[Mesa-dev] [PATCH 1/9] i965: in set_read_rb_tex_image() check _mesa_meta_bind_rb_as_tex_image() did succeed
Juha-Pekka Heikkila
juhapekka.heikkila at gmail.com
Thu Jul 3 01:13:11 PDT 2014
Check if _mesa_meta_bind_rb_as_tex_image() did give the texture.
If no texture was given there is already either
GL_INVALID_VALUE or GL_OUT_OF_MEMORY error set in context.
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
---
src/mesa/drivers/common/meta_blit.c | 10 +++++++++-
src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c | 14 ++++++++++----
2 files changed, 19 insertions(+), 5 deletions(-)
diff --git a/src/mesa/drivers/common/meta_blit.c b/src/mesa/drivers/common/meta_blit.c
index bbf0c3c..1fd4d1b 100644
--- a/src/mesa/drivers/common/meta_blit.c
+++ b/src/mesa/drivers/common/meta_blit.c
@@ -615,13 +615,21 @@ _mesa_meta_bind_rb_as_tex_image(struct gl_context *ctx,
GLenum *target)
{
struct gl_texture_image *texImage;
+ GLuint tempTex;
if (rb->NumSamples > 1)
*target = GL_TEXTURE_2D_MULTISAMPLE;
else
*target = GL_TEXTURE_2D;
- _mesa_GenTextures(1, tex);
+ tempTex = 0;
+ _mesa_GenTextures(1, &tempTex);
+ if (tempTex == 0) {
+ return false;
+ }
+
+ *tex = tempTex;
+
_mesa_BindTexture(*target, *tex);
*texObj = _mesa_lookup_texture(ctx, *tex);
texImage = _mesa_get_tex_image(ctx, *texObj, *target, 0);
diff --git a/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c b/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c
index bdd642b..11ac92b 100644
--- a/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c
+++ b/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c
@@ -371,7 +371,7 @@ prepare_vertex_data(void)
_mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
}
-static void
+static bool
set_read_rb_tex_image(struct gl_context *ctx, struct fb_tex_blit_state *blit,
GLenum *target)
{
@@ -387,8 +387,10 @@ set_read_rb_tex_image(struct gl_context *ctx, struct fb_tex_blit_state *blit,
*target = tex_obj->Target;
level = att->TextureLevel;
} else {
- _mesa_meta_bind_rb_as_tex_image(ctx, rb, &blit->tempTex, &tex_obj,
- target);
+ if (!_mesa_meta_bind_rb_as_tex_image(ctx, rb, &blit->tempTex, &tex_obj,
+ target)) {
+ return false;
+ }
}
blit->baseLevelSave = tex_obj->BaseLevel;
@@ -396,6 +398,7 @@ set_read_rb_tex_image(struct gl_context *ctx, struct fb_tex_blit_state *blit,
blit->stencilSamplingSave = tex_obj->StencilSampling;
blit->sampler = _mesa_meta_setup_sampler(ctx, tex_obj, *target,
GL_NEAREST, level);
+ return true;
}
static void
@@ -424,7 +427,9 @@ brw_meta_stencil_blit(struct brw_context *brw,
_mesa_DrawBuffer(GL_COLOR_ATTACHMENT0);
ctx->DrawBuffer->_Status = GL_FRAMEBUFFER_COMPLETE;
- set_read_rb_tex_image(ctx, &blit, &target);
+ if (!set_read_rb_tex_image(ctx, &blit, &target)) {
+ goto error;
+ }
_mesa_TexParameteri(target, GL_DEPTH_STENCIL_TEXTURE_MODE,
GL_STENCIL_INDEX);
@@ -446,6 +451,7 @@ brw_meta_stencil_blit(struct brw_context *brw,
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
_mesa_meta_fb_tex_blit_end(ctx, target, &blit);
+error:;
_mesa_meta_end(ctx);
_mesa_DeleteRenderbuffers(1, &rbo);
--
1.8.1.2
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