[Mesa-dev] [PATCH v2 00/23] Multi-stream support for geometry shaders

Chris Forbes chrisf at ijw.co.nz
Tue Jun 24 02:58:27 PDT 2014


I sent comments on patch 18 - I think it can be made to work correctly
when not doing real SO.

It seems everyone allows EmitStreamVertex(0), so I think you should
follow suit. It would be nice to get the spec clarified to explicitly
allow this.

Patches 11, 12 and 21 are:

Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>

On Tue, Jun 24, 2014 at 8:10 PM, Iago Toral <itoral at igalia.com> wrote:
> Hi,
>
> this is a summary of the review process for the multi-stream support series.
> Most of the patches got a reviewed-by by either Chris or Ian and if I am not
> mistaken only 4 patches still need a reviewed-by so I hopefully we get these
> 4 reviewed soon :). Here is the situation of each of these patches:
>
> Patch 11: glsl: Add support for EmitStreamVertex() and EndStreamPrimitive().
> - Ian requested to split this in 3 patches which have already been sent to
> the mailing list as a reply.
>   - glsl: Modify ir_emit_vertex to have a stream.
>   - glsl: Modify ir_end_primitive to have a stream.
>
>   - Add support for EmitStreamVertex() and EndStreamPrimitive().
> - There was some discussion on whether ir_to_mesa.cpp and
> st_glsl_to_tgsi.cpp had to be updated too. Based on what was discussed I
> concluded that it was not necessary in the end.
>
> Patch 12: glsl: Validate vertex emission in geometry shaders.
> - We need to decide if we allow EmitStreamVertex(0) with outputs other than
> points. Since Nvidia allows this Ian asked if AMD allowed this too in order
> to decide if a bug to the spec should be filed. I confirmed that AMD allows
> this too. Maybe we want to test other systems before making a decision
> anyway.
> - I can also change the patch to disallow this behavior until we decide
> otherwise if that is preferred.
>
> Patch 18: i965: Implement GL_PRIMITIVES_GENERATED with non-zero streams.
> - Needs review
>
> Patch 21: docs: mark "Geometry shader multiple streams" as done for i965
> - Needs review
>
> Iago
>
>
> El 2014-06-18 11:51, Iago Toral Quiroga escribió:
>
>> This series addresses review comments of the previous version and adds a
>> few
>> things. Summary of the changes in version 2:
>>
>> Patch 1:
>>   - Ian: multiple layout(location=) qualifiers
>>     + This was not a problem in the end.
>>   - Chris: s/explicitely/explicitly/
>>   - Chris: Remove 'Id' suffix in variables.
>>   - Chris: !this->flags.q.streamId for consistency
>>   - Chris: checks should pass if state->is_version(400, 0)
>>   - Chris: Check against the real limit and not MAX_VERTEX_STREAMS
>>   + Plus fixed some other issues we found
>>
>> Patch 2: already reviewed by Chris, unchanged.
>>
>> Patch 3:
>>   - Chris: Replace magic 4's with appropriate constant
>>     + Also added necessary memset(so_decl, 0, sizeof(so_decl));
>>
>> Patch 4: already reviewed by Chris, unchanged.
>>
>> Patch 5: [DONE]
>>   - Chris: Not right for separable programs.
>>     + Original patch was okay after discussion in the mailing list, but
>>       I modified it to make the code more clear.
>>
>> Patch 6: already reviewed by Chris, unchanged.
>>
>> Patch 7: already reviewed by Chris, unchanged.
>>
>> Patch 8: already reviewed by Chris, unchanged.
>>
>> Patch 9:
>>   - Chris: Does not work with multiple geometry shaders
>>     + Now we only store info in the program and not individual shaders and
>> we
>>       set this value after linking all the shaders together (see patch
>> 12).
>>
>> Patch 10: already reviewed by Chris, unchanged.
>>
>> Patch 11:
>>   - Chris: EmitStreamVertex() and EndStreamPrimitive() should be normal
>> builtins
>>     + Reimplemented this following Chris' recommendations in the mailing
>> list.
>>
>> Patch 12: already reviewed by Chris, but now expanded:
>>   + Includes original patch 12 reviewed-by Chris.
>>   + Sets prog->Geom.UsesStreams (this was being done in patch 11 in the
>> original
>>     series).
>>   + Link error if emitting to wrong streams (this was being done in patch
>> 11 in
>>     original series)
>>
>> Patch 13: already reviewed by Chris, unchanged.
>>
>> Patch 14: already reviewed by Chris, but modified to adapt to changes in
>> the
>> implementation of ir_emit_vertex and ir_end_primitive from patch 11.
>>
>> Patch 15: already reviewed by Chris, unchanged.
>>
>> Patch 16:
>>   - Chris: Do no set Ctx->Const.MaxVertexStreams to MAX_VERTEX_STREAMS
>> globally.
>>     + Now this is done in the i965 driver only (see patch 20).
