[Mesa-dev] Mesa 10.2 release candidate 3
Rob Clark
robdclark at gmail.com
Fri May 23 14:28:14 PDT 2014
On Fri, May 23, 2014 at 12:50 PM, Ian Romanick <idr at freedesktop.org> wrote:
> On 05/20/2014 06:31 AM, Rob Clark wrote:
>> Hey Ian,
>>
>> I wonder to what extent you might tolerate a late freedreno pull req?
>> I've backported nearly all of the recent freedreno commits on master
>> to a 10.2 based branch:
>>
>> https://github.com/freedreno/mesa/commits/freedreno-10.2
>
> Are these all bug fixes or new features too? At this point, I'd rather
> just take bug fixes... but it's your driver. :)
it's a mix.. I wouldn't normally propose new features if it where not
that (a) they are the features needed to go from gl1.4 -> gl2.1, which
seems like a fairly useful jump for users, and (b) the end result is
such a huge increase in piglit pass rate.
BR,
-R
>
>> I guess it will be a while before 10.3 makes it in to distros, so it
>> would be kinda nice to get this on 10.2 branch at some point, even if
>> after 10.2.0.
>>
>> Nothing touched anything outside of freedreno, and there has been a
>> pretty healthy increase in piglit passes recently (not to mention
>> gl2.1 support), so seems like a worthwhile thing
>>
>> http://people.freedesktop.org/~robclark/summary/gpu.gl2/A320/index.html
>>
>>
>> BR,
>> -R
>>
>> On Sat, May 17, 2014 at 3:07 AM, Ian Romanick <idr at freedesktop.org> wrote:
>>> Mesa 10.2 release candidate 3 is now available for testing. The current
>>> plan of record is to have an additional release candidate each Friday
>>> until the 10.2 release on Friday, May 30th.
>>>
>>> The tag in the GIT repository for Mesa 10.2-rc3 is 'mesa-10.2-rc3'. I
>>> have verified that the tag is in the correct place in the tree.
>>>
>>> Mesa 10.2 release candidate 3 is available for download at
>>> ftp://freedesktop.org/pub/mesa/10.2/
>>>
>>> md5sums:
>>>
>>> d6cce0f443073f127a7945d088bfea9e MesaLib-10.2.0-rc3.tar.gz
>>> 266264483d5f1e3513f48f95392c15a2 MesaLib-10.2.0-rc3.tar.bz2
>>> 0df1c6de88ae80e5282d7812b2d516fe MesaLib-10.2.0-rc3.zip
>>>
>>> I have verified building from the .tar.bz2 file by doing the following
>>> on my aging Fedora 18 system:
>>>
>>> tar -xjf Mesa-10.2.0-rc3.tar.bz2
>>> cd Mesa-10.2.0-rc3
>>> ./configure --enable-gallium-llvm
>>> make -j6 && make check
>>> make install
>>>
>>> Changes since mesa-10.2-rc2:
>>>
>>> Brian Paul (1):
>>> mesa: fix double-freeing of dispatch tables inside glBegin/End.
>>>
>>> Chris Forbes (4):
>>> i965/Gen7: Set up layer constraints properly for renderbuffers
>>> i965/Gen8: Set up layer constraints properly for renderbuffers
>>> i965/Gen7: Set up layer constraints properly for depth buffers
>>> i965/Gen8: Set up layer constraints properly for depth buffers
>>>
>>> Emil Velikov (2):
>>> configure: correctly set LD_NO_UNDEFINED
>>> docs: Add a note about llvm-shared-libs and libxatracker
>>>
>>> Ian Romanick (2):
>>> Add .cherry-ignore file
>>> Bump version to 10.2-rc3
>>>
>>> Ilia Mirkin (6):
>>> nv50/ir: make sure to reverse cond codes on all the OP_SET variants
>>> nv50: fix setting of texture ms info to be per-stage
>>> gallium: add bit to pipe_blit_info to leave current query enabled
>>> mesa/st: leave current query enabled during glBlitFramebuffer
>>> nv50,nvc0: leave queries on during blit, turn them on for 2d engine
>>> nv50,nvc0: fix blit 3d path for 1d array textures
>>>
>>> Jonathan Gray (1):
>>> glsl: simplify the M_PI*f macros, fixes build on OpenBSD
>>>
>>> Jordan Justen (6):
>>> i965/gen7 renderbuffer: Set depth size based on LOD0 for 3D textures
>>> i965/gen8 renderbuffer: Set depth size based on LOD0 for 3D textures
>>> i965/gen7 depth: Set depth size based on LOD0 for 3D textures
>>> i965/gen8 depth: Set depth size based on LOD0 for 3D textures
>>> i965/gen8: Set depth extent field
>>> i965 meta up/downsample: Fix renderbuffer _BaseFormat
>>>
>>> Kenneth Graunke (1):
>>> i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.
>>>
>>> Kristian Høgsberg (1):
>>> wayland: Move version 2 request to end of interface specification
>>>
>>> Michel Dänzer (2):
>>> radeonsi: Fix anisotropic filtering state setup
>>> glsl_to_tgsi: Make sure the 'shader' member is always initialized
>>>
>>> Roland Scheidegger (1):
>>> mesa/st: fix number of ubos being declared in a shader
>>>
>>> Topi Pohjolainen (13):
>>> i965/gen8: Use helper variables for surface parameters
>>> i965/blorp: Expose coordinate scissoring and mirroring
>>> meta: Merge compiling and linking of blit program
>>> meta: Refactor binding of renderbuffer as texture image
>>> meta: Refactor configuration of renderbuffer sampling
>>> i965/wm: Surface state overrides for configuring w-tiled as y-tiled
>>> i965/gen8: Surface state overriding for stencil
>>> i965: Extend brw_get_rb_for_first_slice() for specified level/layer
>>> meta: Refactor state save/restore for framebuffer texture blits
>>> i965/meta: Stencil blits
>>> i965/fb: Use meta path for stencil blits
>>> i965/meta: Stencil blit for miptree updownsampling
>>> i965/fb: Use meta path for stencil up/downsampling
>>>
>>>
>>> _______________________________________________
>>> mesa-dev mailing list
>>> mesa-dev at lists.freedesktop.org
>>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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