinson Lee
- [Mesa-dev] [PATCH 0/7] vs12 cleanup patches
Alon Levy
- [Mesa-dev] [PATCH 1/7] gallium/u_math.h: don't redefine INFINITY and NAN in VS2013
Alon Levy
- [Mesa-dev] [PATCH 2/7] glsl/glsl_parser.yy: vs12 doesn't have strcasecmp, use _stricmp instead
Alon Levy
- [Mesa-dev] [PATCH 3/7] gallium/u_debug_flush.c: fix build error for vs12
Alon Levy
- [Mesa-dev] [PATCH 4/7] u_math.h: fix 64 to 32 bit truncation warning
Alon Levy
- [Mesa-dev] [PATCH 5/7] wgl: stw_pixelformat_get_info: correct type for index variable
Alon Levy
- [Mesa-dev] [PATCH 6/7] glsl: fix inconsistent struct/class warning in vs12
Alon Levy
- [Mesa-dev] [PATCH 7/7] mesa/shaderimage.c: fix inconsistent sign warning
Alon Levy
- [Mesa-dev] [PATCH] mesa/imports.h: VS2013 doesn't provide strcasecmp
Alon Levy
- [Mesa-dev] [PATCH] mesa/imports.h: VS2013 doesn't provide strcasecmp
Alon Levy
- [Mesa-dev] [PATCH 2/7] glsl/glsl_parser.yy: vs12 doesn't have strcasecmp, use _stricmp instead
Alon Levy
- [Mesa-dev] [PATCH] mesa/imports.h: VS2013 doesn't provide strcasecmp
Alon Levy
- [Mesa-dev] [PATCH 1/7] gallium/u_math.h: don't redefine INFINITY and NAN in VS2013
Alon Levy
- [Mesa-dev] State of llvmpipe geometry shaders?
Florian Link
- [Mesa-dev] [PATCH v2 4/9] gallium: add a cap for max vertex streams
Ilia Mirkin
- [Mesa-dev] [PATCH] docs: update hw-dependent bits of ARB_gpu_shader5
Ilia Mirkin
- [Mesa-dev] [PATCH v2] r600g: allow viewport index/layer to be sent to fs
Ilia Mirkin
- [Mesa-dev] [PATCH 4/5] texstore: Add a generic implementation of GL_ARB_clear_texture
Ilia Mirkin
- [Mesa-dev] [PATCH v2] r600g: allow viewport index/layer to be sent to fs
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium: pass in per-sample interpolation qualifier
Ilia Mirkin
- [Mesa-dev] XA tracker pipe-loader woes.
Ilia Mirkin
- [Mesa-dev] [PATCH RESEND] mesa/st: enable ARB_fragment_layer_viewport
Ilia Mirkin
- [Mesa-dev] [PATCH v2] r600g: allow viewport index/layer to be sent to fs
Ilia Mirkin
- [Mesa-dev] [PATCH v2 1/5] mesa/main: add ARB_clear_texture entrypoints
Ilia Mirkin
- [Mesa-dev] [PATCH 1/5] mesa: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin
- [Mesa-dev] [PATCH 2/5] glsl: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin
- [Mesa-dev] [PATCH 3/5] i965: expose AMD_vertex_shader_viewport_index on gen7+
Ilia Mirkin
- [Mesa-dev] [PATCH 4/5] r600g: allow vs to write to gl_ViewportIndex
Ilia Mirkin
- [Mesa-dev] [PATCH 5/5] mesa/st: enable AMD_vertex_shader_viewport_index
Ilia Mirkin
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium: pass in per-sample interpolation qualifier
Ilia Mirkin
- [Mesa-dev] [PATCH 6/5] gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Ilia Mirkin
- [Mesa-dev] What are some good beginner's tasks for Mesa?
Ilia Mirkin
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] st/mesa: fix samplerCubeShadow with bias
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] st/mesa: fix samplerCubeShadow with bias
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] st/mesa: fix samplerCubeShadow with bias
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] st/mesa: fix samplerCubeShadow with bias
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] nv50/ir: retrieve shadow compare from first arg
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] nv50/ir: ignore bias for samplerCubeShadow on nv50
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] gallium: switch dedicated centroid field to interpolation location
Ilia Mirkin
- [Mesa-dev] [PATCH 2/3] mesa/st: add per sample shading state to fp key and set interpolation
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] tgsi: add interpolation location modifier support to text parser
Ilia Mirkin
- [Mesa-dev] [PATCH] nvc0: do quadops on the right texture coordinates for TXD
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] nvc0/ir: use manual TXD when offsets are involved
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] nvc0/ir: fill offset in properly for TXD
Ilia Mirkin
- [Mesa-dev] GL_AMD_performance_monitor for Nouveau
Ilia Mirkin
- [Mesa-dev] [PATCH 01/11] nvc0: allocate more space before a counter is configured
Ilia Mirkin
- [Mesa-dev] [PATCH 2/3] mesa/st: add per sample shading state to fp key and set interpolation
Ilia Mirkin
- [Mesa-dev] [PATCH 2/3] mesa/st: add per sample shading state to fp key and set interpolation
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium: add INTERP_* opcodes to support interpolateAt*
Ilia Mirkin
- [Mesa-dev] [PATCH] gallium: add INTERP_* opcodes to support interpolateAt*
Ilia Mirkin
- [Mesa-dev] [PATCH 03/16] gallium: add a group_id field to pipe_driver_query_info v2
Ilia Mirkin
- [Mesa-dev] [PATCH 04/16] gallium: use of pipe_driver_query_info::group_id v2
Ilia Mirkin
- [Mesa-dev] [PATCH 09/16] gallium: replace pipe_driver_query_info::max_value by a union
Ilia Mirkin
- [Mesa-dev] [PATCH 16/16] [RFC] mesa/st: enable GL_AMD_performance_monitor
Ilia Mirkin
- [Mesa-dev] [PATCH 03/16] gallium: add a group_id field to pipe_driver_query_info v2
Ilia Mirkin
- [Mesa-dev] [PATCH 11/16] nvc0: use of new counter types
Ilia Mirkin
- [Mesa-dev] [PATCH 11/16] nvc0: use of new counter types
Ilia Mirkin
- [Mesa-dev] Per-sample shading and its effect on interpolation
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] gallium: switch dedicated centroid field to interpolation location
Ilia Mirkin
- [Mesa-dev] [PATCH 2/3] mesa/st: add per sample shading state to fp key and set interpolation
Ilia Mirkin
- [Mesa-dev] [PATCH 01/11] nvc0: allocate more space before a counter is configured
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] mesa/st: add support for dynamic ubo selection
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] nvc0/ir: support 2d constbuf indexing
Ilia Mirkin
- [Mesa-dev] [PATCH] tgsi: properly parse indirect dimension references (e.g. for UBOs)
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] i965: forward-declare struct brw_context in brw_reg.h
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] r600g: remove unused base_vector_chan variable
Ilia Mirkin
- [Mesa-dev] [PATCH 0/3] nvc0: ARB_(multi_)draw_indirect support
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] nouveau: check if a fence has already been signalled
Ilia Mirkin
- [Mesa-dev] [PATCH 2/3] nvc0: add support for indirect drawing
Ilia Mirkin
- [Mesa-dev] [PATCH 3/3] nvc0: fix translate path for PRIM_RESTART_WITH_DRAW_ARRAYS
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] gallium/docs: minor clarification for TXQ instruction
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] gallium/docs: minor clarification for TXQ instruction
Ilia Mirkin
- [Mesa-dev] [PATCH 2/2] gallium/docs: minor clarification for TXQ instruction
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa/st: add support for interpolate_at_* ops
Ilia Mirkin
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_gather
Ilia Mirkin
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_gather
Ilia Mirkin
- [Mesa-dev] [PATCH] configure: Don't override user -g or -O options for debug builds
Ilia Mirkin
- [Mesa-dev] A proposal for new testing requirements for stable releases
Ilia Mirkin
- [Mesa-dev] [PATCH 2/6] glsl: Mark entire UBO array active if indexed with non-constant.
Ilia Mirkin
- [Mesa-dev] [PATCH 4/6] glsl: Convert uniform_block in lower_ubo_reference to ir_rvalue.
Ilia Mirkin
- [Mesa-dev] [PATCH 3/6] glsl: Accept nonconstant array references in lower_ubo_reference
Ilia Mirkin
- [Mesa-dev] [PATCH 0/6] Dynamically uniform UBO array indexing, Part 1
Ilia Mirkin
- [Mesa-dev] Fwd: [PATCH 2/6] glsl: Mark entire UBO array active if indexed with non-constant.
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] mesa/st: add support for dynamic ubo selection
Ilia Mirkin
- [Mesa-dev] Enabling ARB_gpu_shader5 in mesa/st
Ilia Mirkin
- [Mesa-dev] Release-candidate branch for upcoming 10.2.4
Ilia Mirkin
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_gather
Ilia Mirkin
- [Mesa-dev] Updated debdiff for mesa to compile on m68k
Ilia Mirkin
- [Mesa-dev] Updated debdiff for mesa to compile on m68k
Ilia Mirkin
- [Mesa-dev] [PATCH 0/5] nvc0: fp64 preparation
Ilia Mirkin
- [Mesa-dev] [PATCH 1/5] nvc0: make sure that the local memory allocation is aligned to 0x10
Ilia Mirkin
- [Mesa-dev] [PATCH 2/5] nv50/ir: keep track of whether the program uses fp64
Ilia Mirkin
- [Mesa-dev] [PATCH 3/5] nvc0: mark shader header if fp64 is used
Ilia Mirkin
- [Mesa-dev] [PATCH 4/5] nv50/ir: fix hard-coded TYPE_U32 sized register
Ilia Mirkin
- [Mesa-dev] [PATCH 5/5] nv50/ir: fix phi/union sources when their def has been merged
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: ensure that frexp returns a 0 exponent for zero values
Ilia Mirkin
- [Mesa-dev] [PATCH] glsl: ensure that frexp returns a 0 exponent for zero values
Ilia Mirkin
- [Mesa-dev] Backends and support for pow-instructions
Ilia Mirkin
- [Mesa-dev] [PATCH 0/5] gallium: add tessellation basics
Ilia Mirkin
- [Mesa-dev] [PATCH 1/5] gallium: add tessellation shader types
Ilia Mirkin
- [Mesa-dev] [PATCH 2/5] gallium: add new PATCHES primitive type
Ilia Mirkin
- [Mesa-dev] [PATCH 3/5] gallium: add new semantics for tessellation
Ilia Mirkin
- [Mesa-dev] [PATCH 4/5] gallium: add interfaces for controlling tess program state
Ilia Mirkin
- [Mesa-dev] [PATCH 5/5] gallium: add tessellation shader properties
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa/st: add support for dynamic ubo selection
Ilia Mirkin
- [Mesa-dev] Odd issue caused by commit d030a3404ca ("linker: Sort shader I/O variables into a canonical order")
Ilia Mirkin
- [Mesa-dev] [PATCH] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Ilia Mirkin
- [Mesa-dev] [PATCH 26/26] glsl: Add Bloom filter to get_static_name
Ilia Mirkin
- [Mesa-dev] Doubt about Streamed Vertex Buffer Write message descriptor in SandyBridge
Ilia Mirkin
- [Mesa-dev] [PATCH 5/6] i965: Enable the GL_ARB_texture_compression_bptc extension
Ilia Mirkin
- [Mesa-dev] [PATCH 4/6] Add texstore functions for BPTC-compressed textures
Ilia Mirkin
- [Mesa-dev] [PATCH 1/4] gallium: add basic support for BPTC formats
Ilia Mirkin
- [Mesa-dev] [PATCH 2/4] softpipe, llvmpipe: mark BPTC formats as unsupported
Ilia Mirkin
- [Mesa-dev] [PATCH 3/4] mesa/st: add BPTC formats, expose ARB_texture_compression_bptc
Ilia Mirkin
- [Mesa-dev] [PATCH 4/4] nvc0: add BPTC format support
Ilia Mirkin
- [Mesa-dev] [PATCH] r600g: Implement BPTC texture support
Ilia Mirkin
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_query_lod
Ilia Mirkin
- [Mesa-dev] [PATCH] added functions for binding atomic buffers to extension GL_ARB_shader_atomic_counters for radeonsi and r600 backend
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa: add ARB_clear_texture.xml to file list, remove duplicate decls
Ilia Mirkin
- [Mesa-dev] [PATCH] mesa/st: add support for dynamic ubo selection
Ilia Mirkin
- [Mesa-dev] [PATCH 0/6] Add support for BPTC texture compression
Ilia Mirkin
- [Mesa-dev] [PATCH 1/2] main/cs: Add additional compute shader constant values
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] gallium/util: add a helper for calculating primitive count from vertex count
Ilia Mirkin
- [Mesa-dev] [PATCH 1/3] gallium/util: add a helper for calculating primitive count from vertex count
Ilia Mirkin
- [Mesa-dev] [PATCH 1/5] Add GL API support for ARB_copy_image
Ilia Mirkin
- [Mesa-dev] [PATCH v3] i965: Implement GL_PRIMITIVES_GENERATED with non-zero streams.
Steven Newbury
- [Mesa-dev] [PATCH 2/2] i965: Disable SOL buffers and decls when not doing transform feedback.
Steven Newbury
- [Mesa-dev] [PATCH 2/2] i965: Disable SOL buffers and decls when not doing transform feedback.
Steven Newbury
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Steven Newbury
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Steven Newbury
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Steven Newbury
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Steven Newbury
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Steven Newbury
- [Mesa-dev] [PATCH] i965/fs: Update discard jump to preserve uniform loads via sampler.
Cody Northrop
- [Mesa-dev] [PATCH] glsl: Fix aggregates with dynamic initializers.
Cody Northrop
- [Mesa-dev] [PATCH v2] glsl: Fix aggregates with dynamic initializers.
Cody Northrop
- [Mesa-dev] [PATCH] glsl: Fix aggregates with dynamic initializers.