>>
>> Patch 17: already reviewed by Chris, unchanged.
>>
>> Patch 18: NEW
>>   + Adds multi-stream querying for GL_PRIMITIVES_GENERATED
>>
>> Patch 19 (was patch 18 in original series)
>>   - Chris: s/stream/index
>>   + Plus added the same logic for GL_PRIMITIVES_GENERATED
>>
>> Patch 20: NEW
>>   + Enables up to MAX_VERTEX_STREAMS in i965.
>>
>> Patch 21: NEW
>>   + Mark multiple streams done for i965.
>>
>> Patch 22: NEW
>> Patch 23: NEW
>>   + Fixed incorrect initilization and cloning of UsesEndPrimitive flag.
>>
>>
>> Iago Toral Quiroga (20):
>>   mesa: add StreamId information to transform feedback outputs.
>>   i965: Enable transform feedback for streams > 0
>>   glsl: Assign GLSL StreamIds to transform feedback outputs.
>>   glsl: Fail to link if inter-stage input/outputs are not assigned to
>>     stream 0
>>   glsl: Add methods to retrive a varying's name and streamId.
>>   glsl: Two varyings can't write to the same buffer from different
>>     streams.
>>   glsl: Only geometry shader outputs can be associated with non-zero
>>     streams.
>>   glsl: Store info about geometry shaders that emit vertices to non-zero
>>     streams.
>>   i965/gs: Set number of control data bits for stream mode.
>>   glsl: Add support for EmitStreamVertex() and EndStreamPrimitive().
>>   glsl: Validate vertex emission in geometry shaders.
>>   i965/gs: Set control data bits for vertices emitted in stream mode.
>>   glsl: include streamId when reading/printing emit-vertex and
>>     end-primitive IR.
>>   mesa: Include stream information in indexed queries.
>>   i965: Implement GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN with non-zero
>>     streams.
>>   i965: Implement GL_PRIMITIVES_GENERATED with non-zero streams.
>>   mesa: Enable simultaneous queries on different streams.
>>   i965: Enable vertex streams up to MAX_VERTEX_STREAMS.
>>   mesa: Init Geom.UsesEndPrimitive in shader programs.
>>   mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.
>>
>> Samuel Iglesias Gonsalvez (3):
>>   glsl: Add parsing support for multi-stream output in geometry shaders.
>>   glsl: include streamId when reading/printing ir_variable IR.
>>   docs: mark "Geometry shader multiple streams" as done for i965
>>
>>  docs/GL3.txt                                      |   2 +-
>>  src/glsl/ast.h                                    |   5 +
>>  src/glsl/ast_to_hir.cpp                           |  17 +++
>>  src/glsl/ast_type.cpp                             |  39 +++++-
>>  src/glsl/builtin_functions.cpp                    |  52 +++++++-
>>  src/glsl/glsl_parser.yy                           |  49 +++++++
>>  src/glsl/glsl_parser_extras.h                     |  18 +++
>>  src/glsl/glsl_types.h                             |   5 +
>>  src/glsl/ir.h                                     |  39 ++++--
>>  src/glsl/ir_hierarchical_visitor.cpp              |  50 +++++---
>>  src/glsl/ir_hierarchical_visitor.h                |   6 +-
>>  src/glsl/ir_hv_accept.cpp                         |  21 ++-
>>  src/glsl/ir_print_visitor.cpp                     |  20 ++-
>>  src/glsl/ir_reader.cpp                            |  28 +++-
>>  src/glsl/ir_rvalue_visitor.cpp                    |  37 ++++++
>>  src/glsl/ir_rvalue_visitor.h                      |   6 +
>>  src/glsl/link_varyings.cpp                        |  41 +++++-
>>  src/glsl/link_varyings.h                          |  17 +++
>>  src/glsl/linker.cpp                               | 148
>> ++++++++++++++++++++--
>>  src/glsl/lower_output_reads.cpp                   |   4 +-
>>  src/glsl/lower_packed_varyings.cpp                |   4 +-
>>  src/glsl/opt_dead_code_local.cpp                  |   2 +-
>>  src/mesa/drivers/dri/i965/brw_context.c           |   4 +
>>  src/mesa/drivers/dri/i965/brw_vec4_gs.c           |   9 +-
>>  src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp |  51 +++++++-
>>  src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h   |   1 +
>>  src/mesa/drivers/dri/i965/gen6_queryobj.c         |  21 +--
>>  src/mesa/drivers/dri/i965/gen7_sol_state.c        |  67 ++++++----
>>  src/mesa/main/mtypes.h                            |   8 +-
>>  src/mesa/main/queryobj.c                          |  18 +--
>>  src/mesa/main/shaderapi.c                         |   1 +
>>  src/mesa/main/shaderobj.c                         |   2 +
>>  src/mesa/program/program.c                        |   2 +
>>  33 files changed, 681 insertions(+), 113 deletions(-)
>
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