[Mesa-dev] [RFC PATCH 15/16] i965/gen6: Force W tiling alignment with array_spacing_lod0
Pohjolainen, Topi
topi.pohjolainen at intel.com
Mon Jun 2 03:03:14 PDT 2014
On Thu, May 29, 2014 at 01:53:54PM -0700, Jordan Justen wrote:
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> ---
> src/mesa/drivers/dri/i965/brw_tex_layout.c | 16 +++++++++++++---
> 1 file changed, 13 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
> index 8a0912d..9293229 100644
> --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
> +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
> @@ -318,9 +318,19 @@ void
> brw_miptree_layout(struct brw_context *brw, struct intel_mipmap_tree *mt)
> {
> bool multisampled = mt->num_samples > 1;
> - mt->align_w = intel_horizontal_texture_alignment_unit(brw, mt->format);
> - mt->align_h =
> - intel_vertical_texture_alignment_unit(brw, mt->format, multisampled);
> +
> + if (brw->gen == 6 && mt->array_spacing_lod0) {
> + /* On gen6, we use array_spacing_lod0 for stencil/hiz because the
> + hardware doesn't support multiple mip levels on stencil. Stencil uses
> + W tiling, so we force W tiling alignment when array_spacing_lod0 is
> + requested. */
The style of the comment:
/* Some...
* ...and more
*/
> + mt->align_w = 64;
> + mt->align_h = 64;
I didn't really understand this. What happens if this isn't done?
> + } else {
> + mt->align_w = intel_horizontal_texture_alignment_unit(brw, mt->format);
> + mt->align_h =
> + intel_vertical_texture_alignment_unit(brw, mt->format, multisampled);
> + }
>
> switch (mt->target) {
> case GL_TEXTURE_CUBE_MAP:
> --
> 2.0.0.rc4
>
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