[Mesa-dev] [PATCH 12/16] glsl: Also track matrix layout information into structures

Ian Romanick idr at freedesktop.org
Mon Jul 21 14:04:28 PDT 2014


From: Ian Romanick <ian.d.romanick at intel.com>

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/glsl/ast_to_hir.cpp | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 1fb4274..eeafb44 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -5203,7 +5203,13 @@ ast_process_structure_or_interface_block(exec_list *instructions,
                              "in uniform blocks or structures.");
          }
 
-         if (field_type->is_matrix_or_array_of()) {
+         /* Propogate row- / column-major information down the fields of the
+          * structure or interface block.  Structures need this data because
+          * the structure may contain a structure that contains ... a matrix
+          * that need the proper layout.
+          */
+         if (field_type->is_matrix_or_array_of()
+             || field_type->is_record_or_array_of()) {
             fields[i].matrix_layout = block_row_major
                ? GLSL_MATRIX_LAYOUT_ROW_MAJOR
                : GLSL_MATRIX_LAYOUT_COLUMN_MAJOR;
-- 
1.8.1.4



More information about the mesa-dev mailing list