[Mesa-dev] [PATCH] added functions for binding atomic buffers to extension GL_ARB_shader_atomic_counters for radeonsi and r600 backend
Marek Olšák
maraeo at gmail.com
Thu Jul 24 04:00:15 PDT 2014
Yes, the commit message and your git username needs to be fixed.
Marek
On Thu, Jul 24, 2014 at 12:49 AM, Aditya Avinash
<adityaavinash1 at gmail.com> wrote:
> Hi,
> I am sorry. This is my first patch. I'll correct it for the next time. Do
> you want me to resend it?
>
>
> On Wednesday, July 23, 2014, Ian Romanick <idr at freedesktop.org> wrote:
>>
>> On 07/23/2014 12:39 PM, Marek Olšák wrote:
>> > I thought so too, but these bits are really missing there, e.g.
>> > glDeleteBuffers doesn't unbind atomic buffers, etc.
>>
>> D'oh. It sounds like we need some piglit tests and probably some spec
>> quotations. :(
>>
>> > Marek
>> >
>> > On Wed, Jul 23, 2014 at 9:25 PM, Ilia Mirkin <imirkin at alum.mit.edu>
>> > wrote:
>> >> On Wed, Jul 23, 2014 at 3:22 PM, Marek Olšák <maraeo at gmail.com> wrote:
>> >>> Please see:
>> >>>
>> >>> http://lists.freedesktop.org/archives/mesa-dev/2014-July/062818.html
>> >>> http://lists.freedesktop.org/archives/mesa-dev/2014-July/063798.html
>> >>>
>> >>> Also, your git username and address are wrong. You can set them with
>> >>> git config.
>> >>
>> >> In addition to these more basic issues... is this patch needed at all?
>> >> I thought the core code was all done and it was just the mesa/st +
>> >> gallium interfaces that needed to be fixed up.
>> >>
>> >>>
>> >>> Marek
>> >>>
>> >>> On Wed, Jul 23, 2014 at 8:27 PM, Aditya Atluri
>> >>> <adityaavinash1 at gmail.com> wrote:
>> >>>> From: Frost <frost at ubuntu.(none)>
>> >>>>
>> >>>> ---
>> >>>> src/mesa/main/bufferobj.c | 30 ++++++++++++++++++++++++++++++
>> >>>> 1 file changed, 30 insertions(+)
>> >>>>
>> >>>> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
>> >>>> index 7b1bba0..00f2604 100644
>> >>>> --- a/src/mesa/main/bufferobj.c
>> >>>> +++ b/src/mesa/main/bufferobj.c
>> >>>> @@ -832,6 +832,9 @@ _mesa_init_buffer_objects( struct gl_context *ctx
>> >>>> )
>> >>>> _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
>> >>>> ctx->Shared->NullBufferObj);
>> >>>>
>> >>>> + _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer,
>> >>>> + ctx->Shared->NullBufferObj);
>> >>>> +
>> >>>> _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
>> >>>> ctx->Shared->NullBufferObj);
>> >>>>
>> >>>> @@ -842,6 +845,14 @@ _mesa_init_buffer_objects( struct gl_context
>> >>>> *ctx )
>> >>>> ctx->UniformBufferBindings[i].Offset = -1;
>> >>>> ctx->UniformBufferBindings[i].Size = -1;
>> >>>> }
>> >>>> +
>> >>>> + for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
>> >>>> + _mesa_reference_buffer_object(ctx,
>> >>>> +
>> >>>> &ctx->AtomicBufferBindings[i].BufferObject,
>> >>>> + ctx->Shared->NullBufferObj);
>> >>>> + ctx->AtomicBufferBindings[i].Offset = -1;
>> >>>> + ctx->AtomicBufferBindings[i].Size = -1;
>> >>>> + }
>> >>>> }
>> >>>>
>> >>>>
>> >>>> @@ -857,6 +868,8 @@ _mesa_free_buffer_objects( struct gl_context *ctx
>> >>>> )
>> >>>>
>> >>>> _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
>> >>>>
>> >>>> + _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, NULL);
>> >>>> +
>> >>>> _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
>> >>>> NULL);
>> >>>>
>> >>>> for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
>> >>>> @@ -864,6 +877,12 @@ _mesa_free_buffer_objects( struct gl_context
>> >>>> *ctx )
>> >>>>
>> >>>> &ctx->UniformBufferBindings[i].BufferObject,
>> >>>> NULL);
>> >>>> }
>> >>>> +
>> >>>> + for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
>> >>>> + _mesa_reference_buffer_object(ctx,
>> >>>> +
>> >>>> &ctx->AtomicBufferBindings[i].BufferObject,
>> >>>> + NULL);
>> >>>> + }
>> >>>> }
>> >>>>
>> >>>> bool
>> >>>> @@ -1200,6 +1219,17 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint
>> >>>> *ids)
>> >>>> _mesa_BindBuffer( GL_UNIFORM_BUFFER, 0 );
>> >>>> }
>> >>>>
>> >>>> + /* unbind Atomic Buffers binding points */
>> >>>> + for (j = 0; j < ctx->Const.MaxAtomicBufferBindings; j++) {
>> >>>> + if (ctx->AtomicBufferBindings[j].BufferObject ==
>> >>>> bufObj) {
>> >>>> + _mesa_BindBufferBase( GL_ATOMIC_COUNTER_BUFFER, j,
>> >>>> 0 );
>> >>>> + }
>> >>>> + }
>> >>>> +
>> >>>> + if (ctx->AtomicBuffer == bufObj) {
>> >>>> + _mesa_BindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
>> >>>> + }
>> >>>> +
>> >>>> /* unbind any pixel pack/unpack pointers bound to this
>> >>>> buffer */
>> >>>> if (ctx->Pack.BufferObj == bufObj) {
>> >>>> _mesa_BindBuffer( GL_PIXEL_PACK_BUFFER_EXT, 0 );
>> >>>> --
>> >>>> 1.7.9.5
>> >>>>
>> >>>> _______________________________________________
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>> >>>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
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>> >
>>
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>
>
>
> --
> Regards,
> Aditya Atluri,
> USA.
>
>
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