[Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jul 14 20:26:39 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=81174

--- Comment #9 from Roland Scheidegger <sroland at vmware.com> ---
(In reply to comment #8)
> Line loops aren't so critical, since they are rarely used. But what about
> triangle strips... every split kills 2 triangles...

That shouldn't happen, the code is supposed to copy over the necessary two
tris.

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