[Mesa-dev] [PATCH 1/2] meta: Add a state flag for the GL_DITHER
Pohjolainen, Topi
topi.pohjolainen at intel.com
Mon Jul 7 01:50:48 PDT 2014
On Fri, Jul 04, 2014 at 05:26:43PM +0100, Neil Roberts wrote:
> The Meta implementation of glClearTexSubImage is going to want to ensure that
> dithering is disabled so that it can get a consistent color across the whole
> texture when clearing. This adds a state flag to easily save it and set it to
> the default value when performing meta operations.
> ---
> src/mesa/drivers/common/meta.c | 8 ++++++++
> src/mesa/drivers/common/meta.h | 4 ++++
> 2 files changed, 12 insertions(+)
>
> diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
> index f1f5729..10dd418 100644
> --- a/src/mesa/drivers/common/meta.c
> +++ b/src/mesa/drivers/common/meta.c
> @@ -505,6 +505,11 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
> _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE);
> }
>
> + if (state & MESA_META_DITHER) {
> + save->DitherFlag = ctx->Color.DitherFlag;
> + _mesa_set_enable(ctx, GL_DITHER, GL_TRUE);
All the other state flags considered in _mesa_meta_begin() are explicitly set
as disabled. And having noticed that you unconditionally disable dithering
also in cleartexsubimage_using_fbo() I'm wondering if I'm missing something.
Otherwise looks good to me:
Reviewed-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> + }
> +
> if (state & MESA_META_COLOR_MASK) {
> memcpy(save->ColorMask, ctx->Color.ColorMask,
> sizeof(ctx->Color.ColorMask));
> @@ -875,6 +880,9 @@ _mesa_meta_end(struct gl_context *ctx)
> _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled);
> }
>
> + if (state & MESA_META_DITHER)
> + _mesa_set_enable(ctx, GL_DITHER, save->DitherFlag);
> +
> if (state & MESA_META_COLOR_MASK) {
> GLuint i;
> for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
> diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
> index 765f8df..b8d992c 100644
> --- a/src/mesa/drivers/common/meta.h
> +++ b/src/mesa/drivers/common/meta.h
> @@ -59,6 +59,7 @@
> #define MESA_META_FRAMEBUFFER_SRGB 0x200000
> #define MESA_META_OCCLUSION_QUERY 0x400000
> #define MESA_META_DRAW_BUFFERS 0x800000
> +#define MESA_META_DITHER 0x1000000
> /**\}*/
>
> /**
> @@ -84,6 +85,9 @@ struct save_state
> GLbitfield BlendEnabled;
> GLboolean ColorLogicOpEnabled;
>
> + /** MESA_META_DITHER */
> + GLboolean DitherFlag;
> +
> /** MESA_META_COLOR_MASK */
> GLubyte ColorMask[MAX_DRAW_BUFFERS][4];
>
> --
> 1.9.3
>
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