[Mesa-dev] [PATCH 4/6] glsl: Convert uniform_block in lower_ubo_reference to ir_rvalue.

Ilia Mirkin imirkin at alum.mit.edu
Tue Jul 15 03:24:32 PDT 2014


On Sat, Jul 12, 2014 at 9:51 PM, Chris Forbes <chrisf at ijw.co.nz> wrote:
> Previously this was a block index with special semantics for -1.
> With ARB_gpu_shader5, this need not be a compile-time constant, so
> allow any rvalue here and convert the -1 to a NULL pointer.
>
> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
> ---
>  src/glsl/lower_ubo_reference.cpp | 15 ++++++++-------
>  1 file changed, 8 insertions(+), 7 deletions(-)
>
> diff --git a/src/glsl/lower_ubo_reference.cpp b/src/glsl/lower_ubo_reference.cpp
> index 85e9c7d..c49ae34 100644
> --- a/src/glsl/lower_ubo_reference.cpp
> +++ b/src/glsl/lower_ubo_reference.cpp
> @@ -57,7 +57,7 @@ public:
>     void *mem_ctx;
>     struct gl_shader *shader;
>     struct gl_uniform_buffer_variable *ubo_var;
> -   unsigned uniform_block;
> +   ir_rvalue *uniform_block;
>     bool progress;
>  };
>
> @@ -145,10 +145,10 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
>        interface_field_name(mem_ctx, (char *) var->get_interface_type()->name,
>                             deref);
>
> -   this->uniform_block = -1;
> +   this->uniform_block = NULL;
>     for (unsigned i = 0; i < shader->NumUniformBlocks; i++) {
>        if (strcmp(field_name, shader->UniformBlocks[i].Name) == 0) {
> -         this->uniform_block = i;
> +         this->uniform_block = new(mem_ctx) ir_constant(i);
>
>           struct gl_uniform_block *block = &shader->UniformBlocks[i];
>
> @@ -159,7 +159,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
>        }
>     }
>
> -   assert(this->uniform_block != (unsigned) -1);
> +   assert(this->uniform_block);
>
>     ir_rvalue *offset = new(mem_ctx) ir_constant(0u);
>     unsigned const_offset = 0;
> @@ -277,11 +277,12 @@ ir_expression *
>  lower_ubo_reference_visitor::ubo_load(const glsl_type *type,
>                                       ir_rvalue *offset)
>  {
> +   ir_rvalue * block_ref = this->uniform_block->clone(mem_ctx, NULL);

ir_value *block_ref = ...

I think is the more common way to write this. (i.e. remove the space
after the * ).

>     return new(mem_ctx)
>        ir_expression(ir_binop_ubo_load,
> -                   type,
> -                   new(mem_ctx) ir_constant(this->uniform_block),
> -                   offset);
> +                    type,
> +                    block_ref,
> +                    offset);
>
>  }
>
> --
> 2.0.1
>
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