[Mesa-dev] [Bug 66346] shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Mar 7 07:20:37 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=66346
--- Comment #5 from Brian Paul <brianp at vmware.com> ---
Looks like there's about 20 functions which would have be split into ARB
(GLhandleARB) and non-ARB (GLuint) flavors.
I might take a crack at it someday...
I'd like to see Mesa compile on MacOS even if it's not a common thing.
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