[Mesa-dev] [PATCH 2/2] mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.
jfonseca at vmware.com
Mon Jun 2 00:06:36 PDT 2014
----- Original Message -----
> On Sun, Jun 1, 2014 at 12:56 PM, <jfonseca at vmware.com> wrote:
> > From: José Fonseca <jfonseca at vmware.com>
> > Same as b026b6bbfe3f15c8a7296ac107dc3d31f74e401e, but
> > COLOR_ARRAY_SIZE/SECONDARY_COLOR_ARRAY_SIZE.
> > Ideally we wouldn't munge the incoming state, so that we wouldn't need to
> > unmunge it back on glGet*. But the array size state is copied and referred
> > in many places, many of which .
> Sentence ends abruptly?
Oops. What I meant to write was "many of which couldn't take an GLenum like GL_BGRA instead of a plain integer."
More information about the mesa-dev