Cody Northrop
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Dieter Nützel
- [Mesa-dev] [PATCH v2] r600g: allow viewport index/layer to be sent to fs
Marek Olšák
- [Mesa-dev] [PATCH 4/5] r600g: allow vs to write to gl_ViewportIndex
Marek Olšák
- [Mesa-dev] [PATCH 5/5] mesa/st: enable AMD_vertex_shader_viewport_index
Marek Olšák
- [Mesa-dev] [PATCH 6/5] gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Marek Olšák
- [Mesa-dev] [PATCH 1/2] R600/SI: fix shadow mapping for 1D and 2D array textures
Marek Olšák
- [Mesa-dev] [PATCH 2/2] R600/SI: add sample and image intrinsics exposing all instruction fields
Marek Olšák
- [Mesa-dev] [PATCH] gallium: fix u_default_transfer_inline_write for textures
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: properly implement texture opcodes that take an offset
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: fix texture fetches with derivatives for 1DArray and 3D textures
Marek Olšák
- [Mesa-dev] [PATCH 1/2] st/mesa: fix samplerCubeShadow with bias
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: fix samplerCubeShadow with bias
Marek Olšák
- [Mesa-dev] [PATCH 2/2] R600/SI: add sample and image intrinsics exposing all instruction fields
Marek Olšák
- [Mesa-dev] [PATCH 2/2] R600/SI: add sample and image intrinsics exposing all instruction fields
Marek Olšák
- [Mesa-dev] [PATCH 1/2] st/mesa: fix samplerCubeShadow with bias
Marek Olšák
- [Mesa-dev] [PATCH 2/3] mesa/st: add per sample shading state to fp key and set interpolation
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: switch dedicated centroid field to interpolation location
Marek Olšák
- [Mesa-dev] [PATCH 2/3] mesa/st: add per sample shading state to fp key and set interpolation
Marek Olšák
- [Mesa-dev] [PATCH] gallium/radeon: use PRIX64 instead of PRIu64
Marek Olšák
- [Mesa-dev] [PATCH 03/11] gallium: add a group_id field to pipe_driver_query_info
Marek Olšák
- [Mesa-dev] [PATCH 06/11] gallium: add new counter types to pipe_driver_query_info
Marek Olšák
- [Mesa-dev] [PATCH] gallium: add INTERP_* opcodes to support interpolateAt*
Marek Olšák
- [Mesa-dev] [PATCH] R600/SI: Use i32 vectors for resources and samplers
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: switch descriptors to i32 vectors
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: rename definitions of shader limits
Marek Olšák
- [Mesa-dev] [PATCH 3/9] gallium: add PIPE_BIND_COMMAND_ARGS_BUFFER
Marek Olšák
- [Mesa-dev] [PATCH 0/5] RadeonSI Draw Indirect re-spin
Marek Olšák
- [Mesa-dev] [PATCH 1/5] configure.ac: require LLVM 3.4.2 for radeon
Marek Olšák
- [Mesa-dev] [PATCH 2/5] radeonsi: assume LLVM 3.4.2 is always present
Marek Olšák
- [Mesa-dev] [PATCH 3/5] radeonsi: use an SGPR instead of VGT_INDX_OFFSET
Marek Olšák
- [Mesa-dev] [PATCH 4/5] radeonsi: don't add info->start to the index buffer offset
Marek Olšák
- [Mesa-dev] [PATCH 5/5] radeonsi: implement ARB_draw_indirect
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: mark MSAA config state as dirty at the beginning of CS
Marek Olšák
- [Mesa-dev] [PATCH 10/16] gallium: add is_percentage and is_float fields to pipe_driver_query_info
Marek Olšák
- [Mesa-dev] [PATCH 1/2] glsl: add a mechanism to allow #extension directives in the middle of shaders
Marek Olšák
- [Mesa-dev] [PATCH 2/2] st/mesa, gallium: add a workaround for Unigine Heaven 4.0 and Valley 1.0
Marek Olšák
- [Mesa-dev] [PATCH 2/3] mesa/st: add per sample shading state to fp key and set interpolation
Marek Olšák
- [Mesa-dev] [PATCH 1/2] mesa: add fix geometry shader memory leaks
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc
Marek Olšák
- [Mesa-dev] [PATCH 12/15] docs: mark GL_AMD_performance_monitor for the 10.3 release
Marek Olšák
- [Mesa-dev] [PATCH] gallium/u_blitter: fix some shader memory leaks
Marek Olšák
- [Mesa-dev] [PATCH 1/2] st/mesa: add some missing MESA/PIPE_FORMAT_R10G10B10A2_UNORM switch cases
Marek Olšák
- [Mesa-dev] [PATCH 08/15] svga: implement pipe_screen::get_driver_query_group_info v3
Marek Olšák
- [Mesa-dev] [PATCH 08/15] svga: implement pipe_screen::get_driver_query_group_info v3
Marek Olšák
- [Mesa-dev] [PATCH 1/5] configure.ac: require LLVM 3.4.2 for radeon
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: switch descriptors to i32 vectors
Marek Olšák
- [Mesa-dev] [PATCH] mesa: fix crash in st/mesa after deleting a VAO
Marek Olšák
- [Mesa-dev] [PATCH 08/15] svga: implement pipe_screen::get_driver_query_group_info v3
Marek Olšák
- [Mesa-dev] [PATCH 1/2] glsl: add a mechanism to allow #extension directives in the middle of shaders
Marek Olšák
- [Mesa-dev] Mesa-dev Patch: Binding Atomic Buffers to mesa
Marek Olšák
- [Mesa-dev] [PATCH 1/6] radeonsi: move sampler descriptors from IB to memory
Marek Olšák
- [Mesa-dev] [PATCH 2/6] radeonsi: move si_set_sampler_views to si_descriptors.c
Marek Olšák
- [Mesa-dev] [PATCH 3/6] radeonsi: add support for fine-grained sampler view updates
Marek Olšák
- [Mesa-dev] [PATCH 4/6] radeonsi: move vertex buffer descriptors from IB to memory
Marek Olšák
- [Mesa-dev] [PATCH 5/6] radeonsi: remove nr_vertex_buffers
Marek Olšák
- [Mesa-dev] [PATCH 6/6] radeonsi: only update vertex buffers when they need updating
Marek Olšák
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_gather
Marek Olšák
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_gather
Marek Olšák
- [Mesa-dev] [PATCH 1/2] radeonsi: switch descriptors to i32 vectors
Marek Olšák
- [Mesa-dev] [PATCH] configure: Don't override user -g or -O options for debug builds
Marek Olšák
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_gather
Marek Olšák
- [Mesa-dev] [PATCH 1/6] radeonsi: move sampler descriptors from IB to memory
Marek Olšák
- [Mesa-dev] [PATCH 1/6] radeonsi: move sampler descriptors from IB to memory
Marek Olšák
- [Mesa-dev] [PATCH] Fix crash in update_framebuffer_state
Marek Olšák
- [Mesa-dev] [PATCH 4/5] r600g, radeonsi: Use write-combined persistent GTT mappings
Marek Olšák
- [Mesa-dev] [PATCH 5/5] r600g, radeonsi: Prefer VRAM for persistent mappings
Marek Olšák
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Marek Olšák
- [Mesa-dev] Release-candidate branch for upcoming 10.2.4
Marek Olšák
- [Mesa-dev] [PATCHi v3] r600g: Implement GL_ARB_texture_gather
Marek Olšák
- [Mesa-dev] [PATCH 4/5] r600g, radeonsi: Use write-combined persistent GTT mappings
Marek Olšák
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Marek Olšák
- [Mesa-dev] [PATCH] glsl: remove unnecessary check
Marek Olšák
- [Mesa-dev] [PATCH] configure.ac: Add LLVM patch version to error message.
Marek Olšák
- [Mesa-dev] [PATCH 4/5] r600g, radeonsi: Use write-combined persistent GTT mappings
Marek Olšák
- [Mesa-dev] [PATCH 4/5] r600g, radeonsi: Use write-combined persistent GTT mappings
Marek Olšák
- [Mesa-dev] [PATCH 04/12] main/formats: Add layout and swizzle information
Marek Olšák
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Marek Olšák
- [Mesa-dev] Backends and support for pow-instructions
Marek Olšák
- [Mesa-dev] Backends and support for pow-instructions
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi/compute: Share COMPUTE_DBG macro with r600g
Marek Olšák
- [Mesa-dev] Backends and support for pow-instructions
Marek Olšák
- [Mesa-dev] [PATCH] mesa: Don't use memcpy() in _mesa_texstore() for depth texture data
Marek Olšák
- [Mesa-dev] [PATCH 1/3] winsys/radeon: Query the kernel for the number of SEs and SHs per SE
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi/compute: Bump number of user sgprs for LLVM 3.5
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: Use util_memcpy_cpu_to_le32()
Marek Olšák
- [Mesa-dev] [PATCH 1/5] gallium: add tessellation shader types
Marek Olšák
- [Mesa-dev] [PATCH] mesa: Don't use memcpy() in _mesa_texstore() for depth texture data
Marek Olšák
- [Mesa-dev] [PATCH 0/7] Fix handling of 8-bits-per-channel SRGB and SNORM formats
Marek Olšák
- [Mesa-dev] [PATCH] mesa: Don't use memcpy() in _mesa_texstore() for depth texture data
Marek Olšák
- [Mesa-dev] [PATCH V2] mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data
Marek Olšák
- [Mesa-dev] [PATCH 4/5] r600g, radeonsi: Use write-combined persistent GTT mappings
Marek Olšák
- [Mesa-dev] [PATCH 0/5] radeon: Write-combined CPU mappings of BOs in GTT
Marek Olšák
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_query_lod
Marek Olšák
- [Mesa-dev] [PATCH 00/12] Rework texture upload code
Marek Olšák
- [Mesa-dev] [PATCH 00/12] Rework texture upload code
Marek Olšák
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_query_lod
Marek Olšák
- [Mesa-dev] [PATCH] added functions for binding atomic buffers to extension GL_ARB_shader_atomic_counters for radeonsi and r600 backend
Marek Olšák
- [Mesa-dev] [PATCH] added functions for binding atomic buffers to extension GL_ARB_shader_atomic_counters for radeonsi and r600 backend
Marek Olšák
- [Mesa-dev] [PATCH] r600g: Implement BPTC texture support
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: implement BPTC texture support
Marek Olšák
- [Mesa-dev] [PATCH] added functions for binding atomic buffers to extension GL_ARB_shader_atomic_counters for radeonsi and r600 backend
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_CAP_COMPUTE_IMAGES_SUPPORTED
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_COMPUTE_CAP_MAX_CONSTANT_BUFFER_SIZE
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_COMPUTE_CAP_MAX_CONSTANT_BUFFER_SIZE
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_COMPUTE_CAP_MAX_CONSTANT_BUFFER_SIZE
Marek Olšák
- [Mesa-dev] [PATCH] r600g: switch SNORM conversion to DX and GLES behavior
Marek Olšák
- [Mesa-dev] [PATCH] gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: add support for trace buffer.
Marek Olšák
- [Mesa-dev] [PATCH 1/2] r600g, radeonsi: add debug flags which disable tiling
Marek Olšák
- [Mesa-dev] [PATCH 2/2] radeonsi: fix CMASK and HTILE calculations for Hawaii
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium/util: add a helper for calculating primitive count from vertex count
Marek Olšák
- [Mesa-dev] [PATCH 2/3] radeonsi: fix a hang with instancing on Hawaii
Marek Olšák
- [Mesa-dev] [PATCH 3/3] radeonsi: fix a hang with streamout on Hawaii
Marek Olšák
- [Mesa-dev] [PATCH 1/3] gallium/util: add a helper for calculating primitive count from vertex count
Marek Olšák
- [Mesa-dev] [PATCH] winsys/radeon: fix vram_size overflow with Hawaii
Marek Olšák
- [Mesa-dev] [PATCH] radeonsi: fix occlusion queries on Hawaii
Marek Olšák
- [Mesa-dev] [PATCH v2] r600g: Implement BPTC texture support
Marek Olšák
- [Mesa-dev] [PATCH] r600g, radeonsi: switch all occurences of array_size to util_max_layer
Marek Olšák
- [Mesa-dev] [PATCH] gallium/radeon: Add some Emacs .dir-locals.el files
Marek Olšák
- [Mesa-dev] [PATCH] gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
Marek Olšák
- [Mesa-dev] [PATCH 1/2] r600g/radeonsi: Reduce or even drop special treatment of persistent mappings
Marek Olšák
- [Mesa-dev] [PATCH 2/2] r600g/radeonsi: Prefer VRAM for CPU -> GPU streaming buffers
Marek Olšák
- [Mesa-dev] Patches queued up for upcoming 10.2.5 release
Marek Olšák
- [Mesa-dev] [PATCH 1/5] Add GL API support for ARB_copy_image
Marek Olšák
- [Mesa-dev] [PATCH v3 0/3] Software rendering in EGL-DRM
Pekka Paalanen
- [Mesa-dev] [PATCH v3 0/3] Software rendering in EGL-DRM
Pekka Paalanen
- [Mesa-dev] [PATCH v3 0/3] Software rendering in EGL-DRM
Pekka Paalanen
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Pekka Paalanen
- [Mesa-dev] [PATCH 3/6] Add support for swrast to the DRM EGL platform
Pekka Paalanen
- [Mesa-dev] [PATCH 3/6] Add support for swrast to the DRM EGL platform
Pekka Paalanen
- [Mesa-dev] [PATCH 3/6] Add support for swrast to the DRM EGL platform
Pekka Paalanen
- [Mesa-dev] Env var for forcing sw driver (Re: [PATCH 3/6] Add support for swrast to the DRM EGL platform)
Pekka Paalanen
- [Mesa-dev] [PATCH] glx/dri3: Use four buffers until X driver supports async flips
Keith Packard
- [Mesa-dev] Experiment: Compiling Mesa with Meson
Jussi Pakkanen
- [Mesa-dev] State of llvmpipe geometry shaders?
Paul
- [Mesa-dev] non-DRI build break
Brian Paul
- [Mesa-dev] [PATCH 1/5] st/mesa: don't ignore const buf index in src_register()
Brian Paul
- [Mesa-dev] [PATCH 2/5] st/mesa: allow 2D indexing for all shader types in translate_src()
Brian Paul
- [Mesa-dev] [PATCH 3/5] st/mesa: don't use address register for constant-indexed ir_binop_ubo_load
Brian Paul
- [Mesa-dev] [PATCH 4/5] st/mesa: fix incorrect size of UBO declarations
Brian Paul
- [Mesa-dev] [PATCH 5/5] mesa: update comment for UniformBufferSize to indicate size is in bytes
Brian Paul
- [Mesa-dev] non-DRI build break
Brian Paul
- [Mesa-dev] [PATCH 5/5] mesa: update comment for UniformBufferSize to indicate size is in bytes
Brian Paul
- [Mesa-dev] non-DRI build break
Brian Paul
- [Mesa-dev] [PATCH 6/6] llvmpipe: get rid of llvmpipe_get_texture_tile_linear
Brian Paul
- [Mesa-dev] [PATCH] target-helpers: don't use designated initializers
Brian Paul
- [Mesa-dev] [PATCH] target-helpers: don't use designated initializers
Brian Paul
- [Mesa-dev] Mesa (master): st/mesa: fix incorrect size of UBO declarations
Brian Paul
- [Mesa-dev] Mesa (master): st/mesa: fix incorrect size of UBO declarations
Brian Paul
- [Mesa-dev] Mesa (master): st/mesa: fix incorrect size of UBO declarations
Brian Paul
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Brian Paul
- [Mesa-dev] Mesa (master): st/mesa: fix incorrect size of UBO declarations
Brian Paul
- [Mesa-dev] [PATCH 1/2] glxinfo: remove query of GL_MAX_VERTEX_ATTRIB_STRIDE
Brian Paul
- [Mesa-dev] [PATCH 2/2] glxinfo: add query for OpenGL 4.4 GL_MAX_VERTEX_ATTRIB_STRIDE
Brian Paul
- [Mesa-dev] [PATCH 1/2] glsl: add a mechanism to allow #extension directives in the middle of shaders
Brian Paul
- [Mesa-dev] [PATCH 1/2] mesa: add fix geometry shader memory leaks
Brian Paul
- [Mesa-dev] [PATCH 2/2] st/mesa: fix geometry shader memory leak
Brian Paul
- [Mesa-dev] [PATCH 08/15] svga: implement pipe_screen::get_driver_query_group_info v3
Brian Paul
- [Mesa-dev] [PATCH 07/15] gallium: add util_get_driver_query_group_info
Brian Paul
- [Mesa-dev] [PATCH 06/15] mesa/st: implement GL_AMD_performance_monitor v4
Brian Paul
- [Mesa-dev] [PATCH 1/2] mesa/st: add support for dynamic ubo selection
Brian Paul
- [Mesa-dev] [PATCHv2 00/13] multithread GLSL compiler
Brian Paul
- [Mesa-dev] [PATCHv2 08/13] mesa: add infrastructure for threaded shader compilation
Brian Paul
- [Mesa-dev] [PATCHv2 06/13] glsl: add a generic thread pool data structure
Brian Paul
- [Mesa-dev] [PATCH] tgsi: properly parse indirect dimension references (e.g. for UBOs)
Brian Paul
- [Mesa-dev] [PATCH] gallium/u_blitter: fix some shader memory leaks
Brian Paul
- [Mesa-dev] [PATCH 1/2] st/mesa: add some missing MESA/PIPE_FORMAT_R10G10B10A2_UNORM switch cases
Brian Paul
- [Mesa-dev] [PATCH 2/2] st/mesa: add PIPE_FORMAT_R10G10B10A2_UNORM to format_map table
Brian Paul
- [Mesa-dev] [PATCH] glsl/glcpp: move macro declaration before code to fix MSVC build
Brian Paul
- [Mesa-dev] [PATCH 1/2] softpipe: fix sp_get_dims() for PIPE_BUFFER
Brian Paul
- [Mesa-dev] [PATCH 2/2] gallium/docs: minor clarification for TXQ instruction
Brian Paul
- [Mesa-dev] [PATCH 2/2] gallium/docs: minor clarification for TXQ instruction
Brian Paul
- [Mesa-dev] [PATCH] glsl: Optimize logic operation A || (A && B)
Brian Paul
- [Mesa-dev] [PATCH] mesa: fix crash in st/mesa after deleting a VAO
Brian Paul
- [Mesa-dev] State of llvmpipe geometry shaders?
Brian Paul
- [Mesa-dev] [PATCH] glapi: Use GetProcAddress instead of dlsym on Windows.
Brian Paul
- [Mesa-dev] [PATCH 1/2] mesa/st: add support for dynamic ubo selection
Brian Paul
- [Mesa-dev] [PATCH 1/5] wglinfo: query and report multisample information
Brian Paul
- [Mesa-dev] [PATCH 2/5] glxinfo/wglinfo: move argument parsing into common code
Brian Paul
- [Mesa-dev] [PATCH 3/5] wglinfo: Add support for reporting core profile info
Brian Paul
- [Mesa-dev] [PATCH 4/5] wglinfo: print swap method in print_visual_attribs_verbose()
Brian Paul
- [Mesa-dev] [PATCH 5/5] wglinfo: adjust column spacing for pixel format info
Brian Paul
- [Mesa-dev] [PATCH] glsl: Don't declare variables in for-loop declaration.
Brian Paul
- [Mesa-dev] [PATCH 00/10] [RFC] Probably useless algebraic optimizations
Brian Paul
- [Mesa-dev] [PATCH] mesa: Correctly use glDrawBuffers for multiple buffers and glDrawBuffer for one buffer.
