[Mesa-dev] [PATCH 01/13] glsl: Remove 'struct' from ir_variable declaration.

Tapani Pälli tapani.palli at intel.com
Sun Jun 15 23:55:58 PDT 2014


This set (1..13)

Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

There's still some unused variables and one unused function
(svga_draw.c:294) left but this set makes build much more silent.


On 06/15/2014 08:15 PM, Matt Turner wrote:
> ---
>  src/glsl/opt_dead_builtin_varyings.cpp | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/glsl/opt_dead_builtin_varyings.cpp b/src/glsl/opt_dead_builtin_varyings.cpp
> index 6612592..50c8aa7 100644
> --- a/src/glsl/opt_dead_builtin_varyings.cpp
> +++ b/src/glsl/opt_dead_builtin_varyings.cpp
> @@ -334,7 +334,7 @@ public:
>     }
>  
>     void prepare_array(exec_list *ir,
> -                      struct ir_variable **new_var,
> +                      ir_variable **new_var,
>                        int max_elements, unsigned start_location,
>                        const char *var_name, const char *mode_str,
>                        unsigned usage, unsigned external_usage)



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