[Mesa-dev] Mesa 10.1.2
Carl Worth
cworth at cworth.org
Mon May 5 13:04:30 PDT 2014
Mesa 10.1.2 has been released. Mesa 10.1.2 is a bug fix release which
fixes bugs fixed since the 10.1.1 release, (see below for a list of
changes).
The tag in the git repository for Mesa 10.1.2 is 'mesa-10.1.2'.
Mesa 10.1.2 is available for download at
ftp://freedesktop.org/pub/mesa/10.1.2/
md5sums:
37d79f94b1f41852a89d1fc3900bea76 MesaLib-10.1.2.tar.gz
28b60d15ac9f364da1e0155911eaf44e MesaLib-10.1.2.tar.bz2
05300039085a65fc53c5472c4bb5747a MesaLib-10.1.2.zip
I have verified building from the .tar.bz2 file by doing:
tar xjf MesaLib-10.1.2.tar.bz2
cd Mesa-10.1.2
./configure --enable-gallium-llvm
make -j6
make install
I have also verified that I pushed the tag.
-Carl
--
carl.d.worth at intel.com
Changes from 10.1.1 to 10.1.2
Ander Conselvan de Oliveira (2):
gbm/dri: Fix out-of-memory error path in dri_device_create()
egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM
Anuj Phogat (27):
mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)
swrast: Add glBlitFramebuffer to commands affected by conditional rendering
mesa: Fix error condition for multisample proxy texture targets
i965: Put an assertion to check valid varying_to_slot[varying]
i965: Fix component mask and varying_to_slot mapping for gl_Layer
i965: Fix component mask and varying_to_slot mapping for gl_ViewportIndex
mesa: Add helper function _mesa_is_format_integer()
mesa: Add error condition for integer formats in glGetTexImage()
mesa: Add an error condition in glGetFramebufferAttachmentParameteriv()
mesa: Fix error code generation in glReadPixels()
glsl: Allow overlapping locations for vertex input attributes
mesa: Fix querying location of nth element of an array variable
mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0
glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord
glsl: Compile error if fs uses gl_FragCoord before first redeclaration
mesa: Add entry for extension ARB_texture_stencil8
mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()
i965: Fix crash in do_blit_readpixels()
mesa: Add missing types in _mesa_texstore_xx_xx() functions
mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functions
mesa: Add new helper function _mesa_unpack_depth_stencil_row()
mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT_24_8_REV
mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()
i965: Add glBlitFramebuffer to commands affected by conditional rendering
glsl: Use switch to allow adding more shader types
glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions
Benjamin Bellec (1):
mesa: fix GetStringi error message with correct function name
Brian Paul (1):
swrast: allocate swrast_texture_image::ImageSlices array if needed
Carl Worth (5):
docs: Add the MD5 sums for the 10.1.1 release tar files.
cherry-ignore: Ignore a patch causing a regression
cherry-ignore: Drop an ignored patch now that piglit has been updated.
Update VERSION to 10.1.2
docs: Add notes for the 10.1.2 release.
Chris Forbes (1):
glsl: Only allow `invariant` on shader in/out between stages.
Eric Anholt (1):
i965: Fix render-to-texture in non-FinishRenderTexture cases.
Ian Romanick (1):
dri3: Enable GLX_MESA_query_renderer on DRI3 too
Kenneth Graunke (2):
i965: Don't enable reset notification support on Gen4-5.
i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.
Marek Olšák (10):
r300g: don't crash when getting NULL colorbuffers
st/mesa: remove trailing NULL colorbuffers
r600g: fix edge flags and layered rendering on R600-R700
r600g: disable async DMA on R700
r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled
r600g: fix flushing on RV670, RS780, RS880 again
r600g: fix buffer copying on R600-R700
r600g: fix for broken CULL_FRONT behavior on R6xx
r600g: fix for an MSAA hang on RV770
r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISC
Michel Dänzer (2):
r600g: Disable LLVM by default at runtime for graphics
st/mesa: Fix NULL pointer dereference for incomplete framebuffers
Neil Roberts (1):
wayland: Fix the logic in disabling the prime capability
Samuel Iglesias Gonsalvez (1):
mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
Thomas Hellstrom (1):
st/xa: Cache render target surface
nick (1):
swrast: Fix vertex color in _swsetup_Translate()
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