Brian Paul
- [Mesa-dev] [PATCH 05/12] main: Gather some common format conversion functions into a single format_utils file
Brian Paul
- [Mesa-dev] [PATCH 08/12] main/texstore: Split texture storage into three functions: texstore_depth_stencil, texstore_compressed, and texstore_rgba
Brian Paul
- [Mesa-dev] [PATCH 10/12] main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM
Brian Paul
- [Mesa-dev] [PATCH 06/12] main/format_utils: Add a general format conversion function
Brian Paul
- [Mesa-dev] [PATCH 07/12] main/format_utils: Add a function for determining if a format is actually an array format and computing the array format parameters
Brian Paul
- [Mesa-dev] [PATCH 09/12] main/texstore: Use _mesa_swizzle_and_convert when possible
Brian Paul
- [Mesa-dev] [PATCH 11/12] main/texstore: Add a general texture upload path for rgba floating-point and normalized textures
Brian Paul
- [Mesa-dev] [PATCH 12/12] mesa/texstore: Add a generic rgba integer texture upload path
Brian Paul
- [Mesa-dev] [PATCH 00/12] Rework texture upload code
Brian Paul
- [Mesa-dev] [PATCH 4/7] u_math.h: fix 64 to 32 bit truncation warning
Brian Paul
- [Mesa-dev] [PATCH 1/7] gallium/u_math.h: don't redefine INFINITY and NAN in VS2013
Brian Paul
- [Mesa-dev] [PATCH 5/7] wgl: stw_pixelformat_get_info: correct type for index variable
Brian Paul
- [Mesa-dev] [PATCH 7/7] mesa/shaderimage.c: fix inconsistent sign warning
Brian Paul
- [Mesa-dev] [PATCH] st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to nMaxFormats.
Brian Paul
- [Mesa-dev] [PATCH v2 0/5] Fix handling of LnAn and RnGn formats for big-endian
Brian Paul
- [Mesa-dev] [PATCH v2 0/7] Fix handling of 8-bits-per-channel SRGB and SNORM formats
Brian Paul
- [Mesa-dev] [PATCH 3/3] gallium: Fix compiler warning.
Brian Paul
- [Mesa-dev] [PATCH 2/3] mesa/st: Fix compiler warnings
Brian Paul
- [Mesa-dev] [PATCH] glapi: add indexed blend functions (GL 4.0)
Brian Paul
- [Mesa-dev] [PATCH] gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
Brian Paul
- [Mesa-dev] [PATCH 0/2] Teach some platform checks about Cygwin
Brian Paul
- [Mesa-dev] [PATCH] glapi: Do not use backtrace on DragonFly.
Brian Paul
- [Mesa-dev] State of llvmpipe geometry shaders?
Brian Paul
- [Mesa-dev] [PATCH] glsl/glcpp: rename ERROR to ERROR_TOKEN to fix MSVC build
Brian Paul
- [Mesa-dev] [PATCH] glsl/glcp: Rename all token names to have a _TOK suffix
Brian Paul
- [Mesa-dev] [PATCH] mesa: make vertex array type error checking a little more efficient
Brian Paul
- [Mesa-dev] [PATCH 3/3] llvmpipe: don't store number of layers per level
Brian Paul
- [Mesa-dev] [PATCH 01/11] nvc0: allocate more space before a counter is configured
Martin Peres
- [Mesa-dev] [PATCH v3] glsl/glcpp: Fix glcpp to properly lex entire "preprocessing numbers"
Anuj Phogat
- [Mesa-dev] [PATCH v2] glsl: handle a switch where default is in the middle of cases
Anuj Phogat
- [Mesa-dev] [PATCH] i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()
Anuj Phogat
- [Mesa-dev] [PATCH] Revert "i965: Extend compute-to-mrf pass to understand blocks of MOVs"
Anuj Phogat
- [Mesa-dev] [PATCH] glapi: add indexed blend functions (GL 4.0)
Anuj Phogat
- [Mesa-dev] [Mesa-stable] [PATCH 2/2] i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: Don't use memcpy() in _mesa_texstore() for depth texture data
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: Don't use memcpy() in _mesa_texstore() for depth texture data
Anuj Phogat
- [Mesa-dev] [PATCH] mesa: Don't use memcpy() in _mesa_texstore() for depth texture data
Anuj Phogat
- [Mesa-dev] [PATCH V2] mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data
Anuj Phogat
- [Mesa-dev] [PATCH 1/2] i965: Bail on vec4 copy propagation for scratch writes with source modifiers
Anuj Phogat
- [Mesa-dev] [PATCH 2/2] i965: Bail on FS copy propagation for scratch writes with source modifiers
Anuj Phogat
- [Mesa-dev] [PATCH 1/2] i965: Bail on vec4 copy propagation for scratch writes with source modifiers
Anuj Phogat
- [Mesa-dev] [PATCH 06/15] mesa: Turn target_can_be_compressed() in to a utility function
Anuj Phogat
- [Mesa-dev] [PATCH V2] mesa: Turn target_can_be_compressed() in to a utility function
Anuj Phogat
- [Mesa-dev] [PATCH 1/5] meta: Initialize the variable in declaration statement
Anuj Phogat
- [Mesa-dev] [PATCH 2/5] meta: Use _mesa_get_format_bits() to get the GL_RED_BITS
Anuj Phogat
- [Mesa-dev] [PATCH 3/5] meta: Move the call to _mesa_get_format_datatype() out of switch
Anuj Phogat
- [Mesa-dev] [PATCH 4/5] meta: Fix datatype computation in get_temp_image_type()
Anuj Phogat
- [Mesa-dev] [PATCH 5/5] meta: Add an assertion check for datatype of integer formats
Anuj Phogat
- [Mesa-dev] [PATCH 10/15] mesa: Don't allow snorm internal formats in glCopyTexImage*() in GLES3
Anuj Phogat
- [Mesa-dev] [PATCH 11/15] mesa: Add a helper function _mesa_is_enum_format_unsized()
Anuj Phogat
- [Mesa-dev] [PATCH V2] mesa: Add utility function _mesa_is_enum_format_unorm()
Anuj Phogat
- [Mesa-dev] [PATCH 13/15] mesa: Add gles3 error condition for GL_RGBA10_A2 buffer format in glCopyTexImage*()
Anuj Phogat
- [Mesa-dev] [PATCH 12/15] mesa: Add a gles3 error condition for sized internalformat in glCopyTexImage*()
Anuj Phogat
- [Mesa-dev] [PATCH V2] mesa: Add a helper function _mesa_is_enum_format_unsized()
Anuj Phogat
- [Mesa-dev] GL_AMD_performance_monitor for Nouveau
Samuel Pitoiset
- [Mesa-dev] [PATCH 01/11] nvc0: allocate more space before a counter is configured
Samuel Pitoiset
- [Mesa-dev] [PATCH 02/11] gallium: add pipe_context::get_driver_query_group_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 03/11] gallium: add a group_id field to pipe_driver_query_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 04/11] nvc0: use of pipe_driver_query_info::group_id
Samuel Pitoiset
- [Mesa-dev] [PATCH 05/11] nvc0: implement pipe_context::get_driver_query_group_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 06/11] gallium: add new counter types to pipe_driver_query_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 07/11] gallium: Add a f32 field to pipe_query_result
Samuel Pitoiset
- [Mesa-dev] [PATCH 08/11] gallium: make pipe_context::begin_query return a boolean
Samuel Pitoiset
- [Mesa-dev] [PATCH 09/11] nvc0: make begin_query return false when all MP counters are used
Samuel Pitoiset
- [Mesa-dev] [PATCH 10/11] [RFC] mesa/st: implement GL_AMD_performance_monitor
Samuel Pitoiset
- [Mesa-dev] [PATCH 11/11] [RFC] mesa/st: enable GL_AMD_performance_monitor
Samuel Pitoiset
- [Mesa-dev] GL_AMD_performance_monitor for Nouveau
Samuel Pitoiset
- [Mesa-dev] [PATCH 06/11] gallium: add new counter types to pipe_driver_query_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 03/16] gallium: add a group_id field to pipe_driver_query_info v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 04/16] gallium: use of pipe_driver_query_info::group_id v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 09/16] gallium: replace pipe_driver_query_info::max_value by a union
Samuel Pitoiset
- [Mesa-dev] [PATCH 16/16] [RFC] mesa/st: enable GL_AMD_performance_monitor
Samuel Pitoiset
- [Mesa-dev] GL_AMD_performance_monitor v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 01/16] nvc0: allocate more space before a counter is configured v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 02/16] gallium: add pipe_context::get_driver_query_group_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 03/16] gallium: add a group_id field to pipe_driver_query_info v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 04/16] gallium: use of pipe_driver_query_info::group_id v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 05/16] svga: implement pipe_context::get_driver_query_group_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 06/16] freedreno: implement pipe_context::get_driver_query_group_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 07/16] radeon: implement pipe_context::get_driver_query_group_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 08/16] nvc0: implement pipe_context::get_driver_query_group_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 09/16] gallium: replace pipe_driver_query_info::max_value by a union
Samuel Pitoiset
- [Mesa-dev] [PATCH 10/16] gallium: add is_percentage and is_float fields to pipe_driver_query_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 11/16] nvc0: use of new counter types
Samuel Pitoiset
- [Mesa-dev] [PATCH 12/16] gallium: Add a f32 field to pipe_query_result
Samuel Pitoiset
- [Mesa-dev] [PATCH 13/16] gallium: make pipe_context::begin_query return a boolean
Samuel Pitoiset
- [Mesa-dev] [PATCH 14/16] nvc0: make begin_query return false when all MP counters are used v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 15/16] [RFC] mesa/st: implement GL_AMD_performance_monitor v3
Samuel Pitoiset
- [Mesa-dev] [PATCH 16/16] [RFC] mesa/st: enable GL_AMD_performance_monitor
Samuel Pitoiset
- [Mesa-dev] [PATCH 02/16] gallium: add pipe_context::get_driver_query_group_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 11/16] nvc0: use of new counter types
Samuel Pitoiset
- [Mesa-dev] [PATCH 10/16] gallium: add is_percentage and is_float fields to pipe_driver_query_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 12/15] docs: mark GL_AMD_performance_monitor for the 10.3 release
Samuel Pitoiset
- [Mesa-dev] [PATCH 08/15] svga: implement pipe_screen::get_driver_query_group_info v3
Samuel Pitoiset
- [Mesa-dev] [PATCH 07/15] gallium: add util_get_driver_query_group_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 06/15] mesa/st: implement GL_AMD_performance_monitor v4
Samuel Pitoiset
- [Mesa-dev] GL_AMD_performance_monitor v3
Samuel Pitoiset
- [Mesa-dev] [PATCH 01/15] gallium: add pipe_screen::get_driver_query_group_info v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 02/15] gallium: add new fields to pipe_driver_query_info v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 03/15] gallium: add new numeric types to pipe_query_result v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 04/15] gallium: replace pipe_driver_query_info::max_value by a union v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 05/15] gallium: make pipe_context::begin_query return a boolean
Samuel Pitoiset
- [Mesa-dev] [PATCH 06/15] mesa/st: implement GL_AMD_performance_monitor v4
Samuel Pitoiset
- [Mesa-dev] [PATCH 07/15] gallium: add util_get_driver_query_group_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 08/15] svga: implement pipe_screen::get_driver_query_group_info v3
Samuel Pitoiset
- [Mesa-dev] [PATCH 09/15] freedreno: implement pipe_screen::get_driver_query_group_info v3
Samuel Pitoiset
- [Mesa-dev] [PATCH 10/15] radeon: implement pipe_screen::get_driver_query_group_info v3
Samuel Pitoiset
- [Mesa-dev] [PATCH 11/15] nvc0: implement pipe_screen::get_driver_query_group_info v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 12/15] docs: mark GL_AMD_performance_monitor for the 10.3 release
Samuel Pitoiset
- [Mesa-dev] [PATCH 13/15] nvc0: expose driver queries with two groups
Samuel Pitoiset
- [Mesa-dev] [PATCH 14/15] nvc0: make begin_query return false when all MP counters are used v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 15/15] nvc0: init all default values of pipe_driver_query_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 08/15] svga: implement pipe_screen::get_driver_query_group_info v3
Samuel Pitoiset
- [Mesa-dev] [PATCH 08/15] svga: implement pipe_screen::get_driver_query_group_info v3
Samuel Pitoiset
- [Mesa-dev] [PATCH 06/15] mesa/st: implement GL_AMD_performance_monitor v4
Samuel Pitoiset
- [Mesa-dev] GL_AMD_performance_monitor v4
Samuel Pitoiset
- [Mesa-dev] [PATCH 01/15] gallium: add pipe_screen::get_driver_query_group_info v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 02/15] gallium: add new fields to pipe_driver_query_info v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 03/15] gallium: add new numeric types to pipe_query_result v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 04/15] gallium: replace pipe_driver_query_info::max_value by a union v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 05/15] gallium: make pipe_context::begin_query return a boolean
Samuel Pitoiset
- [Mesa-dev] [PATCH 06/15] st/mesa: implement GL_AMD_performance_monitor v5
Samuel Pitoiset
- [Mesa-dev] [PATCH 07/15] gallium: add util_get_driver_query_group_info v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 08/15] svga: implement pipe_screen::get_driver_query_group_info v4
Samuel Pitoiset
- [Mesa-dev] [PATCH 09/15] freedreno: implement pipe_screen::get_driver_query_group_info v4
Samuel Pitoiset
- [Mesa-dev] [PATCH 10/15] radeon: implement pipe_screen::get_driver_query_group_info v4
Samuel Pitoiset
- [Mesa-dev] [PATCH 11/15] nvc0: implement pipe_screen::get_driver_query_group_info v3
Samuel Pitoiset
- [Mesa-dev] [PATCH 12/15] docs: mark GL_AMD_performance_monitor for the 10.3 release v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 13/15] nvc0: expose driver queries with two groups
Samuel Pitoiset
- [Mesa-dev] [PATCH 14/15] nvc0: make begin_query return false when all MP counters are used v2
Samuel Pitoiset
- [Mesa-dev] [PATCH 15/15] nvc0: init all default values of pipe_driver_query_info
Samuel Pitoiset
- [Mesa-dev] [PATCH 2/3] i965/fs: Pass cfg to calculate_live_intervals().
Pohjolainen, Topi
- [Mesa-dev] [PATCH 5/5] meta: Add a meta implementation of GL_ARB_clear_texture
Pohjolainen, Topi
- [Mesa-dev] [PATCH 4/6] i965/gen7: Don't allocate hiz miptree structure
Pohjolainen, Topi
- [Mesa-dev] [PATCH 3/6] i965/gen8: Don't rely directly on the hiz miptree structure
Pohjolainen, Topi
- [Mesa-dev] [PATCH 07/13] i965: Make a brw_conditional_mod enum.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 11/13] i965: Make backend_instruction usable from C.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 01/13] i965: Use immediate storage in brw_reg for visitor regs.
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 5/5] meta: Add a meta implementation of GL_ARB_clear_texture
Pohjolainen, Topi
- [Mesa-dev] [PATCH 4/6] i965/gen7: Don't allocate hiz miptree structure
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/9] i965: in set_read_rb_tex_image() check _mesa_meta_bind_rb_as_tex_image() did succeed
Pohjolainen, Topi
- [Mesa-dev] [PATCH 7/9] i965: Avoid null access in fs_generator::generate_code()
Pohjolainen, Topi
- [Mesa-dev] [PATCH 7/9] i965: Avoid null access in fs_generator::generate_code()
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/2] meta: Add a state flag for the GL_DITHER
Pohjolainen, Topi
- [Mesa-dev] [PATCH v3 2/2] meta: Add a meta implementation of GL_ARB_clear_texture
Pohjolainen, Topi
- [Mesa-dev] [PATCH 11/13] i965: Make backend_instruction usable from C.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/2] meta: Add a state flag for the GL_DITHER
Pohjolainen, Topi
- [Mesa-dev] [PATCH 04/14] i965/gen7: Don't allocate hiz miptree structure
Pohjolainen, Topi
- [Mesa-dev] [PATCH 04/14] i965/gen7: Don't allocate hiz miptree structure
Pohjolainen, Topi
- [Mesa-dev] [PATCH 04/14] i965/gen7: Don't allocate hiz miptree structure
Pohjolainen, Topi
- [Mesa-dev] [PATCH 04/14] i965/gen7: Don't allocate hiz miptree structure
Pohjolainen, Topi
- [Mesa-dev] [PATCH 05/14] i965/gen8: Don't allocate hiz miptree structure
Pohjolainen, Topi
- [Mesa-dev] [PATCH 09/14] i965/gen8: Use aux buf qpitch for Auxiliary Buffer (MCS)
Pohjolainen, Topi
- [Mesa-dev] [PATCH 12/14] i965/gen8: Initialize aux_mode to GEN8_SURFACE_AUX_MODE_NONE
Pohjolainen, Topi
- [Mesa-dev] [PATCH 2/7] i965/cfg: Add a foreach_block_and_inst macro.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 04/14] i965/gen7: Don't allocate hiz miptree structure
Pohjolainen, Topi
- [Mesa-dev] [PATCH v2 00/14] i965/gen7+ hiz cleanup + gen8 hiz improvements
Pohjolainen, Topi
- [Mesa-dev] [PATCH 02/17] i965/gen6: add support for layered renderbuffers
Pohjolainen, Topi
- [Mesa-dev] [PATCH 04/17] i965: Split gen6 depth hiz state out from brw
Pohjolainen, Topi
- [Mesa-dev] [PATCH 08/17] i965/gen6 depth surface: calculate minimum array element being rendered
Pohjolainen, Topi
- [Mesa-dev] [PATCH 05/17] i965/gen6 depth surface: calculate more specific surface type
Pohjolainen, Topi
- [Mesa-dev] [PATCH 10/17] i965/gen6 fbo: make unmatched depth/stencil configs return unsupported
Pohjolainen, Topi
- [Mesa-dev] [PATCH 11/17] i965/gen6 depth surface: program 3DSTATE_DEPTH_BUFFER to top of surface
Pohjolainen, Topi
- [Mesa-dev] [PATCH 14/17] i965: Support non_mip_arrays for multiple miplevels
Pohjolainen, Topi
- [Mesa-dev] [PATCH 16/17] i965/gen6: Stencil/hiz needs an offset for LOD > 0
Pohjolainen, Topi
- [Mesa-dev] [PATCH 15/17] i965/gen6: Force tile alignment for each stencil/hiz LOD
Pohjolainen, Topi
- [Mesa-dev] [PATCH 17/17] i965/gen6: Force non_mip_arrays for separate stencil/hiz
Pohjolainen, Topi
- [Mesa-dev] [PATCH 12/17] i965: Rename array_spacing_lod0 to non_mip_arrays
Pohjolainen, Topi
- [Mesa-dev] [PATCH 12/17] i965: Rename array_spacing_lod0 to non_mip_arrays
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/2] i965: Viewport extents on gen8
Pohjolainen, Topi
- [Mesa-dev] [v8 9/9] i965: enable image external sampling for imported dma-buffers
Pohjolainen, Topi
- [Mesa-dev] [PATCH 1/2] i965: Viewport extents on gen8
Pohjolainen, Topi
- [Mesa-dev] [PATCH 09/23] i965: Make brw_upload_sampler_state_table handle Gen7+ as well.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 12/23] i965: Add #defines for SAMPLER_STATE fields.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 13/23] i965: Introduce a function to emit a SAMPLER_STATE structure.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 18/23] i965: Delete redundant sampler state dumping code.
