[Mesa-dev] [Mesa-stable] [PATCH 2/2] i965: Fix depth (array slices) computation for 1D_ARRAY render targets.

Kenneth Graunke kenneth at whitecape.org
Thu May 8 16:48:47 PDT 2014


On 05/08/2014 02:48 PM, Chris Forbes wrote:
> This won't work correctly with 1D array views which constrain NumLayers.

Right, and I guess your change to use irb->num_layers makes this
irrelevant.  I already pushed it, but feel free to revert it before
pushing your code...

--Ken


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