[Mesa-dev] [Bug 66346] shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Mar 7 12:52:51 PST 2014


--- Comment #8 from José Fonseca <jfonseca at vmware.com> ---
(In reply to comment #7)
> Furthermore what Apple does is irrelevant, as Mesa is free to do what it
> wants (ie, it's free to assume using GLhandleARB are always 32bits).

To be perfectly clear, Mesa is free to assume GLhandleARB are always 32bits
integer *values*.  But sizeof(GLhandleARB) must match sizeof(void *) to avoid
breaking binary compatibility of 64 bits MacOSX apps.

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