Pohjolainen, Topi
- [Mesa-dev] [PATCH 20/23] i965: Drop sizeof(struct brw_sampler_state) from estimated prim size.
Pohjolainen, Topi
- [Mesa-dev] i965 sampler state cleanups
Pohjolainen, Topi
- [Mesa-dev] [PATCH 14/23] i965: Make brw_update_sampler_state() use brw_emit_sampler_state().
Pohjolainen, Topi
- [Mesa-dev] [RFC] i965: Attempt to merge some surface state setup logic
Topi Pohjolainen
- [Mesa-dev] [RFC 1/7] i965: Refactor render target type resolving
Topi Pohjolainen
- [Mesa-dev] [RFC 2/7] i965/blorp: Refactor depth override
Topi Pohjolainen
- [Mesa-dev] [RFC 3/7] i965: Refactor renderbuffer depth override
Topi Pohjolainen
- [Mesa-dev] [RFC 4/7] i965: Refactor renderbuffer target override
Topi Pohjolainen
- [Mesa-dev] [RFC 5/7] i965: Refactor array type resolving
Topi Pohjolainen
- [Mesa-dev] [RFC 6/7] i965/gen7: Add support for gen8 tiling
Topi Pohjolainen
- [Mesa-dev] [RFC 7/7] i965: Merge common bits of gen7/8 renderbuffer surface setup
Topi Pohjolainen
- [Mesa-dev] [RFC 5/7] i965: Refactor array type resolving
Pohjolainen, Topi
- [Mesa-dev] [PATCH v3 2/3] Add a dumb drm/kms winsys for software rendering
Andreas Pokorny
- [Mesa-dev] [PATCH v3 1/3] Add support for swrast to the DRM EGL platform
Andreas Pokorny
- [Mesa-dev] [PATCH v3 1/3] Add support for swrast to the DRM EGL platform
Andreas Pokorny
- [Mesa-dev] [PATCH] mesa: Correctly use glDrawBuffers for multiple buffers and glDrawBuffer for one buffer.
Pavel Popov
- [Mesa-dev] [PATCH v2] mesa: Fix glDrawBuffer/glDrawBuffers logic in _mesa_drawbuffer.
Pavel Popov
- [Mesa-dev] [PATCH] mesa: Fix regression introduced by commit "mesa: fix packing of float texels to GL_SHORT/GL_BYTE".
Popov, Pavel E
- [Mesa-dev] [PATCH] mesa: Fix regression introduced by commit "mesa: fix packing of float texels to GL_SHORT/GL_BYTE".
Popov, Pavel E
- [Mesa-dev] [PATCH] mesa: Fix regression introduced by commit "mesa: fix packing of float texels to GL_SHORT/GL_BYTE".
Popov, Pavel E
- [Mesa-dev] [PATCH] mesa: Correctly use glDrawBuffers for multiple buffers and glDrawBuffer for one buffer.
Popov, Pavel E
- [Mesa-dev] [PATCH] i965: Set minimum point size to 1.0 for non-sprite non-aa points
Popov, Pavel E
- [Mesa-dev] [PATCH v2] mesa: Fix glDrawBuffer/glDrawBuffers logic in _mesa_drawbuffer.
Popov, Pavel E
- [Mesa-dev] [PATCH v3] glsl: handle a switch where default is in the middle of cases
Tapani Pälli
- [Mesa-dev] [PATCH] glapi: add indexed blend functions (GL 4.0)
Tapani Pälli
- [Mesa-dev] valgrind shows read after frees in GLSL compiler
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: fix switch statement default case regressions
Tapani Pälli
- [Mesa-dev] [PATCH] glapi: add indexed blend functions (GL 4.0)
Tapani Pälli
- [Mesa-dev] [PATCH 10/13] glsl: Add a lowering pass for gl_VertexID
Tapani Pälli
- [Mesa-dev] [PATCH 00/13] Fix gl_VertexID on i965
Tapani Pälli
- [Mesa-dev] [PATCH] glsl: support unsigned increment in ir_loop controls
Tapani Pälli
- [Mesa-dev] [PATCH] i965: Use single dispatch mode as fallback to dual object mode when possible.
Iago Toral Quiroga
- [Mesa-dev] SandyBridge not handling GL_TRIANGLE_STRIP_ADJACENCY with repeating vertex indices correctly
Iago Toral Quiroga
- [Mesa-dev] SandyBridge not handling GL_TRIANGLE_STRIP_ADJACENCY with repeating vertex indices correctly
Iago Toral Quiroga
- [Mesa-dev] [PATCH] i965: Allow the blorp blit between BGR and RGB
Neil Roberts
- [Mesa-dev] [PATCH 2/5] mesa/main: Add generic bits of ARB_clear_texture implementation
Neil Roberts
- [Mesa-dev] [PATCH 2/5] mesa/main: Add generic bits of ARB_clear_texture implementation
Neil Roberts
- [Mesa-dev] [PATCH 4/5] texstore: Add a generic implementation of GL_ARB_clear_texture
Neil Roberts
- [Mesa-dev] [PATCH 4/5] texstore: Add a generic implementation of GL_ARB_clear_texture
Neil Roberts
- [Mesa-dev] [PATCH 5/5] meta: Add a meta implementation of GL_ARB_clear_texture
Neil Roberts
- [Mesa-dev] [PATCH] Include the border size when determining the rb size from a texture
Neil Roberts
- [Mesa-dev] [PATCH v3 0/5] Implement GL_ARB_clear_texture for i965
Neil Roberts
- [Mesa-dev] [PATCH v2 1/5] mesa/main: add ARB_clear_texture entrypoints
Neil Roberts
- [Mesa-dev] [PATCH v2 2/5] teximage: Add utility func for format/internalFormat compatibility check
Neil Roberts
- [Mesa-dev] [PATCH v2 3/5] mesa/main: Add generic bits of ARB_clear_texture implementation
Neil Roberts
- [Mesa-dev] [PATCH v2 4/5] texstore: Add a generic implementation of GL_ARB_clear_texture
Neil Roberts
- [Mesa-dev] [PATCH v2 5/5] meta: Add a meta implementation of GL_ARB_clear_texture
Neil Roberts
- [Mesa-dev] [PATCH v2 1/5] mesa/main: add ARB_clear_texture entrypoints
Neil Roberts
- [Mesa-dev] [PATCH v2 5/5] meta: Add a meta implementation of GL_ARB_clear_texture
Neil Roberts
- [Mesa-dev] [PATCH 1/2] meta: Add a state flag for the GL_DITHER
Neil Roberts
- [Mesa-dev] [PATCH v3 2/2] meta: Add a meta implementation of GL_ARB_clear_texture
Neil Roberts
- [Mesa-dev] [PATCH v3 2/2] meta: Add a meta implementation of GL_ARB_clear_texture
Neil Roberts
- [Mesa-dev] [PATCH 1/2] meta: Add a state flag for the GL_DITHER
Neil Roberts
- [Mesa-dev] [PATCH 0/6] Add support for BPTC texture compression
Neil Roberts
- [Mesa-dev] [PATCH 1/6] Add the GL_ARB_texture_compression_bptc extension
Neil Roberts
- [Mesa-dev] [PATCH 2/6] Add the format enums for BPTC-compressed images
Neil Roberts
- [Mesa-dev] [PATCH 3/6] Add texel fetch functions for BPTC-compressed textures
Neil Roberts
- [Mesa-dev] [PATCH 4/6] Add texstore functions for BPTC-compressed textures
Neil Roberts
- [Mesa-dev] [PATCH 5/6] i965: Enable the GL_ARB_texture_compression_bptc extension
Neil Roberts
- [Mesa-dev] [PATCH 6/6] swrast: Enable GL_ARB_texture_compression_bptc
Neil Roberts
- [Mesa-dev] [PATCH 2/6] Add the format enums for BPTC-compressed images
Neil Roberts
- [Mesa-dev] [PATCH 0/6] Add support for BPTC texture compression
Neil Roberts
- [Mesa-dev] [PATCH 0/6] Add support for BPTC texture compression
Neil Roberts
- [Mesa-dev] [PATCH 0/6] Add support for BPTC texture compression
Neil Roberts
- [Mesa-dev] [PATCH 0/6] Add support for BPTC texture compression
Neil Roberts
- [Mesa-dev] GL_OES_texture_float and GL_OES_texture_half_float support
Rogovin, Kevin
- [Mesa-dev] GL_OES_standard_derivatives define
Rogovin, Kevin
- [Mesa-dev] Mesa (master): st/mesa: fix incorrect size of UBO declarations
Ian Romanick
- [Mesa-dev] [PATCH 2/3] exec_list: add a function to count the size of a list
Ian Romanick
- [Mesa-dev] [PATCH 1/3] exec_list: add a prepend function
Ian Romanick
- [Mesa-dev] [PATCH 3/3] exec_list: make various places use the new get_size() method
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Optimize logic operation A || (A && B)
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Optimize logic operation A || (A && B)
Ian Romanick
- [Mesa-dev] [PATCH] configure: Don't override user -g or -O options for debug builds
Ian Romanick
- [Mesa-dev] [PATCH 00/26] GLSL memory diet
Ian Romanick
- [Mesa-dev] [PATCH 01/26] glsl: Validate that built-in uniforms have backing state
Ian Romanick
- [Mesa-dev] [PATCH 02/26] glsl: Rebuild the symbol table without unreachable symbols
Ian Romanick
- [Mesa-dev] [PATCH 03/26] glsl: Eliminate unused built-in variables after compilation
Ian Romanick
- [Mesa-dev] [PATCH 04/26] glsl: Eliminate ir_variable::data.atomic.buffer_index
Ian Romanick
- [Mesa-dev] [PATCH 05/26] glsl: Use a single bit for the dual-source blend index
Ian Romanick
- [Mesa-dev] [PATCH 06/26] glsl: Use bit-flags image attributes and uint16_t for the image format
Ian Romanick
- [Mesa-dev] [PATCH 07/26] glsl: Use accessors for ir_variable::warn_extension
Ian Romanick
- [Mesa-dev] [PATCH 08/26] glsl: Replace ir_variable::warn_extension pointer with an 8-bit index
Ian Romanick
- [Mesa-dev] [PATCH 09/26] glsl: Store ir_variable::depth_layout using 3 bits
Ian Romanick
- [Mesa-dev] [PATCH 10/26] glsl: Make ir_variable::max_ifc_array_access private
Ian Romanick
- [Mesa-dev] [PATCH 11/26] glsl: Make ir_variable::num_state_slots and ir_variable::state_slots private
Ian Romanick
- [Mesa-dev] [PATCH 12/26] glsl: Squish ir_variable::max_ifc_array_access and ::state_slots together
Ian Romanick
- [Mesa-dev] [PATCH 13/26] glsl: Store ir_variable_data::_num_state_slots and ::binding in 16-bits each
Ian Romanick
- [Mesa-dev] [PATCH 14/26] glsl: Add the possibility for ir_variable to have a non-ralloced name
Ian Romanick
- [Mesa-dev] [PATCH 15/26] glsl: Never put ir_var_temporary variables in the symbol table
Ian Romanick
- [Mesa-dev] [PATCH 16/26] glsl: Add context-level controls for whether temporaries have real names
Ian Romanick
- [Mesa-dev] [PATCH 17/26] glsl: Use ir_var_temporary for compiler generated temporaries
Ian Romanick
- [Mesa-dev] [PATCH 18/26] glsl: Don't allocate a name for ir_var_temporary variables
Ian Romanick
- [Mesa-dev] [PATCH 19/26] glsl: Don't make a name for the function return variable
Ian Romanick
- [Mesa-dev] [PATCH 20/26] i965/fs: Don't make a name for a vector splitting temporary
Ian Romanick
- [Mesa-dev] [PATCH 21/26] glsl: Make ir_instruction::ir_type private
Ian Romanick
- [Mesa-dev] [PATCH 22/26] glsl: Store ir_variable::ir_type in 8 bits instead of 32
Ian Romanick
- [Mesa-dev] [PATCH 23/26] glsl: Make compiler-added padding ir_instruction usable
Ian Romanick
- [Mesa-dev] [PATCH 24/26] glsl: Store short variable names inside ir_variable
Ian Romanick
- [Mesa-dev] [PATCH 25/26] glsl: Keep common variable names in static storage
Ian Romanick
- [Mesa-dev] [PATCH 26/26] glsl: Add Bloom filter to get_static_name
Ian Romanick
- [Mesa-dev] [PATCH 1/2] glsl: add a mechanism to allow #extension directives in the middle of shaders
Ian Romanick
- [Mesa-dev] [PATCH] configure: Don't override user -g or -O options for debug builds
Ian Romanick
- [Mesa-dev] [PATCH 09/10] glsl: Optimize A - neg(B) == A + B
Ian Romanick
- [Mesa-dev] [PATCH 0/4] Minor warning clean-ups
Ian Romanick
- [Mesa-dev] [PATCH 1/4] i965: Silence many unused parameter warnings
Ian Romanick
- [Mesa-dev] [PATCH 2/4] i965: Silence 'comparison is always true' warning
Ian Romanick
- [Mesa-dev] [PATCH 3/4] i965: Silence unused parameter warning
Ian Romanick
- [Mesa-dev] [PATCH 4/4] glsl: Fix bad indentation
Ian Romanick
- [Mesa-dev] [PATCH v3] glsl: handle a switch where default is in the middle of cases
Ian Romanick
- [Mesa-dev] [PATCH 1/4] i965: Silence many unused parameter warnings
Ian Romanick
- [Mesa-dev] [PATCH V2] glsl: remove unnecessary check
Ian Romanick
- [Mesa-dev] [PATCH 00/16] Many UBO fixes
Ian Romanick
- [Mesa-dev] [PATCH 01/16] glsl: Fix some bad indentation
Ian Romanick
- [Mesa-dev] [PATCH 02/16] mesa: Fix the name in the error message
Ian Romanick
- [Mesa-dev] [PATCH 03/16] glsl: Use constant_expression_value instead of as_constant
Ian Romanick
- [Mesa-dev] [PATCH 04/16] glsl: Add is_{matrix, record, interface}_or_array_of predicates
Ian Romanick
- [Mesa-dev] [PATCH 05/16] glsl: Use the is_..._or_array_of predicates added in the previous commit
Ian Romanick
- [Mesa-dev] [PATCH 06/16] glsl: Do not eliminate 'shared' or 'std140' blocks or block members
Ian Romanick
- [Mesa-dev] [PATCH 07/16] mesa: Do not list inactive block members as active
Ian Romanick
- [Mesa-dev] [PATCH 08/16] linker: Add a last_field parameter to various program_resource_visitor methods
Ian Romanick
- [Mesa-dev] [PATCH 09/16] linker: Add padding after the last field of a structure
Ian Romanick
- [Mesa-dev] [PATCH 10/16] glsl: Correctly load columns of a row-major matrix
Ian Romanick
- [Mesa-dev] [PATCH 11/16] glsl: Track matrix layout of structure fields using two bits
Ian Romanick
- [Mesa-dev] [PATCH 12/16] glsl: Also track matrix layout information into structures
Ian Romanick
- [Mesa-dev] [PATCH 13/16] glsl: Track matrix layout of variables using two bits
Ian Romanick
- [Mesa-dev] [PATCH 14/16] linker: Use the matrix layout information in ir_variable and glsl_type for UBO layout
Ian Romanick
- [Mesa-dev] [PATCH 15/16] glsl: Correctly determine when the field of a UBO is row-major
Ian Romanick
- [Mesa-dev] [PATCH 16/16] glsl: Do not add extra padding to structures
Ian Romanick
- [Mesa-dev] [PATCH 26/26] glsl: Add Bloom filter to get_static_name
Ian Romanick
- [Mesa-dev] [PATCH 03/16] glsl: Use constant_expression_value instead of as_constant
Ian Romanick
- [Mesa-dev] [PATCH 15/16] glsl: Correctly determine when the field of a UBO is row-major
Ian Romanick
- [Mesa-dev] [PATCH 15/16] glsl: Correctly determine when the field of a UBO is row-major
Ian Romanick
- [Mesa-dev] [PATCH 2/7] glsl/glsl_parser.yy: vs12 doesn't have strcasecmp, use _stricmp instead
Ian Romanick
- [Mesa-dev] [PATCH 11/16] glsl: Track matrix layout of structure fields using two bits
Ian Romanick
- [Mesa-dev] [PATCH 2/6] Add the format enums for BPTC-compressed images
Ian Romanick
- [Mesa-dev] [PATCH 0/6] Add support for BPTC texture compression
Ian Romanick
- [Mesa-dev] [PATCH] added functions for binding atomic buffers to extension GL_ARB_shader_atomic_counters for radeonsi and r600 backend
Ian Romanick
- [Mesa-dev] [PATCH 04/16] glsl: Add is_{matrix, record, interface}_or_array_of predicates
Ian Romanick
- [Mesa-dev] [PATCH 0/6] Add support for BPTC texture compression
Ian Romanick
- [Mesa-dev] [PATCH 0/6] Add support for BPTC texture compression
Ian Romanick
- [Mesa-dev] [PATCH v2] glsl: Add without_array type predicate
Ian Romanick
- [Mesa-dev] [PATCH v2] glsl: Use the without_array predicate to simplify some code
Ian Romanick
- [Mesa-dev] [PATCH 6/7] glsl: fix inconsistent struct/class warning in vs12
Ian Romanick
- [Mesa-dev] [PATCH 19/29] glsl: Don't use strtod_l in Mesa on Android.
