[Mesa-dev] [PATCH 01/13] glsl: Remove 'struct' from ir_variable declaration.

Tapani Pälli tapani.palli at intel.com
Sun Jun 15 23:58:34 PDT 2014


On 06/16/2014 09:55 AM, Tapani Pälli wrote:
> This set (1..13)
>
> Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
>
> There's still some unused variables and one unused function
> (svga_draw.c:294) left but this set makes build much more silent.

now I see that this func is for debugging so it is ok

>
> On 06/15/2014 08:15 PM, Matt Turner wrote:
>> ---
>>  src/glsl/opt_dead_builtin_varyings.cpp | 2 +-
>>  1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/src/glsl/opt_dead_builtin_varyings.cpp b/src/glsl/opt_dead_builtin_varyings.cpp
>> index 6612592..50c8aa7 100644
>> --- a/src/glsl/opt_dead_builtin_varyings.cpp
>> +++ b/src/glsl/opt_dead_builtin_varyings.cpp
>> @@ -334,7 +334,7 @@ public:
>>     }
>>  
>>     void prepare_array(exec_list *ir,
>> -                      struct ir_variable **new_var,
>> +                      ir_variable **new_var,
>>                        int max_elements, unsigned start_location,
>>                        const char *var_name, const char *mode_str,
>>                        unsigned usage, unsigned external_usage)
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