[Mesa-dev] Mesa 10.2 release candidate 3
Ian Romanick
idr at freedesktop.org
Fri May 23 09:50:10 PDT 2014
On 05/20/2014 06:31 AM, Rob Clark wrote:
> Hey Ian,
>
> I wonder to what extent you might tolerate a late freedreno pull req?
> I've backported nearly all of the recent freedreno commits on master
> to a 10.2 based branch:
>
> https://github.com/freedreno/mesa/commits/freedreno-10.2
Are these all bug fixes or new features too? At this point, I'd rather
just take bug fixes... but it's your driver. :)
> I guess it will be a while before 10.3 makes it in to distros, so it
> would be kinda nice to get this on 10.2 branch at some point, even if
> after 10.2.0.
>
> Nothing touched anything outside of freedreno, and there has been a
> pretty healthy increase in piglit passes recently (not to mention
> gl2.1 support), so seems like a worthwhile thing
>
> http://people.freedesktop.org/~robclark/summary/gpu.gl2/A320/index.html
>
>
> BR,
> -R
>
> On Sat, May 17, 2014 at 3:07 AM, Ian Romanick <idr at freedesktop.org> wrote:
>> Mesa 10.2 release candidate 3 is now available for testing. The current
>> plan of record is to have an additional release candidate each Friday
>> until the 10.2 release on Friday, May 30th.
>>
>> The tag in the GIT repository for Mesa 10.2-rc3 is 'mesa-10.2-rc3'. I
>> have verified that the tag is in the correct place in the tree.
>>
>> Mesa 10.2 release candidate 3 is available for download at
>> ftp://freedesktop.org/pub/mesa/10.2/
>>
>> md5sums:
>>
>> d6cce0f443073f127a7945d088bfea9e MesaLib-10.2.0-rc3.tar.gz
>> 266264483d5f1e3513f48f95392c15a2 MesaLib-10.2.0-rc3.tar.bz2
>> 0df1c6de88ae80e5282d7812b2d516fe MesaLib-10.2.0-rc3.zip
>>
>> I have verified building from the .tar.bz2 file by doing the following
>> on my aging Fedora 18 system:
>>
>> tar -xjf Mesa-10.2.0-rc3.tar.bz2
>> cd Mesa-10.2.0-rc3
>> ./configure --enable-gallium-llvm
>> make -j6 && make check
>> make install
>>
>> Changes since mesa-10.2-rc2:
>>
>> Brian Paul (1):
>> mesa: fix double-freeing of dispatch tables inside glBegin/End.
>>
>> Chris Forbes (4):
>> i965/Gen7: Set up layer constraints properly for renderbuffers
>> i965/Gen8: Set up layer constraints properly for renderbuffers
>> i965/Gen7: Set up layer constraints properly for depth buffers
>> i965/Gen8: Set up layer constraints properly for depth buffers
>>
>> Emil Velikov (2):
>> configure: correctly set LD_NO_UNDEFINED
>> docs: Add a note about llvm-shared-libs and libxatracker
>>
>> Ian Romanick (2):
>> Add .cherry-ignore file
>> Bump version to 10.2-rc3
>>
>> Ilia Mirkin (6):
>> nv50/ir: make sure to reverse cond codes on all the OP_SET variants
>> nv50: fix setting of texture ms info to be per-stage
>> gallium: add bit to pipe_blit_info to leave current query enabled
>> mesa/st: leave current query enabled during glBlitFramebuffer
>> nv50,nvc0: leave queries on during blit, turn them on for 2d engine
>> nv50,nvc0: fix blit 3d path for 1d array textures
>>
>> Jonathan Gray (1):
>> glsl: simplify the M_PI*f macros, fixes build on OpenBSD
>>
>> Jordan Justen (6):
>> i965/gen7 renderbuffer: Set depth size based on LOD0 for 3D textures
>> i965/gen8 renderbuffer: Set depth size based on LOD0 for 3D textures
>> i965/gen7 depth: Set depth size based on LOD0 for 3D textures
>> i965/gen8 depth: Set depth size based on LOD0 for 3D textures
>> i965/gen8: Set depth extent field
>> i965 meta up/downsample: Fix renderbuffer _BaseFormat
>>
>> Kenneth Graunke (1):
>> i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.
>>
>> Kristian Høgsberg (1):
>> wayland: Move version 2 request to end of interface specification
>>
>> Michel Dänzer (2):
>> radeonsi: Fix anisotropic filtering state setup
>> glsl_to_tgsi: Make sure the 'shader' member is always initialized
>>
>> Roland Scheidegger (1):
>> mesa/st: fix number of ubos being declared in a shader
>>
>> Topi Pohjolainen (13):
>> i965/gen8: Use helper variables for surface parameters
>> i965/blorp: Expose coordinate scissoring and mirroring
>> meta: Merge compiling and linking of blit program
>> meta: Refactor binding of renderbuffer as texture image
>> meta: Refactor configuration of renderbuffer sampling
>> i965/wm: Surface state overrides for configuring w-tiled as y-tiled
>> i965/gen8: Surface state overriding for stencil
>> i965: Extend brw_get_rb_for_first_slice() for specified level/layer
>> meta: Refactor state save/restore for framebuffer texture blits
>> i965/meta: Stencil blits
>> i965/fb: Use meta path for stencil blits
>> i965/meta: Stencil blit for miptree updownsampling
>> i965/fb: Use meta path for stencil up/downsampling
>>
>>
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