[Mesa-dev] [PATCH demos 0/3] demos release plan and glxinfo: Print more limits

Steven Newbury steve at snewbury.org.uk
Fri Jul 4 00:45:00 PDT 2014


On Fri, 2014-07-04 at 03:40 -0400, Ilia Mirkin wrote:
> On Fri, Jul 4, 2014 at 3:37 AM, Steven Newbury 
>  wrote:
> >  On Thu, 2014-07-03 at 10:47 +0200, Andreas Boll wrote:
> > >  2014-07-03 7:39 GMT+02:00 Steven Newbury 
> > > :
> > > >   On Wed, 2014-07-02 at 21:04 +0200, Andreas Boll wrote:
> > > > > >
> > > > >   I'd like to make a new demos release on Friday, July 4th.
> > > > >   The last release was on February 24th, 2013. Additionally 
> > > > > this
> > > > >   release is needed to fix the build with mesa 10.2. 
> > > > > (fdo#78101)
> > > > > > >
> > > > >   Any objections?
> > > > > > >
> > > > >   Also I'd like to get these 3 patches included in the new
> > > > >  release.
> > > > > > >
> > > > >   Andreas.
> > > > > > >
> > > > > > >
> > > > >   Fredrik Höglund (3):
> > > > >     glxinfo: Print XFB, TBO, and UBO limits
> > > > >     glxinfo: Print GL_ARB_vertex_attrib_binding limits
> > > > >     glxinfo: Print GL_EXT_texture_array limits
> > > > > > >
> > > > >    src/xdemos/glinfo_common.c | 30 
> > > > > ++++++++++++++++++++++++++++++
> > > > >    1 file changed, 30 insertions(+)
> > > > > > >
> > > > > >
> > > >   What about extending eglinfo to have switches to enable 
> > > > printing
> > > >  glxinfo
> > > >   style output for each supported API?
> > > > > >
> > > >
> > >  Sounds good, feel free to send a patch.
> > >  Although I'm not planning to hold off this release.
> > >  I can make further releases when required.
> > > >
> > > >
> >  I've been giving this some more thought, it occurs to me that 
> > since
> >  there's already es1_info/es2_info progs, what's really needed is 
> > an
> >  EGL version of glxinfo/wglinfo (egl_glinfo?) which should be able 
> > to
> >  share the glinfo_common code.
> > >
> >  While digging though the existing code I noticed the above 
> > mentioned
> >  es*_info program only works with X11 EGL, that should probably be
> >  improved too...
> > >
> >  Shall I see if I can code something up to get glinfo output 
> > through
> >  EGL?  Would this be he best approach?
>  
> I'm sure I'm missing something, but what's wrong with eglinfo?
>  
> http://cgit.freedesktop.org/mesa/demos/tree/src/egl/opengl/eglinfo.c
>  
> It doesn't share the glinfo_common code, but that should be easily
> arranged, I would think.
Of course it's an option to extend eglinfo with switches to select 
API, but there is already es*_info, which is what made me thing it 
might be the better approach.  I'm perfectly happy to hack on eglinfo 
instead! :-)

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