Ian Romanick
- [Mesa-dev] [PATCH] egl: Fix OpenGL ES version checks in _eglParseContextAttribList()
Ian Romanick
- [Mesa-dev] [PATCH v2] glsl: Add without_array type predicate
Ian Romanick
- [Mesa-dev] [PATCH 07/15] mesa: Add error condition for using compressed internalformat in glTexStorage3D()
Ian Romanick
- [Mesa-dev] Mesa (master): 29 new commits
Ian Romanick
- [Mesa-dev] [PATCH 1/2] clover: Call end_query before getting timestamp result
Niels Ole Salscheider
- [Mesa-dev] [PATCH 1/2] clover: Call end_query before getting timestamp result v2
Niels Ole Salscheider
- [Mesa-dev] More big-endian patches
Richard Sandiford
- [Mesa-dev] [PATCH 0/6] util: Fix packed layouts for big-endian
Richard Sandiford
- [Mesa-dev] [PATCH 1/6] util: Add big-endian layout for depth/stencil formats
Richard Sandiford
- [Mesa-dev] [PATCH 2/6] util: Add big-endian layout for 5551 and 565 formats
Richard Sandiford
- [Mesa-dev] [PATCH 3/6] util: Add big-endian layout for 10/10/10/2 formats
Richard Sandiford
- [Mesa-dev] [PATCH 4/6] util: Add big-endian layout for 4444 formats
Richard Sandiford
- [Mesa-dev] [PATCH 5/6] util: Add big-endian layout for 233 format
Richard Sandiford
- [Mesa-dev] [PATCH 6/6] util: Add big-endian layout for 44 formats
Richard Sandiford
- [Mesa-dev] [PATCH 0/5] Fix handling of LnAn and RnGn formats for big-endian
Richard Sandiford
- [Mesa-dev] [PATCH 1/5] swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian
Richard Sandiford
- [Mesa-dev] [PATCH 2/5] util: Add PIPE_FORMAT_AnLn and PIPE_FORMAT_GnRn formats
Richard Sandiford
- [Mesa-dev] [PATCH 3/5] util: Define PIPE_FORMAT_{LA, AL, RG, GR}nn aliases
Richard Sandiford
- [Mesa-dev] [PATCH 4/5] Add MESA_FORMAT_A8L8_{SNORM,SRGB}
Richard Sandiford
- [Mesa-dev] [PATCH 5/5] Fix handling of LA and RG formats for big-endian
Richard Sandiford
- [Mesa-dev] [PATCH 0/7] Fix handling of 8-bits-per-channel SRGB and SNORM formats
Richard Sandiford
- [Mesa-dev] [PATCH 1/7] util: Add PIPE_FORMAT_x8B8G8R8_SNORM formats
Richard Sandiford
- [Mesa-dev] [PATCH 2/7] util: Define PIPE_FORMAT_xyzw8888_{SNORM, SRGB} aliases
Richard Sandiford
- [Mesa-dev] [PATCH 3/7] main: Tweak unpack name for MESA_FORMAT_R8G8B8X8_SNORM
Richard Sandiford
- [Mesa-dev] [PATCH 4/7] main: Fix alpha component in unpack_R8G8B8X8_SRGB
Richard Sandiford
- [Mesa-dev] [PATCH 5/7] main: Fix _mesa_texstore_signed_rgb?8888 for big-endian
Richard Sandiford
- [Mesa-dev] [PATCH 6/7] Add MESA_FORMAT_{A8R8G8B8, X8R8G8B8, X8B8G8R8}_SRGB
Richard Sandiford
- [Mesa-dev] [PATCH 7/7] Fix handling of 8888 SNORM and SRGB formats for big-endian
Richard Sandiford
- [Mesa-dev] [PATCH] gallivm: Add SNORM clamping to lp_build_{add, sub}
Richard Sandiford
- [Mesa-dev] [PATCH] gallivm: Fix uses of 2^24
Richard Sandiford
- [Mesa-dev] [PATCH] llvmpipe: Fix PIPE_FORMAT_Z32_FLOAT_S8X24_UINT handling for big-endian.
Richard Sandiford
- [Mesa-dev] [PATCH] util: Fix 64-bit depth/stencil packs for big-endian
Richard Sandiford
- [Mesa-dev] [PATCH] util: Fix fallback iround handling of integral inputs
Richard Sandiford
- [Mesa-dev] [PATCH 0/7] Fix handling of 8-bits-per-channel SRGB and SNORM formats
Richard Sandiford
- [Mesa-dev] [PATCH v2 0/5] Fix handling of LnAn and RnGn formats for big-endian
Richard Sandiford
- [Mesa-dev] [PATCH v2 1/5] swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian
Richard Sandiford
- [Mesa-dev] [PATCH v2 2/5] util: Add PIPE_FORMAT_AnLn and PIPE_FORMAT_GnRn formats
Richard Sandiford
- [Mesa-dev] [PATCH v2 3/5] util: Define PIPE_FORMAT_{LA, AL, RG, GR}nn aliases
Richard Sandiford
- [Mesa-dev] [PATCH v2 4/5] mesa: Add MESA_FORMAT_A8L8_{SNORM,SRGB}
Richard Sandiford
- [Mesa-dev] [PATCH v2 5/5] st/mesa: Fix handling of LA and RG formats for big-endian
Richard Sandiford
- [Mesa-dev] [PATCH v2 0/7] Fix handling of 8-bits-per-channel SRGB and SNORM formats
Richard Sandiford
- [Mesa-dev] [PATCH v2 1/7] util: Add PIPE_FORMAT_x8B8G8R8_SNORM formats
Richard Sandiford
- [Mesa-dev] [PATCH v2 2/7] util: Define PIPE_FORMAT_xyzw8888_{SNORM, SRGB} aliases
Richard Sandiford
- [Mesa-dev] [PATCH v2 3/7] mesa: Tweak unpack name for MESA_FORMAT_R8G8B8X8_SNORM
Richard Sandiford
- [Mesa-dev] [PATCH v2 4/7] mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.
Richard Sandiford
- [Mesa-dev] [PATCH v2 5/7] mesa: Fix _mesa_texstore_signed_rgb?8888 for big-endian.
Richard Sandiford
- [Mesa-dev] [PATCH v2 6/7] mesa: Add MESA_FORMAT_{A8R8G8B8, X8R8G8B8, X8B8G8R8}_SRGB
Richard Sandiford
- [Mesa-dev] [PATCH v2 7/7] st/mesa: Fix handling of 8888 SNORM and SRGB formats for big-endian
Richard Sandiford
- [Mesa-dev] [PATCH] util: Fix fallback iround handling of integral inputs
Richard Sandiford
- [Mesa-dev] [PATCH] util: Fix fallback iround handling of integral inputs
Richard Sandiford
- [Mesa-dev] [PATCH 2/4] gallium: add cap to show that fs can accept layer/viewport inputs
Roland Scheidegger
- [Mesa-dev] [PATCH v2 4/9] gallium: add a cap for max vertex streams
Roland Scheidegger
- [Mesa-dev] [PATCH 5/5] mesa: update comment for UniformBufferSize to indicate size is in bytes
Roland Scheidegger
- [Mesa-dev] [PATCH v2 4/9] gallium: add a cap for max vertex streams
Roland Scheidegger
- [Mesa-dev] [PATCH] target-helpers: don't use designated initializers
Roland Scheidegger
- [Mesa-dev] [PATCH RESEND] mesa/st: enable ARB_fragment_layer_viewport
Roland Scheidegger
- [Mesa-dev] [PATCH] gallium: pass in per-sample interpolation qualifier
Roland Scheidegger
- [Mesa-dev] [PATCH] gallium: pass in per-sample interpolation qualifier
Roland Scheidegger
- [Mesa-dev] [PATCH] gallium: pass in per-sample interpolation qualifier
Roland Scheidegger
- [Mesa-dev] [PATCH 6/5] gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Roland Scheidegger
- [Mesa-dev] [PATCH] gallium: fix u_default_transfer_inline_write for textures
Roland Scheidegger
- [Mesa-dev] [PATCH v3] gallivm, llvmpipe: Handle MSAA textures in emit_fetch_texels.
Roland Scheidegger
- [Mesa-dev] [PATCH 1/3] gallium: switch dedicated centroid field to interpolation location
Roland Scheidegger
- [Mesa-dev] [PATCH 2/3] mesa/st: add per sample shading state to fp key and set interpolation
Roland Scheidegger
- [Mesa-dev] [PATCH] gallium: add INTERP_* opcodes to support interpolateAt*
Roland Scheidegger
- [Mesa-dev] [PATCH 02/16] gallium: add pipe_context::get_driver_query_group_info
Roland Scheidegger
- [Mesa-dev] [PATCH 02/16] gallium: add pipe_context::get_driver_query_group_info
Roland Scheidegger
- [Mesa-dev] [PATCH 09/16] gallium: replace pipe_driver_query_info::max_value by a union
Roland Scheidegger
- [Mesa-dev] [v2 PATCH 09/16] glsl: Optimize clamp(x, 0, 1) as saturate(x)
Roland Scheidegger
- [Mesa-dev] [v2 PATCH 09/16] glsl: Optimize clamp(x, 0, 1) as saturate(x)
Roland Scheidegger
- [Mesa-dev] [PATCH 1/3] gallium: switch dedicated centroid field to interpolation location
Roland Scheidegger
- [Mesa-dev] [PATCH 1/2] softpipe: fix sp_get_dims() for PIPE_BUFFER
Roland Scheidegger
- [Mesa-dev] [PATCH] gallivm: Add SNORM clamping to lp_build_{add, sub}
Roland Scheidegger
- [Mesa-dev] [PATCH] gallivm: Fix uses of 2^24
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: Fix PIPE_FORMAT_Z32_FLOAT_S8X24_UINT handling for big-endian.
Roland Scheidegger
- [Mesa-dev] [PATCH] util: Fix fallback iround handling of integral inputs
Roland Scheidegger
- [Mesa-dev] [PATCH] util: Fix fallback iround handling of integral inputs
Roland Scheidegger
- [Mesa-dev] [PATCH v2 1/7] util: Add PIPE_FORMAT_x8B8G8R8_SNORM formats
Roland Scheidegger
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Roland Scheidegger
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Roland Scheidegger
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Roland Scheidegger
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Roland Scheidegger
- [Mesa-dev] [RFC 5/7] i965: Refactor array type resolving
Roland Scheidegger
- [Mesa-dev] [PATCH 07/15] mesa: Add error condition for using compressed internalformat in glTexStorage3D()
Roland Scheidegger
- [Mesa-dev] [PATCH] Extend the public VDPAU API to support HEVC Decoding
José Hiram Soltren
- [Mesa-dev] [PATCH] v3: Extend the public VDPAU API to support HEVC Decoding
José Hiram Soltren
- [Mesa-dev] [VDPAU] [PATCH] v3: Extend the public VDPAU API to support HEVC Decoding
José Hiram Soltren
- [Mesa-dev] [PATCH 3/9] gallium: add PIPE_BIND_COMMAND_ARGS_BUFFER
Tom Stellard
- [Mesa-dev] [PATCH] radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ
Tom Stellard
- [Mesa-dev] [PATCH 5/5] clover: Enable cl_khr_fp64 for devices that support doubles v2
Tom Stellard
- [Mesa-dev] [PATCH 1/2] clover: Report a default value for CL_DEVICE_SINGLE_FP_CONFIG
Tom Stellard
- [Mesa-dev] [PATCH 2/2] clover: Enable cl_khr_fp64 for devices that support doubles v3
Tom Stellard
- [Mesa-dev] [PATCH 5/5] clover: Enable cl_khr_fp64 for devices that support doubles v2
Tom Stellard
- [Mesa-dev] [PATCH] radeon/llvm: Allocate space for kernel metadata operands
Tom Stellard
- [Mesa-dev] [PATCH] radeon/llvm: Allocate space for kernel metadata operands
Tom Stellard
- [Mesa-dev] [PATCH] radeon/llvm: Allocate space for kernel metadata operands\
Tom Stellard
- [Mesa-dev] [PATCH] radeon/llvm: Allocate space for kernel metadata operands
Tom Stellard
- [Mesa-dev] [PATCH 5/5] clover: Enable cl_khr_fp64 for devices that support doubles v2
Tom Stellard
- [Mesa-dev] What are some good beginner's tasks for Mesa?
