[Mesa-dev] Mesa 10.2 release candidate 3

Ian Romanick idr at freedesktop.org
Sat May 17 00:07:56 PDT 2014


Mesa 10.2 release candidate 3 is now available for testing.  The current
plan of record is to have an additional release candidate each Friday
until the 10.2 release on Friday, May 30th.

The tag in the GIT repository for Mesa 10.2-rc3 is 'mesa-10.2-rc3'.  I
have verified that the tag is in the correct place in the tree.

Mesa 10.2 release candidate 3 is available for download at
ftp://freedesktop.org/pub/mesa/10.2/

md5sums:

d6cce0f443073f127a7945d088bfea9e  MesaLib-10.2.0-rc3.tar.gz
266264483d5f1e3513f48f95392c15a2  MesaLib-10.2.0-rc3.tar.bz2
0df1c6de88ae80e5282d7812b2d516fe  MesaLib-10.2.0-rc3.zip

I have verified building from the .tar.bz2 file by doing the following
on my aging Fedora 18 system:

tar -xjf Mesa-10.2.0-rc3.tar.bz2
cd Mesa-10.2.0-rc3
./configure --enable-gallium-llvm
make -j6 && make check
make install

Changes since mesa-10.2-rc2:

Brian Paul (1):
      mesa: fix double-freeing of dispatch tables inside glBegin/End.

Chris Forbes (4):
      i965/Gen7: Set up layer constraints properly for renderbuffers
      i965/Gen8: Set up layer constraints properly for renderbuffers
      i965/Gen7: Set up layer constraints properly for depth buffers
      i965/Gen8: Set up layer constraints properly for depth buffers

Emil Velikov (2):
      configure: correctly set LD_NO_UNDEFINED
      docs: Add a note about llvm-shared-libs and libxatracker

Ian Romanick (2):
      Add .cherry-ignore file
      Bump version to 10.2-rc3

Ilia Mirkin (6):
      nv50/ir: make sure to reverse cond codes on all the OP_SET variants
      nv50: fix setting of texture ms info to be per-stage
      gallium: add bit to pipe_blit_info to leave current query enabled
      mesa/st: leave current query enabled during glBlitFramebuffer
      nv50,nvc0: leave queries on during blit, turn them on for 2d engine
      nv50,nvc0: fix blit 3d path for 1d array textures

Jonathan Gray (1):
      glsl: simplify the M_PI*f macros, fixes build on OpenBSD

Jordan Justen (6):
      i965/gen7 renderbuffer: Set depth size based on LOD0 for 3D textures
      i965/gen8 renderbuffer: Set depth size based on LOD0 for 3D textures
      i965/gen7 depth: Set depth size based on LOD0 for 3D textures
      i965/gen8 depth: Set depth size based on LOD0 for 3D textures
      i965/gen8: Set depth extent field
      i965 meta up/downsample: Fix renderbuffer _BaseFormat

Kenneth Graunke (1):
      i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.

Kristian Høgsberg (1):
      wayland: Move version 2 request to end of interface specification

Michel Dänzer (2):
      radeonsi: Fix anisotropic filtering state setup
      glsl_to_tgsi: Make sure the 'shader' member is always initialized

Roland Scheidegger (1):
      mesa/st: fix number of ubos being declared in a shader

Topi Pohjolainen (13):
      i965/gen8: Use helper variables for surface parameters
      i965/blorp: Expose coordinate scissoring and mirroring
      meta: Merge compiling and linking of blit program
      meta: Refactor binding of renderbuffer as texture image
      meta: Refactor configuration of renderbuffer sampling
      i965/wm: Surface state overrides for configuring w-tiled as y-tiled
      i965/gen8: Surface state overriding for stencil
      i965: Extend brw_get_rb_for_first_slice() for specified level/layer
      meta: Refactor state save/restore for framebuffer texture blits
      i965/meta: Stencil blits
      i965/fb: Use meta path for stencil blits
      i965/meta: Stencil blit for miptree updownsampling
      i965/fb: Use meta path for stencil up/downsampling

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