[Mesa-dev] [PATCH 2/3] tgsi: add missing switch cases in tgsi_exec_get_shader_param()
Brian Paul
brianp at vmware.com
Mon May 5 09:21:28 PDT 2014
Add cases for PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS and
PIPE_SHADER_CAP_PREFERRED_IR. Remove default switch case so we
learn of missing cases at compile time.
---
src/gallium/auxiliary/tgsi/tgsi_exec.h | 10 ++++++++--
1 file changed, 8 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index 9b1995c..bb56934 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -449,11 +449,17 @@ tgsi_exec_get_shader_param(enum pipe_shader_cap param)
return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return PIPE_MAX_SAMPLERS;
+ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
+ return PIPE_MAX_SHADER_SAMPLER_VIEWS;
+ case PIPE_SHADER_CAP_PREFERRED_IR:
+ return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 1;
- default:
- return 0;
}
+ /* if we get here, we missed a shader cap above (and should have seen
+ * a compiler warning.)
+ */
+ return 0;
}
#if defined __cplusplus
--
1.7.10.4
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