[Mesa-dev] Mesa 10.2 release candidate 3
Ian Romanick
idr at freedesktop.org
Sat May 17 00:07:56 PDT 2014
Mesa 10.2 release candidate 3 is now available for testing. The current
plan of record is to have an additional release candidate each Friday
until the 10.2 release on Friday, May 30th.
The tag in the GIT repository for Mesa 10.2-rc3 is 'mesa-10.2-rc3'. I
have verified that the tag is in the correct place in the tree.
Mesa 10.2 release candidate 3 is available for download at
ftp://freedesktop.org/pub/mesa/10.2/
md5sums:
d6cce0f443073f127a7945d088bfea9e MesaLib-10.2.0-rc3.tar.gz
266264483d5f1e3513f48f95392c15a2 MesaLib-10.2.0-rc3.tar.bz2
0df1c6de88ae80e5282d7812b2d516fe MesaLib-10.2.0-rc3.zip
I have verified building from the .tar.bz2 file by doing the following
on my aging Fedora 18 system:
tar -xjf Mesa-10.2.0-rc3.tar.bz2
cd Mesa-10.2.0-rc3
./configure --enable-gallium-llvm
make -j6 && make check
make install
Changes since mesa-10.2-rc2:
Brian Paul (1):
mesa: fix double-freeing of dispatch tables inside glBegin/End.
Chris Forbes (4):
i965/Gen7: Set up layer constraints properly for renderbuffers
i965/Gen8: Set up layer constraints properly for renderbuffers
i965/Gen7: Set up layer constraints properly for depth buffers
i965/Gen8: Set up layer constraints properly for depth buffers
Emil Velikov (2):
configure: correctly set LD_NO_UNDEFINED
docs: Add a note about llvm-shared-libs and libxatracker
Ian Romanick (2):
Add .cherry-ignore file
Bump version to 10.2-rc3
Ilia Mirkin (6):
nv50/ir: make sure to reverse cond codes on all the OP_SET variants
nv50: fix setting of texture ms info to be per-stage
gallium: add bit to pipe_blit_info to leave current query enabled
mesa/st: leave current query enabled during glBlitFramebuffer
nv50,nvc0: leave queries on during blit, turn them on for 2d engine
nv50,nvc0: fix blit 3d path for 1d array textures
Jonathan Gray (1):
glsl: simplify the M_PI*f macros, fixes build on OpenBSD
Jordan Justen (6):
i965/gen7 renderbuffer: Set depth size based on LOD0 for 3D textures
i965/gen8 renderbuffer: Set depth size based on LOD0 for 3D textures
i965/gen7 depth: Set depth size based on LOD0 for 3D textures
i965/gen8 depth: Set depth size based on LOD0 for 3D textures
i965/gen8: Set depth extent field
i965 meta up/downsample: Fix renderbuffer _BaseFormat
Kenneth Graunke (1):
i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.
Kristian Høgsberg (1):
wayland: Move version 2 request to end of interface specification
Michel Dänzer (2):
radeonsi: Fix anisotropic filtering state setup
glsl_to_tgsi: Make sure the 'shader' member is always initialized
Roland Scheidegger (1):
mesa/st: fix number of ubos being declared in a shader
Topi Pohjolainen (13):
i965/gen8: Use helper variables for surface parameters
i965/blorp: Expose coordinate scissoring and mirroring
meta: Merge compiling and linking of blit program
meta: Refactor binding of renderbuffer as texture image
meta: Refactor configuration of renderbuffer sampling
i965/wm: Surface state overrides for configuring w-tiled as y-tiled
i965/gen8: Surface state overriding for stencil
i965: Extend brw_get_rb_for_first_slice() for specified level/layer
meta: Refactor state save/restore for framebuffer texture blits
i965/meta: Stencil blits
i965/fb: Use meta path for stencil blits
i965/meta: Stencil blit for miptree updownsampling
i965/fb: Use meta path for stencil up/downsampling
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