[Mesa-dev] [Bug 74010] mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jun 13 05:41:13 PDT 2014


--- Comment #10 from Brian Paul <brianp at vmware.com> ---
Just FYI: There are some GL apps out there that use depth buffering but don't
bother to request a GLX visual with a depth buffer.  Topogun is one example.  
There's a DRI config option called "always_have_depth_buffer" which causes all
visual types to be created with a depth buffer.

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