[Mesa-dev] [PATCH 1/3] gallivm: add PIPE_SHADER_CAP_PREFERRED_IR switch case, remove default

Brian Paul brianp at vmware.com
Mon May 5 09:21:27 PDT 2014


Return PIPE_SHADER_IR_TGSI for the PIPE_SHADER_CAP_PREFERRED_IR query.
Remove default switch case so we learn of missing switch cases at
compile time.
---
 src/gallium/auxiliary/gallivm/lp_bld_limits.h |    8 ++++++--
 1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/src/gallium/auxiliary/gallivm/lp_bld_limits.h b/src/gallium/auxiliary/gallivm/lp_bld_limits.h
index 87be351..6cb0949 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_limits.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_limits.h
@@ -122,11 +122,15 @@ gallivm_get_shader_param(enum pipe_shader_cap param)
       return PIPE_MAX_SAMPLERS;
    case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
       return PIPE_MAX_SHADER_SAMPLER_VIEWS;
+   case PIPE_SHADER_CAP_PREFERRED_IR:
+      return PIPE_SHADER_IR_TGSI;
    case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
       return 1;
-   default:
-      return 0;
    }
+   /* if we get here, we missed a shader cap above (and should have seen
+    * a compiler warning.)
+    */
+   return 0;
 }
 
 
-- 
1.7.10.4



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