Tom Stellard
- [Mesa-dev] [PATCH 5/5] clover: Enable cl_khr_fp64 for devices that support doubles v2
Tom Stellard
- [Mesa-dev] [PATCH 5/5] clover: Enable cl_khr_fp64 for devices that support doubles v2
Tom Stellard
- [Mesa-dev] [PATCH 1/2] R600/SI: fix shadow mapping for 1D and 2D array textures
Tom Stellard
- [Mesa-dev] [PATCH 2/2] R600/SI: add sample and image intrinsics exposing all instruction fields
Tom Stellard
- [Mesa-dev] [PATCH 2/2] R600/SI: add sample and image intrinsics exposing all instruction fields
Tom Stellard
- [Mesa-dev] [PATCH 1/5] configure.ac: require LLVM 3.4.2 for radeon
Tom Stellard
- [Mesa-dev] [PATCH 1/2] radeonsi: switch descriptors to i32 vectors
Tom Stellard
- [Mesa-dev] [PATCH 2/2] radeonsi: rename definitions of shader limits
Tom Stellard
- [Mesa-dev] [PATCH] r600g/compute: Try to use a temporary resource when growing the pool
Tom Stellard
- [Mesa-dev] [PATCH 1/2] radeonsi: switch descriptors to i32 vectors
Tom Stellard
- [Mesa-dev] [PATCH v2 2/2] r600g/compute: Add debug information to promote and demote functions
Tom Stellard
- [Mesa-dev] [PATCH] radeon/llvm: Fix LLVM diagnostic error reporting
Tom Stellard
- [Mesa-dev] [PATCH 1/2] util: Add util_memcpy_cpu_to_le()
Tom Stellard
- [Mesa-dev] [PATCH 2/2] radeonsi: Read rodata from ELF and append it to the end of shaders
Tom Stellard
- [Mesa-dev] [PATCH 1/2] clover: Call end_query before getting timestamp result
Tom Stellard
- [Mesa-dev] [PATCH 2/2] clover: Use 1 as default value for CL_DEVICE_PROFILING_TIMER_RESOLUTION
Tom Stellard
- [Mesa-dev] [PATCH 1/2] clover: Call end_query before getting timestamp result v2
Tom Stellard
- [Mesa-dev] [PATCH 1/2] radeon/llvm: enable unsafe math for graphics shaders
Tom Stellard
- [Mesa-dev] [PATCH 0/5] [RFC] r600g/compute: Adding support for defragmenting compute_memory_pool
Tom Stellard
- [Mesa-dev] [PATCH 1/3] winsys/radeon: Query the kernel for the number of SEs and SHs per SE
Tom Stellard
- [Mesa-dev] [PATCH 2/3] radeonsi/compute: Bump number of user sgprs for LLVM 3.5
Tom Stellard
- [Mesa-dev] [PATCH 3/3] radeonsi/compute: Add support scratch buffer support
Tom Stellard
- [Mesa-dev] [PATCH 1/3] util: Add util_memcpy_cpu_to_le32() v2
Tom Stellard
- [Mesa-dev] [PATCH 2/3] radeonsi: Use util_memcpy_cpu_to_le32()
Tom Stellard
- [Mesa-dev] [PATCH 3/3] radeonsi: Read rodata from ELF and append it to the end of shaders
Tom Stellard
- [Mesa-dev] [PATCH] radeonsi/compute: Share COMPUTE_DBG macro with r600g
Tom Stellard
- [Mesa-dev] [PATCH] util: Add util_memcpy_cpu_to_le32() v3
Tom Stellard
- [Mesa-dev] [PATCH] radeonsi/compute: Add support scratch buffer support v2
Tom Stellard
- [Mesa-dev] [PATCH] r600g: Use hardware sqrt instruction
Tom Stellard
- [Mesa-dev] [PATCH 0/5] [RFC] r600g/compute: Adding support for defragmenting compute_memory_pool
Tom Stellard
- [Mesa-dev] [PATCH 1/2] radeon/llvm: enable unsafe math for graphics shaders
Tom Stellard
- [Mesa-dev] [PATCH 1/3] r600g/compute: Allow compute_memory_move_item to move items between resources
Tom Stellard
- [Mesa-dev] [PATCH 2/3] r600g/compute: Allow compute_memory_defrag to defragment between resources
Tom Stellard
- [Mesa-dev] [PATCH 3/3] r600g/compute: Defrag the pool at the same time as we grow it
Tom Stellard
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_CAP_COMPUTE_IMAGES_SUPPORTED
Tom Stellard
- [Mesa-dev] [PATCH 2/3] clover: Query the device to see if images are supported
Tom Stellard
- [Mesa-dev] [PATCH 3/3] clover: Add checks for image support to the image functions
Tom Stellard
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_COMPUTE_CAP_MAX_CONSTANT_BUFFER_SIZE
Tom Stellard
- [Mesa-dev] [PATCH 2/3] clover: Use correct query for CL_MAX_CONSTANT_BUFFER_SIZE
Tom Stellard
- [Mesa-dev] [PATCH 3/3] radeon/compute: Return a value for PIPE_COMPUTE_CAP_MAX_CONSTANT_BUFFER_SIZE
Tom Stellard
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_COMPUTE_CAP_MAX_CONSTANT_BUFFER_SIZE
Tom Stellard
- [Mesa-dev] [PATCH 3/3] r600g/compute: Defrag the pool at the same time as we grow it
Tom Stellard
- [Mesa-dev] [PATCH 1/3] r600g/compute: Fix singed/unsigned comparison compiler warnings.
Tom Stellard
- [Mesa-dev] [PATCH] clover: Add checks for image support to the image functions v2
Tom Stellard
- [Mesa-dev] [PATCH 3/3] r600g/compute: Defrag the pool at the same time as we grow it
Tom Stellard
- [Mesa-dev] [PATCH v3 1/2] r600g/compute: Add documentation to compute_memory_pool
Tom Stellard
- [Mesa-dev] Clover Platform Naming
Tom Stellard
- [Mesa-dev] [PATCH 2/2] r600g: Pass dimension parameter to compute shader.
Tom Stellard
- [Mesa-dev] [PATCH 2/2] r600g: Pass dimension parameter to compute shader.
Tom Stellard
- [Mesa-dev] [PATCH] Avoid mesa_dri_drivers import lib being installed
Jon TURNEY
- [Mesa-dev] [PATCH 0/2] Teach some platform checks about Cygwin
Jon TURNEY
- [Mesa-dev] [PATCH 1/2] xmlconfig: Use program_invocation_short_name when building for cygwin
Jon TURNEY
- [Mesa-dev] [PATCH 2/2] os_process.c: Add cygwin as an expected platform
Jon TURNEY
- [Mesa-dev] [PATCH 4/6] gallium: Add a dumb drm/kms winsys backed swrast provider
Jon TURNEY
- [Mesa-dev] Updated debdiff for mesa to compile on m68k
Eero Tamminen
- [Mesa-dev] [PATCH] glapi: add indexed blend functions (GL 4.0)
Tapani
- [Mesa-dev] [PATCH] egl: Fix OpenGL ES version checks in _eglParseContextAttribList()
Tapani
- [Mesa-dev] [PATCH] egl/gallium: implemlent EGL_KHR_create_context v3
Knut Andre Tidemann
- [Mesa-dev] [PATCH] egl/gallium: implemlent EGL_KHR_create_context v3
Knut Andre Tidemann
- [Mesa-dev] [PATCH 2/2] i965: Disable SOL buffers and decls when not doing transform feedback.
Iago Toral
- [Mesa-dev] [PATCH 2/2] i965: Disable SOL buffers and decls when not doing transform feedback.
Iago Toral
- [Mesa-dev] i965: overwriting parts of a register and optimization passes
Iago Toral
- [Mesa-dev] i965: overwriting parts of a register and optimization passes
Iago Toral
- [Mesa-dev] [PATCH 11/13] i965: Make backend_instruction usable from C.
Matt Turner
- [Mesa-dev] [PATCH] i965: Fix warnings introduced in commit e24ef5ab.
Matt Turner
- [Mesa-dev] [PATCH] glsl: Fix the foreach_in_list_reverse macro.
Matt Turner
- [Mesa-dev] [PATCH] i965/disasm: Fix disassembly of the any16h/all16h predicates.
Matt Turner
- [Mesa-dev] [v2 PATCH 09/16] glsl: Optimize clamp(x, 0, 1) as saturate(x)
Matt Turner
- [Mesa-dev] [v2 PATCH 10/16] glsl: Optimize clamp(x, 0.0, b), where b < 1.0 as min(saturate(x), b)
Matt Turner
- [Mesa-dev] [v2 PATCH 11/16] glsl: Optimize clamp(x, b, 1.0), where b > 0.0 as max(saturate(x), b)
Matt Turner
- [Mesa-dev] [v2 PATCH 12/16] i965/fs: Allow propagation of instructions with saturate flag to sel
Matt Turner
- [Mesa-dev] [v2 PATCH 13/16] i965/vec4: Allow propagation of instructions with saturate flag to sel
Matt Turner
- [Mesa-dev] Clamp/saturate optimizations V2
Matt Turner
- [Mesa-dev] i965: Turn off optimizations in i965 but not glsl-compiler?
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965/fs: Track dependencies in instruction scheduling per reg offset.
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965: Remove artificial dependency between math instructions.
Matt Turner
- [Mesa-dev] [v2 PATCH 09/16] glsl: Optimize clamp(x, 0, 1) as saturate(x)
Matt Turner
- [Mesa-dev] [PATCH 2/3] i965: Avoid crashing while dumping vec4 insn operands
Matt Turner
- [Mesa-dev] [PATCH 0/3] various exec_list things
Matt Turner
- [Mesa-dev] [PATCH] i965: Initialize new chunks of realloc'd memory.
Matt Turner
- [Mesa-dev] [PATCH] i965: Initialize new chunks of realloc'd memory.
Matt Turner
- [Mesa-dev] [PATCH] i965: Initialize new chunks of realloc'd memory.
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Relax interference check in register coalescing.
Matt Turner
- [Mesa-dev] [PATCH 2/3] exec_list: add a function to count the size of a list
Matt Turner
- [Mesa-dev] [PATCH 2/3] exec_list: add a function to count the size of a list
Matt Turner
- [Mesa-dev] [PATCH 1/2] glsl: Add callback_leave to ir_hierarchical_visitor.
Matt Turner
- [Mesa-dev] [PATCH 2/2] glsl: Update expression types after rebalancing the tree.
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Perform CSE on sends-from-GRF rather than textures.
Matt Turner
- [Mesa-dev] [PATCH] glsl: Optimize logic operation A || (A && B)
Matt Turner
- [Mesa-dev] [PATCH] glsl: Optimize logic operation A || (A && B)
Matt Turner
- [Mesa-dev] [PATCH] i965: Add an option to not generate the SIMD8 fragment shader
Matt Turner
- [Mesa-dev] [PATCH 1/4] i965/fs: Move aeb list into opt_cse_local.
Matt Turner
- [Mesa-dev] [PATCH 2/4] i965/fs: Invalidate live intervals in opt_cse, not _local.
Matt Turner
- [Mesa-dev] [PATCH 3/4] i965/vec4: Move aeb list into opt_cse_local.
Matt Turner
- [Mesa-dev] [PATCH 4/4] i965/vec4: Invalidate live intervals in opt_cse, not _local.
Matt Turner
- [Mesa-dev] [PATCH V4 3/6] i965: add low-level support for send to pixel interpolator
Matt Turner
- [Mesa-dev] [PATCH V4 4/6] i965/fs: add generator support for pixel interpolator query
Matt Turner
- [Mesa-dev] [PATCH V4 6/6] i965/fs: add support for ir_*_interpolate_at_* expressions
Matt Turner
- [Mesa-dev] Backends and support for pow-instructions
Matt Turner
- [Mesa-dev] [PATCH] configure: Don't override user -g or -O options for debug builds
Matt Turner
- [Mesa-dev] [PATCH 00/26] GLSL memory diet
Matt Turner
- [Mesa-dev] [PATCH 1/4] i965: Silence many unused parameter warnings
Matt Turner
- [Mesa-dev] [PATCH 0/3] various exec_list things
Matt Turner
- [Mesa-dev] [PATCH] glsl: Don't declare variables in for-loop declaration.
Matt Turner
- [Mesa-dev] [PATCH 1/3] glsl: Make the tree rebalancer bail on matrix operands.
Matt Turner
- [Mesa-dev] [PATCH] glapi: add indexed blend functions (GL 4.0)
Matt Turner
- [Mesa-dev] [PATCH] glapi: add indexed blend functions (GL 4.0)
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965: Improve debug output in intelTexImage and intelTexSubimage
Matt Turner
- [Mesa-dev] [PATCH 0/7] i965: Preserve the CFG (first pass)
Matt Turner
- [Mesa-dev] [PATCH 1/7] i965: Add cfg to backend_visitor.
Matt Turner
- [Mesa-dev] [PATCH 2/7] i965/cfg: Add a foreach_block_and_inst macro.
Matt Turner
- [Mesa-dev] [PATCH 3/7] i965: Replace cfg instances with calls to calculate_cfg().
Matt Turner
- [Mesa-dev] [PATCH 4/7] i965/vec4: Use foreach_inst_in_block a couple more places.
Matt Turner
- [Mesa-dev] [PATCH 5/7] i965/cfg: Embed link in bblock_t for main block list.
Matt Turner
- [Mesa-dev] [PATCH 6/7] i965: Add and use foreach_block macro.
Matt Turner
- [Mesa-dev] [PATCH 7/7] i965: Pass a cfg pointer to generate_{code, assembly}.
Matt Turner
- [Mesa-dev] [PATCH] i965: Don't print WE_normal in disassembly.
Matt Turner
- [Mesa-dev] [PATCH] i965: Disable hex offset printing in disassembly.
Matt Turner
- [Mesa-dev] [PATCH] i965/disasm: Don't disassemble the URB complete field on Broadwell.
Matt Turner
- [Mesa-dev] [PATCH 2/7] i965/cfg: Add a foreach_block_and_inst macro.
Matt Turner
- [Mesa-dev] [PATCH] glsl: ensure that frexp returns a 0 exponent for zero values
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.
Matt Turner
- [Mesa-dev] [PATCH] glsl: ensure that frexp returns a 0 exponent for zero values
Matt Turner
- [Mesa-dev] Backends and support for pow-instructions
Matt Turner
- [Mesa-dev] Backends and support for pow-instructions
Matt Turner
- [Mesa-dev] [PATCH 22/26] glsl: Store ir_variable::ir_type in 8 bits instead of 32
Matt Turner
- [Mesa-dev] [PATCH 00/26] GLSL memory diet
Matt Turner
- [Mesa-dev] [PATCH 22/26] glsl: Store ir_variable::ir_type in 8 bits instead of 32
Matt Turner
- [Mesa-dev] [PATCH 25/26] glsl: Keep common variable names in static storage
Matt Turner
- [Mesa-dev] [PATCH 1/4] i965: Silence many unused parameter warnings
Matt Turner
- [Mesa-dev] [PATCH 07/14] gallium/freedreno: add preliminary android build-system
Matt Turner
- [Mesa-dev] [PATCH 1/3] i965: Improve dead control flow elimination.
Matt Turner
- [Mesa-dev] [PATCH 2/3] i965/fs: Swap if/else conditions in SEL peephole.
Matt Turner
- [Mesa-dev] [PATCH 3/3] i965/fs: Decide predicate/predicate_inverse outside of the for loop.
Matt Turner
- [Mesa-dev] [PATCH 06/16] glsl: Do not eliminate 'shared' or 'std140' blocks or block members
Matt Turner
- [Mesa-dev] [PATCH 11/16] glsl: Track matrix layout of structure fields using two bits
Matt Turner
- [Mesa-dev] [PATCH 15/16] glsl: Correctly determine when the field of a UBO is row-major
Matt Turner
- [Mesa-dev] [PATCH 15/16] glsl: Correctly determine when the field of a UBO is row-major
Matt Turner
- [Mesa-dev] [PATCH 03/16] glsl: Use constant_expression_value instead of as_constant
Matt Turner
- [Mesa-dev] [PATCH 00/16] Many UBO fixes
Matt Turner
- [Mesa-dev] [PATCH 11/16] glsl: Track matrix layout of structure fields using two bits
Matt Turner
- [Mesa-dev] [PATCH] i965/fs: Set LastRT on the final FB write on Broadwell.
Matt Turner
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965: Save the gl_shader_stage enum in backend_visitor.
Matt Turner
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Matt Turner
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_query_lod
Matt Turner
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_query_lod
Matt Turner
- [Mesa-dev] [PATCH] r600g: Implement GL_ARB_texture_query_lod
Matt Turner
- [Mesa-dev] [PATCH] Add an accelerated version of F_TO_I for x86_64
Matt Turner
- [Mesa-dev] [PATCH 0/6] Add support for BPTC texture compression
Matt Turner
- [Mesa-dev] [PATCH 2/7] glsl/glsl_parser.yy: vs12 doesn't have strcasecmp, use _stricmp instead
Matt Turner
- [Mesa-dev] [PATCH] egl/gallium: implemlent EGL_KHR_create_context v3
Matt Turner
- [Mesa-dev] [PATCH] egl/gallium: implemlent EGL_KHR_create_context v3
Matt Turner
- [Mesa-dev] [PATCH] main/mesa: missing atomic buffer bindings to mesa are added in this patch
Matt Turner
- [Mesa-dev] [PATCH] main/mesa: missing atomic buffer bindings to mesa are added in this patch
Matt Turner
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Matt Turner
- [Mesa-dev] [PATCH 00/20] i965: Preserve CFG
Matt Turner
- [Mesa-dev] [PATCH 01/20] i965/cfg: Embed link in bblock_t for main block list.
Matt Turner
- [Mesa-dev] [PATCH 02/20] i965: Add and use foreach_block macro.
Matt Turner
- [Mesa-dev] [PATCH 03/20] i965: Pass a cfg pointer to generate_{code, assembly}.
Matt Turner
- [Mesa-dev] [PATCH 04/20] i965/cfg: Add a foreach_block_safe macro.
Matt Turner
- [Mesa-dev] [PATCH 05/20] i965/cfg: Add a foreach_inst_in_block_safe macro.
Matt Turner
- [Mesa-dev] [PATCH 06/20] !UPSTREAM: print cfg counts
Matt Turner
- [Mesa-dev] [PATCH 07/20] i965/cfg: Add a foreach_block_and_inst_safe macro.
Matt Turner
- [Mesa-dev] [PATCH 08/20] i965/cfg: Add functions to test if a block is a successor/predecessor.
Matt Turner
- [Mesa-dev] [PATCH 09/20] i965/cfg: Add a function to remove a block from the cfg.
Matt Turner
- [Mesa-dev] [PATCH 10/20] i965: Add a basic-block aware backend_instruction::remove method.
Matt Turner
- [Mesa-dev] [PATCH 11/20] i965: Add basic-block aware backend_instruction::insert_* methods.
Matt Turner
- [Mesa-dev] [PATCH 12/20] i965: Add invalidate_cfg parameter to invalidate_live_intervals().
Matt Turner
- [Mesa-dev] [PATCH 13/20] i965: Use basic-block aware insertion/removal functions.
