[Mesa-dev] [PATCH 2/2] mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.

Jose Fonseca jfonseca at vmware.com
Mon Jun 2 11:07:57 PDT 2014



----- Original Message -----
> 
> 
> ----- Original Message -----
> > On Sun, Jun 1, 2014 at 12:56 PM,  <jfonseca at vmware.com> wrote:
> > > From: José Fonseca <jfonseca at vmware.com>
> > >
> > > Same as b026b6bbfe3f15c8a7296ac107dc3d31f74e401e, but
> > > COLOR_ARRAY_SIZE/SECONDARY_COLOR_ARRAY_SIZE.
> > >
> > > Ideally we wouldn't munge the incoming state, so that we wouldn't need to
> > > unmunge it back on glGet*.  But the array size state is copied and
> > > referred
> > > in many places, many of which .
> > 
> > Sentence ends abruptly?
> > 
> 
> Oops.  What I meant to write was "many of which couldn't take an GLenum like
> GL_BGRA instead of a plain integer."

Otherwise can I have yours (or somebody else's) Reviewed-by?  Thanks.

I also think this is a good candidate for the stable release branches.

Jose


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