[Mesa-dev] [PATCH 07/17] i965/gen6 depth surface: calculate LOD being rendered to
Jordan Justen
jordan.l.justen at intel.com
Fri Jul 18 14:16:42 PDT 2014
(08ef1dd for gen6)
This will be used in 3DSTATE_DEPTH_BUFFER in a later patch.
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/mesa/drivers/dri/i965/gen6_blorp.cpp | 3 +++
src/mesa/drivers/dri/i965/gen6_depth_state.c | 3 +++
2 files changed, 6 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
index 20ba31e..131c4aa 100644
--- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
@@ -794,6 +794,7 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw,
uint32_t surftype;
unsigned int depth = MAX2(params->depth.mt->logical_depth0, 1);
GLenum gl_target = params->depth.mt->target;
+ unsigned int lod;
switch (gl_target) {
case GL_TEXTURE_CUBE_MAP_ARRAY:
@@ -817,6 +818,8 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw,
NULL,
&tile_mask_x, &tile_mask_y);
+ lod = params->depth.level - params->depth.mt->first_level;
+
/* 3DSTATE_DEPTH_BUFFER */
{
uint32_t tile_x = draw_x & tile_mask_x;
diff --git a/src/mesa/drivers/dri/i965/gen6_depth_state.c b/src/mesa/drivers/dri/i965/gen6_depth_state.c
index 8bc0073..8ee7c00 100644
--- a/src/mesa/drivers/dri/i965/gen6_depth_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_depth_state.c
@@ -49,6 +49,7 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
uint32_t surftype;
unsigned int depth = 1;
GLenum gl_target = GL_TEXTURE_2D;
+ unsigned int lod;
const struct intel_renderbuffer *irb = NULL;
const struct gl_renderbuffer *rb = NULL;
@@ -99,6 +100,8 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
break;
}
+ lod = irb ? irb->mt_level - irb->mt->first_level : 0;
+
unsigned int len;
if (brw->gen >= 6)
len = 7;
--
2.0.1
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