[Mesa-dev] [PATCH v2 09/23] glsl: Store info about geometry shaders that emit vertices to non-zero streams.
Iago Toral Quiroga
itoral at igalia.com
Wed Jun 18 02:51:36 PDT 2014
On Intel hardware when a geometry shader outputs GL_POINTS primitives we
only need to emit vertex control bits if it emits vertices to non-zero
streams, so use a flag to track this.
This flag will be set to TRUE when a geometry shader calls EmitStreamVertex()
or EndStreamPrimitive() with a non-zero stream parameter in a later patch.
---
src/mesa/main/mtypes.h | 2 ++
src/mesa/main/shaderapi.c | 1 +
src/mesa/main/shaderobj.c | 1 +
src/mesa/program/program.c | 1 +
4 files changed, 5 insertions(+)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index f45dde4..5bc710e 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2178,6 +2178,7 @@ struct gl_geometry_program
GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */
GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */
GLboolean UsesEndPrimitive;
+ GLboolean UsesStreams;
};
@@ -2681,6 +2682,7 @@ struct gl_shader_program
GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or
0 if not present. */
GLboolean UsesEndPrimitive;
+ GLboolean UsesStreams;
} Geom;
/** Vertex shader state */
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 2ec2444..2bbef35 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1888,6 +1888,7 @@ _mesa_copy_linked_program_data(gl_shader_stage type,
dst_gp->OutputType = src->Geom.OutputType;
dst->UsesClipDistanceOut = src->Geom.UsesClipDistance;
dst_gp->UsesEndPrimitive = src->Geom.UsesEndPrimitive;
+ dst_gp->UsesStreams = src->Geom.UsesStreams;
}
break;
case MESA_SHADER_FRAGMENT: {
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index b0f0bfa..03db862 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -248,6 +248,7 @@ _mesa_init_shader_program(struct gl_context *ctx, struct gl_shader_program *prog
prog->Geom.VerticesOut = 0;
prog->Geom.InputType = GL_TRIANGLES;
prog->Geom.OutputType = GL_TRIANGLE_STRIP;
+ prog->Geom.UsesStreams = GL_FALSE;
prog->TransformFeedback.BufferMode = GL_INTERLEAVED_ATTRIBS;
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index b7332fc..1263cea 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -552,6 +552,7 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
gpc->InputType = gp->InputType;
gpc->Invocations = gp->Invocations;
gpc->OutputType = gp->OutputType;
+ gpc->UsesStreams = gp->UsesStreams;
}
break;
default:
--
1.9.1
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