[Mesa-dev] [PATCH 05/15] mesa: Fix error condition for valid texture targets in glTexStorage* functions
Jordan Justen
jljusten at gmail.com
Tue Jul 29 16:46:54 PDT 2014
On Fri, Jun 6, 2014 at 9:13 PM, Matt Turner <mattst88 at gmail.com> wrote:
> On Fri, Jun 6, 2014 at 4:57 PM, Anuj Phogat <anuj.phogat at gmail.com> wrote:
>> Fixes gles3 Khronos CTS test: texture_storage_texture_targets
>>
>> Cc: <mesa-stable at lists.freedesktop.org>
>> Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
>> ---
>> src/mesa/main/texstorage.c | 7 +++++++
>> 1 file changed, 7 insertions(+)
>>
>> diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
>> index 86c8f3c..44b5374 100644
>> --- a/src/mesa/main/texstorage.c
>> +++ b/src/mesa/main/texstorage.c
>> @@ -53,6 +53,13 @@
>> static GLboolean
>> legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target)
>> {
>> + if (_mesa_is_gles3(ctx)
>> + && target != GL_TEXTURE_2D
>> + && target != GL_TEXTURE_CUBE_MAP
>> + && target != GL_TEXTURE_3D
>> + && target != GL_TEXTURE_2D_ARRAY)
I was hoping to find a concise spec ref. Closest I came up with was:
3.8.7 Texture Parameters: "target is the target, either TEXTURE_2D,
TEXTURE_3D, TEXTURE_2D_ARRAY, or TEXTURE_CUBE_MAP"
But, I think this code maybe applies to other non-TexParameter paths.
> Let's put && on the end of the previous line.
I agree, but with or without that changed:
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
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