[Mesa-dev] [PATCH] glsl_to_tgsi: Make sure the 'shader' member is always initialized

Carl Worth cworth at cworth.org
Fri May 16 16:07:01 PDT 2014


Michel Dänzer <michel at daenzer.net> writes:
> I pushed my fix as 2bab95973d8ad3a84f62670143d6f26c230d9582, but it
> sounds like Roland's fix isn't really stable material anyway, so it
> might be best to ignore both for now.

OK. I've added both of these to the ignore list.

Thanks for the guidance.

-Carl

-- 
carl.d.worth at intel.com
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