Matt Turner
- [Mesa-dev] [PATCH 14/20] i965/fs: Preserve CFG in register allocation.
Matt Turner
- [Mesa-dev] [PATCH 15/20] i965/cfg: Point to bblock_t containing associated control flow
Matt Turner
- [Mesa-dev] [PATCH 16/20] i965/cfg: Add functions to combine basic blocks.
Matt Turner
- [Mesa-dev] [PATCH 17/20] i965: Preserve CFG when deleting dead control flow.
Matt Turner
- [Mesa-dev] [PATCH 18/20] i965/fs: Preserve CFG in the SEL peephole.
Matt Turner
- [Mesa-dev] [PATCH 19/20] i965/fs: Rename variable in predicated break pass.
Matt Turner
- [Mesa-dev] [PATCH 20/20] i965/fs: Preserve CFG in predicated break pass.
Matt Turner
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Matt Turner
- [Mesa-dev] valgrind shows read after frees in GLSL compiler
Matt Turner
- [Mesa-dev] [PATCH] main/get_hash_params: Add GL_SAMPLE_SHADING_ARB
Matt Turner
- [Mesa-dev] [PATCH 1/2] i965: Bail on vec4 copy propagation for scratch writes with source modifiers
Matt Turner
- [Mesa-dev] [PATCH 2/2] i965: Bail on FS copy propagation for scratch writes with source modifiers
Matt Turner
- [Mesa-dev] [PATCH 21/29] mesa: stop going behind the user's back wrt sse4.1 optimisations
Matt Turner
- [Mesa-dev] [PATCH 21/29] mesa: stop going behind the user's back wrt sse4.1 optimisations
Matt Turner
- [Mesa-dev] [PATCH 1/5] Add GL API support for ARB_copy_image
Matt Turner
- [Mesa-dev] [PATCH] target-helpers: don't use designated initializers
Emil Velikov
- [Mesa-dev] [PATCH v3 1/3] Add support for swrast to the DRM EGL platform
Emil Velikov
- [Mesa-dev] [PATCH v3 0/3] Software rendering in EGL-DRM
Emil Velikov
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Emil Velikov
- [Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits
Emil Velikov
- [Mesa-dev] [PATCH v4 0/3] Software rendering in EGL-DRM
Emil Velikov
- [Mesa-dev] [PATCH 1/3] Add support for swrast to the DRM EGL platform
Emil Velikov
- [Mesa-dev] [PATCH 2/3] Add a dumb drm/kms winsys for software rendering
Emil Velikov
- [Mesa-dev] [PATCH 3/3] Add a new capabilities for drivers that can't share buffers
Emil Velikov
- [Mesa-dev] [PATCH] Avoid mesa_dri_drivers import lib being installed
Emil Velikov
- [Mesa-dev] [PATCH 1/3] configure: check for core xcb (libxcb.so) and link libGL against it.
Emil Velikov
- [Mesa-dev] [PATCH 2/3] configure: check for core xcb (libxcb.so) and link libEGL against it.
Emil Velikov
- [Mesa-dev] [PATCH 3/3] configure: check for core xcb (libxcb.so) and link VL targets against it.
Emil Velikov
- [Mesa-dev] [PATCH 3/3] configure: check for core xcb (libxcb.so) and link VL targets against it.
Emil Velikov
- [Mesa-dev] [PATCH 1/3] Add support for swrast to the DRM EGL platform
Emil Velikov
- [Mesa-dev] [PATCH 2/3] Add a dumb drm/kms winsys for software rendering
Emil Velikov
- [Mesa-dev] [PATCH 1/3] Add support for swrast to the DRM EGL platform
Emil Velikov
- [Mesa-dev] [PATCH] configure: Don't override user -g or -O options for debug builds
Emil Velikov
- [Mesa-dev] common-code patches before vc4 driver
Emil Velikov
- [Mesa-dev] [PATCH] mesa: Correctly use glDrawBuffers for multiple buffers and glDrawBuffer for one buffer.
Emil Velikov
- [Mesa-dev] [PATCH] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Emil Velikov
- [Mesa-dev] Android build fixes & dropping three automake makefiles
Emil Velikov
- [Mesa-dev] [PATCH 01/14] egl/main: Bring in the Makefile.sources
Emil Velikov
- [Mesa-dev] [PATCH 02/14] egl/main: fixup android + nouveau build
Emil Velikov
- [Mesa-dev] [PATCH 03/14] gallium/nouveau: link against libstlport to fix the android build
Emil Velikov
- [Mesa-dev] [PATCH 04/14] gallium/radeon: attempt to fix the android build
Emil Velikov
- [Mesa-dev] [PATCH 05/14] egl/main: resolve radeon+android linking issues
Emil Velikov
- [Mesa-dev] [PATCH 06/14] gallium/freedreno: automake: drop spurious include dirs
Emil Velikov
- [Mesa-dev] [PATCH 07/14] gallium/freedreno: add preliminary android build-system
Emil Velikov
- [Mesa-dev] [PATCH 08/14] egl: enable building freedreno under Android
Emil Velikov
- [Mesa-dev] [PATCH 09/14] automake: compact gallium/drivers and gallium/winsys makefiles
Emil Velikov
- [Mesa-dev] [PATCH 10/14] automake: merge gallium/state_trackers/Makefile into gallium/Makefile
Emil Velikov
- [Mesa-dev] [PATCH 11/14] automake: compact gallium/target/Makefile into gallium/Makefile
Emil Velikov
- [Mesa-dev] [PATCH 12/14] automake: handle gallium SUBDIRs in gallium/Makefile
Emil Velikov
- [Mesa-dev] [PATCH 13/14] android: reorder gallium SUBDIRS
Emil Velikov
- [Mesa-dev] [PATCH 14/14] scons: group state-trackers' and targets' scons
Emil Velikov
- [Mesa-dev] [PATCH v4 0/3] Software rendering in EGL-DRM
Emil Velikov
- [Mesa-dev] [PATCH v4 0/3] Software rendering in EGL-DRM
Emil Velikov
- [Mesa-dev] [PATCH] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Emil Velikov
- [Mesa-dev] [PATCH v4 0/3] Software rendering in EGL-DRM
Emil Velikov
- [Mesa-dev] [PATCHv5 0/6] Software rendering in EGL-DRM
Emil Velikov
- [Mesa-dev] [PATCH 1/6] st/gbm: retrieve the driver-name via dd_driver_name()
Emil Velikov
- [Mesa-dev] [PATCH 2/6] st/gbm: don't segfault if the fail to create the screen
Emil Velikov
- [Mesa-dev] [PATCH 3/6] Add support for swrast to the DRM EGL platform
Emil Velikov
- [Mesa-dev] [PATCH 4/6] gallium: Add a dumb drm/kms winsys backed swrast provider
Emil Velikov
- [Mesa-dev] [PATCH 5/6] dri: Add a new capabilities for drivers that can't share buffers
Emil Velikov
- [Mesa-dev] [PATCH 6/6] gallium: remove PIPE_CAP_BUFFER_SHARE cap and get_param sw_winsys hook
Emil Velikov
- [Mesa-dev] [PATCH] mesa: add ARB_clear_texture.xml to file list, remove duplicate decls
Emil Velikov
- [Mesa-dev] [PATCH 3/6] Add support for swrast to the DRM EGL platform
Emil Velikov
- [Mesa-dev] [PATCH 2/7] glsl/glsl_parser.yy: vs12 doesn't have strcasecmp, use _stricmp instead
Emil Velikov
- [Mesa-dev] [PATCH 3/6] Add support for swrast to the DRM EGL platform
Emil Velikov
- [Mesa-dev] [PATCH 2/7] glsl/glsl_parser.yy: vs12 doesn't have strcasecmp, use _stricmp instead
Emil Velikov
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Emil Velikov
- [Mesa-dev] [PATCH 1/2] configure.ac: bail out if building gallium_gbm without gallium_egl
Emil Velikov
- [Mesa-dev] [PATCH 2/2] configure.ac: drop enable_dri check in gallium_gbm
Emil Velikov
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Emil Velikov
- [Mesa-dev] [PATCH v2] gbm: Replace GBM_DRIVERS_PATH with LIBGL_DRIVERS_PATH
Emil Velikov
- [Mesa-dev] [PATCH 2/7] glsl/glsl_parser.yy: vs12 doesn't have strcasecmp, use _stricmp instead
Emil Velikov
- [Mesa-dev] [PATCH 6/6] gallium: remove PIPE_CAP_BUFFER_SHARE cap and get_param sw_winsys hook
Emil Velikov
- [Mesa-dev] Env var for forcing sw driver (Re: [PATCH 3/6] Add support for swrast to the DRM EGL platform)
Emil Velikov
- [Mesa-dev] [PATCHv2 00/29] Android inspired fixes and automake cleanups
Emil Velikov
- [Mesa-dev] [PATCH 01/29] egl/main: Bring in the Makefile.sources
Emil Velikov
- [Mesa-dev] [PATCH 02/29] android: gallium/nouveau: fix include folders, link against libstlport
Emil Velikov
- [Mesa-dev] [PATCH 03/29] android: egl/main: fixup the nouveau build
Emil Velikov
- [Mesa-dev] [PATCH 04/29] android: gallium/radeon: attempt to fix the android build
Emil Velikov
- [Mesa-dev] [PATCH 05/29] android: egl/main: resolve radeon linking issues
Emil Velikov
- [Mesa-dev] [PATCH 06/29] automake: gallium/freedreno: drop spurious include dirs
Emil Velikov
- [Mesa-dev] [PATCH 07/29] android: gallium/freedreno: add preliminary build
Emil Velikov
- [Mesa-dev] [PATCH 08/29] android: egl/main: add/enable freedreno
Emil Velikov
- [Mesa-dev] [PATCH 09/29] automake: compact gallium/drivers and gallium/winsys makefiles
Emil Velikov
- [Mesa-dev] [PATCH 10/29] automake: merge gallium/state_trackers/Makefile into gallium/Makefile
Emil Velikov
- [Mesa-dev] [PATCH 11/29] automake: compact gallium/target/Makefile into gallium/Makefile
Emil Velikov
- [Mesa-dev] [PATCH 12/29] automake: handle gallium SUBDIRs in gallium/Makefile
Emil Velikov
- [Mesa-dev] [PATCH 13/29] android: reorder gallium SUBDIRS
Emil Velikov
- [Mesa-dev] [PATCH 14/29] scons: group state-trackers' and targets' scons
Emil Velikov
- [Mesa-dev] [PATCH 15/29] android: targets/egl-static: add correct include for DRM headers
Emil Velikov
- [Mesa-dev] [PATCH 16/29] android: gallium/auxiliary: drop log2/log2f redefitions
Emil Velikov
- [Mesa-dev] [PATCH 17/29] swrast: Fix a bug with Multiple Render Targets.
Emil Velikov
- [Mesa-dev] [PATCH 18/29] android: drop HAL_PIXEL_FORMAT_RGBA_{5551, 4444}
Emil Velikov
- [Mesa-dev] [PATCH 19/29] glsl: Don't use strtod_l in Mesa on Android.
Emil Velikov
- [Mesa-dev] [PATCH 20/29] android: glsl: the stlport over the limited Android STL
Emil Velikov
- [Mesa-dev] [PATCH 21/29] mesa: stop going behind the user's back wrt sse4.1 optimisations
Emil Velikov
- [Mesa-dev] [PATCH 22/29] automake: mesa: whitespace fixes
Emil Velikov
- [Mesa-dev] [PATCH 23/29] android: dri/i915: do not build an 'empty' driver
Emil Velikov
- [Mesa-dev] [PATCH 24/29] android: egl/dri2: use the installed libdrm headers
Emil Velikov
- [Mesa-dev] [PATCH 25/29] android: loader: use the installed libdrm headers
Emil Velikov
- [Mesa-dev] [PATCH 26/29] android: gallium: use the installed libdrm headers
Emil Velikov
- [Mesa-dev] [PATCH 27/29] android: dri: use the installed libdrm headers
Emil Velikov
- [Mesa-dev] [PATCH 28/29] android: drivers/dri: add $(mesa_top)/src to the includes list
Emil Velikov
- [Mesa-dev] [PATCH 29/29] android: dri/i9*5: remove used _INCLUDES variable
Emil Velikov
- [Mesa-dev] [PATCH 21/29] mesa: stop going behind the user's back wrt sse4.1 optimisations
Emil Velikov
- [Mesa-dev] [PATCH 6/6] gallium: remove PIPE_CAP_BUFFER_SHARE cap and get_param sw_winsys hook
Emil Velikov
- [Mesa-dev] [PATCH 4/6] gallium: Add a dumb drm/kms winsys backed swrast provider
Emil Velikov
- [Mesa-dev] [Mesa-stable] Patches queued up for upcoming 10.2.5 release
Emil Velikov
- [Mesa-dev] Question regarding dri2_egl_display conversion
Emil Velikov
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_COMPUTE_CAP_MAX_CONSTANT_BUFFER_SIZE
Henri Verbeet
- [Mesa-dev] [PATCH 2/2] Add support for RGBA8 and RGBX8 textures in intel_texsubimage_tiled_memcpy
Chad Versace
- [Mesa-dev] Updated debdiff for mesa to compile on m68k
Jan Vesely
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_COMPUTE_CAP_MAX_CONSTANT_BUFFER_SIZE
Jan Vesely
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_COMPUTE_CAP_MAX_CONSTANT_BUFFER_SIZE
Jan Vesely
- [Mesa-dev] [PATCH 1/3] gallium: Add PIPE_COMPUTE_CAP_MAX_CONSTANT_BUFFER_SIZE
Jan Vesely
- [Mesa-dev] [PATCH 1/3] r600g/compute: Fix singed/unsigned comparison compiler warnings.
Jan Vesely
- [Mesa-dev] [PATCH 2/3] mesa/st: Fix compiler warnings
Jan Vesely
- [Mesa-dev] [PATCH 3/3] gallium: Fix compiler warning.
Jan Vesely
- [Mesa-dev] [PATCH 1/2] gallium: Add dimension parameter to launch_grid
Jan Vesely
- [Mesa-dev] [PATCH 2/2] r600g: Pass dimension parameter to compute shader.
Jan Vesely
- [Mesa-dev] [PATCH 1/1] R600: Add new intrinsic to read work dimensions
Jan Vesely
- [Mesa-dev] [PATCH 1/1] r600: Use llvm intrinsic to read work dimension information
Jan Vesely
- [Mesa-dev] [PATCH 2/2] r600g: Pass dimension parameter to compute shader.
Jan Vesely
- [Mesa-dev] [PATCH 2/2] r600g: Pass dimension parameter to compute shader.
Jan Vesely
- [Mesa-dev] About the differences in struct intel_region and intel_mipmap_level
Zhaotian Wang
- [Mesa-dev] [VDPAU] [PATCH] v3: Extend the public VDPAU API to support HEVC Decoding
Stephen Warren
- [Mesa-dev] [PATCH] radeon/llvm: Allocate space for kernel metadata operands
Aaron Watry
- [Mesa-dev] [PATCH] radeon/llvm: Allocate space for kernel metadata operands
Aaron Watry
- [Mesa-dev] [PATCH] radeon/llvm: Allocate space for kernel metadata operands
Aaron Watry
- [Mesa-dev] [PATCH] radeon/llvm: Allocate space for kernel metadata operands
Aaron Watry
- [Mesa-dev] [PATCH] radeon/llvm: Fix LLVM diagnostic error reporting
Aaron Watry
- [Mesa-dev] Clover Platform Naming
Aaron Watry
- [Mesa-dev] Clover Platform Naming
Aaron Watry
- [Mesa-dev] [PATCH] Fix crash in update_framebuffer_state
David Weber
- [Mesa-dev] [PATCH 1/2] i965: Viewport extents on gen8
Ben Widawsky
- [Mesa-dev] [PATCH 2/2] i965: Viewport extents print (don't push)
Ben Widawsky
- [Mesa-dev] [PATCH] ff_fragment_shader: Access glsl_types directly.
Ben Widawsky
- [Mesa-dev] [PATCH 1/2] i965: Viewport extents on gen8
Ben Widawsky
- [Mesa-dev] [PATCH] i965: Fix 1D Array Shadow miptree layout issue (leading to assert or hang)
Ben Widawsky
- [Mesa-dev] [RFC] i965: Attempt to merge some surface state setup logic
Ben Widawsky
- [Mesa-dev] [PATCH 1/4] glsl/glcpp: Alphabetize lists of start conditions
Carl Worth
- [Mesa-dev] [PATCH 2/4] glsl/glcpp: Combine the two rules matching any character
Carl Worth
- [Mesa-dev] [PATCH 3/4] glsl/glcpp: Add flex options to eliminate the default rule.
Carl Worth
- [Mesa-dev] [PATCH 4/4] glsl: Add flex options to eliminate the default rule
Carl Worth
- [Mesa-dev] [PATCH 22/23] glsl/glcpp: Add a catch-all rule for unexpected characters.
