[Mesa-dev] [Bug 78914] [llvmpipe] Front/Backfaces do not cover the same pixels when rasterized
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon May 26 01:19:38 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=78914
--- Comment #10 from Florian Link <florianlink at gmail.com> ---
Sorry, seems that the trace I attached did not have the right angle.
I did another trace and used the 64bit glretrace with Mesa LLVMPipe (10.2 RC2)
opengl32.dll (64Bit) copied to the apitrace-msvc\x64\bin. I then get two red
pixels on the top left corner of the black cube, which are from the red
backface.
I tried both release and debug Mesa dll, both show the problem.
I also did the test with an older Mesa LLVMPipe (10.0 dev), and it showed 3 red
pixels instead of 2. Running it with softpipe shows not errors.
Will attach the trace in a sec.
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