[Mesa-dev] [PATCH 1/2] mesa: add fix geometry shader memory leaks

Brian Paul brianp at vmware.com
Tue Jul 8 15:32:32 PDT 2014


Spotted by Charmaine Lee.
Cc: "10.2" <mesa-stable at lists.freedesktop.org>
---
 src/mesa/main/context.c |    3 +++
 src/mesa/main/shared.c  |    1 +
 2 files changed, 4 insertions(+)

diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index b082159..50aae8b 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1215,6 +1215,9 @@ _mesa_free_context_data( struct gl_context *ctx )
    _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL);
    _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, NULL);
 
+   _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
+   _mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current, NULL);
+
    _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
    _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
    _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL);
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index dc22025..5ae7014 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -312,6 +312,7 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
    _mesa_DeleteHashTable(shared->Programs);
 
    _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL);
+   _mesa_reference_geomprog(ctx, &shared->DefaultGeometryProgram, NULL);
    _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL);
 
    _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx);
-- 
1.7.10.4



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