Carl Worth
- [Mesa-dev] [PATCH 1/6] glsl/glcpp: Add test for "#define without macro name"
Carl Worth
- [Mesa-dev] [PATCH 2/6] glsl/glcpp: Allow single-line comments immediately after #define
Carl Worth
- [Mesa-dev] [PATCH 3/6] glsl/glcpp: Add tests for #define followed by comments
Carl Worth
- [Mesa-dev] [PATCH 4/6] glsl/glcpp: Fix null directive when followed by whitespace
Carl Worth
- [Mesa-dev] [PATCH 5/6] glsl/glcpp: Fix NULL directives when followed by a single-line comment
Carl Worth
- [Mesa-dev] [PATCH 6/6] glsl/glcpp: Add testing for null directives with spaces and comments
Carl Worth
- [Mesa-dev] Two more patches for glcpp conformance work
Carl Worth
- [Mesa-dev] [PATCH 1/2] glsl/glcpp: Swallow empty #pragma directives.
Carl Worth
- [Mesa-dev] [PATCH 2/2] glsl/glcpp: Fix for macros that expand to include "defined" operators
Carl Worth
- [Mesa-dev] glsl/glcpp: Correctly handle various flavors of newlines
Carl Worth
- [Mesa-dev] [PATCH 1/5] glsl/glcpp: Add test script for testing various line-termination characters
Carl Worth
- [Mesa-dev] [PATCH 2/5] glsl/glcpp: Treat CR+LF pair as a single newline
Carl Worth
- [Mesa-dev] [PATCH 3/5] glsl/glcpp: Don't include any newline characters in #error token
Carl Worth
- [Mesa-dev] [PATCH 4/5] glsl/glcpp: Fix line-continuation code to handle multiple newline flavors
Carl Worth
- [Mesa-dev] [PATCH 5/5] glsl/glcpp: Fix glcpp-test to correctly extract test-specific arguments
Carl Worth
- [Mesa-dev] [PATCH] glsl/glcpp: Integrate recent glcpp-test-cr-lf test into "make check"
Carl Worth
- [Mesa-dev] [PATCH] glsl/glcpp: Fix handling of commas that result from macro expansion
Carl Worth
- [Mesa-dev] [Mesa-stable] [PATCH] mesa: Don't use derived vertex state in api_arrayelt.c
Carl Worth
- [Mesa-dev] Another important XA patch
Carl Worth
- [Mesa-dev] Patches prepped for 10.2.3 release
Carl Worth
- [Mesa-dev] [PATCH 1/1] gallivm, llvmpipe: Handle MSAA textures in emit_fetch_texels in a preliminary fashion to prevent a crash in a Piglit test.
Carl Worth
- [Mesa-dev] Mesa 10.2.3
Carl Worth
- [Mesa-dev] A proposal for new testing requirements for stable releases
Carl Worth
- [Mesa-dev] [PATCH] glsl/glcpp: move macro declaration before code to fix MSVC build
Carl Worth
- [Mesa-dev] Release-candidate branch for upcoming 10.2.4
Carl Worth
- [Mesa-dev] A proposal for new testing requirements for stable releases
Carl Worth
- [Mesa-dev] [Mesa-stable] Release-candidate branch for upcoming 10.2.4
Carl Worth
- [Mesa-dev] Mesa 10.2.4
Carl Worth
- [Mesa-dev] [PATCH 07/23] glsl/glcpp: Stop using a lexer start condition (<SKIP>) for token skipping.
Carl Worth
- [Mesa-dev] glsl/glcpp: A bunch of pre-processor cleanups
Carl Worth
- [Mesa-dev] [PATCH] glsl/glcp: Rename all token names to have a _TOK suffix
Carl Worth
- [Mesa-dev] [PATCH] glsl/glcp: Rename all token names to have a _TOK suffix
Carl Worth
- [Mesa-dev] [PATCH 1/3 v2] mesa: Handle uninitialized textures like other textures in get_tex_level_parameter_image
Carl Worth
- [Mesa-dev] Patches queued up for upcoming 10.2.5 release
Carl Worth
- [Mesa-dev] Bogus use of '#' in a macro definition (was: Re: Mesa (master): 29 new commits)
Carl Worth
- [Mesa-dev] [PATCH] RFC: glsl/glcpp: Allow for '#' characters to appear in shader body
Carl Worth
- [Mesa-dev] [Mesa-stable] Patches queued up for upcoming 10.2.5 release
Carl Worth
- [Mesa-dev] [PATCHv2 00/13] multithread GLSL compiler
Chia-I Wu
- [Mesa-dev] [PATCHv2 01/13] mesa: protect the debug state with a mutex
Chia-I Wu
- [Mesa-dev] [PATCHv2 02/13] glsl: rename strtod.c to strtod.cpp
Chia-I Wu
- [Mesa-dev] [PATCHv2 03/13] glsl: initialize locale_t with a static object
Chia-I Wu
- [Mesa-dev] [PATCHv2 04/13] glsl: protect anonymous struct id with a mutex
Chia-I Wu
- [Mesa-dev] [PATCHv2 05/13] glsl: protect glsl_type with a mutex
Chia-I Wu
- [Mesa-dev] [PATCHv2 06/13] glsl: add a generic thread pool data structure
Chia-I Wu
- [Mesa-dev] [PATCHv2 07/13] glsl: add a singleton GLSL thread pool
Chia-I Wu
- [Mesa-dev] [PATCHv2 08/13] mesa: add infrastructure for threaded shader compilation
Chia-I Wu
- [Mesa-dev] [PATCHv2 09/13] i965: add drirc option multithread_glsl_compiler
Chia-I Wu
- [Mesa-dev] [PATCHv2 10/13] i965: refactor do_vs_prog
Chia-I Wu
- [Mesa-dev] [PATCHv2 11/13] i965: refactor do_gs_prog
Chia-I Wu
- [Mesa-dev] [PATCHv2 12/13] i965: refactor do_wm_prog
Chia-I Wu
- [Mesa-dev] [PATCHv2 13/13] i965: enable threaded precompile
Chia-I Wu
- [Mesa-dev] [PATCHv2 06/13] glsl: add a generic thread pool data structure
Chia-I Wu
- [Mesa-dev] [PATCHv2 08/13] mesa: add infrastructure for threaded shader compilation
Chia-I Wu
- [Mesa-dev] Question regarding dri2_egl_display conversion
Jaeyong Yoo
- [Mesa-dev] Question regarding dri2_egl_display conversion
Jaeyong Yoo
- [Mesa-dev] [Bug 75913] Add support DRI_PRIME to drirc
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80821] New: When LIBGL_ALWAYS_SOFTWARE is set, the KHR_create_extension is not supported
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80821] When LIBGL_ALWAYS_SOFTWARE is set, the KHR_create_extension is not supported
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80835] New: [llvmpipe] piglit fs-struct-pad regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 75286] make error with Gallium i915/DRM configuration
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80836] New: [llvmpipe] [softpipe] piglit incorrect-in-layout-qualifier-repeated-prim.geom regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80183] [llvmpipe] triangles with vertices that map to raster positions > viewport width/height are not displayed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80836] [llvmpipe] [softpipe] piglit incorrect-in-layout-qualifier-repeated-prim.geom regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80266] Many instances of 1<<31, which is undefined in C99
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80888] New: draw_cliptest_tmp.h computes zero/zero It is better to use NAN macro
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80889] New: draw_pipe_clip.c division by zero in interp
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80889] draw_pipe_clip.c division by zero in interp
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80888] draw_cliptest_tmp.h computes zero/zero It is better to use NAN macro
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80933] New: Fullscreen OpenGL programs (e.g. games) crash if focus lost then regained, something to do with automatic compositing suspension
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80933] Fullscreen OpenGL programs (e.g. games) crash if focus lost then regained, something to do with automatic compositing suspension
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79706] [TRACKER] Mesa regression tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80835] [llvmpipe] piglit fs-struct-pad regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80835] [llvmpipe] piglit fs-struct-pad regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77161] [softpipe] piglit fbo-generatemipmap-cubemap S3TC_DXT1 regression
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79706] [TRACKER] Mesa regression tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 69101] prime: black window
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79688] [dri3] Latest git breaks PRIME Offloading to Nouveau GPU
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 21239] progs/tests/afsmultiarb : incorrect rendering
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 29711] kwin crashes when changing font configuration(OpenGL desktop effects enabled)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 21239] progs/tests/afsmultiarb : incorrect rendering
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80933] Fullscreen OpenGL programs (e.g. games) crash if focus lost then regained, something to do with automatic compositing suspension
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80933] Fullscreen OpenGL programs (e.g. games) crash if focus lost then regained, something to do with automatic compositing suspension
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] New: Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81162] New: Multicore Rendering issue on Intel Ironlake Mobile chipsets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] New: Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80183] [llvmpipe] triangles with vertices that map to raster positions > viewport width/height are not displayed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80183] [llvmpipe] triangles with vertices that map to raster positions > viewport width/height are not displayed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80183] [llvmpipe] triangles with vertices that map to raster positions > viewport width/height are not displayed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 78716] Fix Mesa bugs for running Unreal Engine 4.1 Cave effects demo compiled for Linux
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81162] Multicore Rendering issue on Intel Ironlake Mobile chipsets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81162] Multicore Rendering issue on Intel Ironlake Mobile chipsets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81162] Multicore Rendering issue on Intel Ironlake Mobile chipsets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81162] L4d2 is slow on Intel Ironlake Mobile chipsets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81162] L4d2 is slow on Intel Ironlake Mobile chipsets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81162] L4d2 is slow on Intel Ironlake Mobile chipsets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81162] L4d2 is slow on Intel Ironlake Mobile chipsets
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 78716] Fix Mesa bugs for running Unreal Engine 4.1 Cave effects demo compiled for Linux
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 78716] Fix Mesa bugs for running Unreal Engine 4.1 Cave effects demo compiled for Linux
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80266] Many instances of 1<<31, which is undefined in C99
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80183] [llvmpipe] triangles with vertices that map to raster positions > viewport width/height are not displayed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80183] [llvmpipe] triangles with vertices that map to raster positions > viewport width/height are not displayed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81139] Rendering sometimes halts in waiting for back buffers with dri3 & xwayland
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80615] Files in bellagio directory [omx tracker] don't respect installation folder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80266] Many instances of 1<<31, which is undefined in C99
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 78716] Fix Mesa bugs for running Unreal Engine 4.1 Cave effects demo compiled for Linux
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79949] [DRI3] GTK+ Programs Not Updating Correctly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79949] [DRI3] GTK+ Programs Not Updating Correctly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36414] Screen mess "white smoke" when running vdrift
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36414] Screen mess "white smoke" when running vdrift
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79949] [DRI3] GTK+ Programs Not Updating Correctly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 68296] Using old viewport value after a window resize (content is clipped)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 68296] Using old viewport value after a window resize (content is clipped)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] New: wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80266] Many instances of 1<<31, which is undefined in C99
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 78773] Doom3 BFG doesnt start
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79949] [DRI3] GTK+ Programs Not Updating Correctly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 78773] Doom3 BFG doesnt start
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 77966] Trails / Tracks when rendering OpenGL ES 2 moving objects (Android-x86 / Mesa 10.0.4/5)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 64324] memory leak of visual info
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 68296] Using old viewport value after a window resize (content is clipped)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79949] [DRI3] GTK+ Programs Not Updating Correctly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79949] [DRI3] GTK+ Programs Not Updating Correctly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79949] [DRI3] GTK+ Programs Not Updating Correctly
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 78773] Doom3 BFG doesnt start
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 78773] Doom3 BFG doesnt start
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81693] New: scons build fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81693] scons build fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 54106] Fix a memory leak in dri2_terminate()
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 62202] Mesa demo dest window of wincopy flickers while toggle f/b buffer on software render
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 62202] Mesa demo dest window of wincopy flickers while toggle f/b buffer on software render
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80615] Files in bellagio directory [omx tracker] don't respect installation folder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80615] Files in bellagio directory [omx tracker] don't respect installation folder
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81785] New: MESA checks on configure for llvm 3.4.2 and fails to build with 3.4.2 being installed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81785] MESA checks on configure for llvm 3.4.2 and fails to build with 3.4.2 being installed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81785] MESA checks on configure for llvm 3.4.2 and fails to build with 3.4.2 being installed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81785] MESA checks on configure for llvm 3.4.2 and fails to build with 3.4.2 being installed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81785] MESA checks on configure for llvm 3.4.2 and fails to build with 3.4.2 being installed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81785] MESA checks on configure for llvm 3.4.2 and fails to build with 3.4.2 being installed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81785] MESA checks on configure for llvm 3.4.2 and fails to build with 3.4.2 being installed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81785] MESA checks on configure for llvm 3.4.2 and fails to build with 3.4.2 being installed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81785] MESA checks on configure for llvm 3.4.2 and fails to build with 3.4.2 being installed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81785] MESA checks on configure for llvm 3.4.2 and fails to build with 3.4.2 being installed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81785] MESA checks on configure for llvm 3.4.2 and fails to build with 3.4.2 being installed
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79662] [DRI3 all Bisected] Many webglc cases fail and X fails on PNV
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81834] New: TGSI constant buffer overrun causes LLVM assertion failure
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37637] unreal tournament crashes with mesa 7.11-dev
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81834] TGSI constant buffer overrun causes assertion failure
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81834] TGSI constant buffer overrun causes assertion failure
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81834] TGSI constant buffer overrun causes assertion failure
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81834] TGSI constant buffer overrun causes assertion failure
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81834] TGSI constant buffer overrun causes assertion failure
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81881] New: Scons+MSVC 12.0 shared targets build fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81881] Scons+MSVC 12.0 shared targets build fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81881] Scons+MSVC 12.0 shared targets build fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81881] Scons+MSVC 12.0 shared targets build fails
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81834] TGSI constant buffer overrun causes assertion failure
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 78773] Doom3 BFG doesnt start
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 80848] [dri3] Building mesa fails with dri3 enabled
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81500] wrong color in flightgear for the c172p if "Atmospheric light scattering" is used
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 79858] Artifacts/Glitches in Blender menu
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 81992] New: mapi_stub->name points to caller memory leads heap-use-after-free bug
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [PATCH] winsys/radeon: fix nop packet padding.
j.glisse at gmail.com
- [Mesa-dev] [PATCH] radeonsi: add support for trace buffer.
j.glisse at gmail.com
- [Mesa-dev] [PATCH] winsys/radeon: fix nop packet padding v2.
j.glisse at gmail.com
- [Mesa-dev] [PATCH] glsl: Optimize logic operation A || (A && B)
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH] glsl: Optimize logic operation A || (A && B) v2
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH 00/10] [RFC] Probably useless algebraic optimizations
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH 01/10] glsl: Optimize X - X -> 0
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH 02/10] glsl: Optimize !A || A == 1
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH 03/10] glsl: Optimize !A && A == 0
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH 04/10] glsl: Optimize (A || B) && A == A
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH 05/10] glsl: Optimize min(-8, sin(x)) == -8 and similar
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH 06/10] glsl: Optimize max(8, sin(x)) == 8 and similar
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH 07/10] glsl: Optimize log(x) + log(y) == log(x*y)
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH 08/10] glsl: Optimize exp(x)*exp(y) == exp(x+y)
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH 09/10] glsl: Optimize A - neg(B) == A + B
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH 10/10] glsl: Optimize some more pow() special cases
thomashelland90 at gmail.com
- [Mesa-dev] [PATCH] st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to nMaxFormats.
jfonseca at vmware.com
- [Mesa-dev] [PATCH] glsl/glcpp: Rename ERROR to ERROR_TOKEN.
jfonseca at vmware.com
- [Mesa-dev] [PATCH 1/6] llvmpipe: (trivial) rename linear_mip_offsets to mip_offsets
sroland at vmware.com
- [Mesa-dev] [PATCH 2/6] llvmpipe: get rid of linear_img struct
sroland at vmware.com
- [Mesa-dev] [PATCH 3/6] llvmpipe: allocate regular texture memory upfront
sroland at vmware.com
- [Mesa-dev] [PATCH 4/6] llvmpipe: get rid of llvmpipe_get_texture_image_all
sroland at vmware.com
- [Mesa-dev] [PATCH 5/6] llvmpipe: get rid of llvmpipe_get_texture_image
sroland at vmware.com
- [Mesa-dev] [PATCH 6/6] llvmpipe: get rid of llvmpipe_get_texture_tile_linear
sroland at vmware.com
- [Mesa-dev] [PATCH] target-helpers: don't use designated initializers
sroland at vmware.com
- [Mesa-dev] [PATCH] gallivm: fix up out-of-bounds level when using conformant out-of-bound behavior
sroland at vmware.com
- [Mesa-dev] [PATCH 1/3] llvmpipe: get rid of impossible code in alloc_image_data
sroland at vmware.com
- [Mesa-dev] [PATCH 2/3] llvmpipe: integrate memory allocation into llvmpipe_texture_layout
sroland at vmware.com
- [Mesa-dev] [PATCH 3/3] llvmpipe: don't store number of layers per level
sroland at vmware.com
Last message date:
Thu Jul 31 23:45:11 PDT 2014
Archived on: Fri Aug 1 09:34:56 PDT 2014
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