[Mesa-dev] [PATCH 0/7] vs12 cleanup patches
Alon Levy
alevy at redhat.com
Tue Jul 22 14:06:59 PDT 2014
Hi,
These patches include some actual fixes for building target libgl-gdi with
scons, and some warning removal (there are a ton left I didn't pursue - mostly
truncation warnings and sign warnings).
Not related to the patchset, but important for anyone building libgl-gdi (i.e.
opengl32.dll) scons 2.3.2 seems broken wrt def files, I opened issue
http://scons.tigris.org/issues/show_bug.cgi?id=2966 and used the patch
included there to successfully build the dll.
Alon
Alon Levy (7):
gallium/u_math.h: don't redefine INFINITY and NAN in VS2013
glsl/glsl_parser.yy: vs12 doesn't have strcasecmp, use _stricmp
instead
gallium/u_debug_flush.c: fix build error for vs12
u_math.h: fix 64 to 32 bit truncation warning
wgl: stw_pixelformat_get_info: correct type for index variable
glsl: fix inconsistent struct/class warning in vs12
mesa/shaderimage.c: fix inconsistent sign warning
src/gallium/auxiliary/util/u_debug_flush.c | 5 +++--
src/gallium/auxiliary/util/u_math.h | 4 ++--
src/gallium/state_trackers/wgl/stw_pixelformat.c | 2 +-
src/glsl/glsl_parser.yy | 4 ++++
src/glsl/opt_dead_builtin_varyings.cpp | 2 +-
src/mesa/main/shaderimage.c | 2 +-
6 files changed, 12 insertions(+), 7 deletions(-)
--
1.9.3
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