[Mesa-dev] [PATCH 03/21] glsl: Eliminate ir_variable::data.atomic.buffer_index

Ian Romanick idr at freedesktop.org
Tue May 27 19:48:58 PDT 2014


From: Ian Romanick <ian.d.romanick at intel.com>

Just use ir_variable::data.binding... because that's the where the
binding is stored for everything else that can use layout(binding=).

No change in the peak ir_variable memory usage in a trimmed apitrace of
dota2 on 64-bit.

Reduces the peak ir_variable memory usage in a trimmed apitrace of dota2
by 102KiB on 32-bit.

Before: IR MEM: variable usage / name / total: 4955496 915817 5871313
After:  IR MEM: variable usage / name / total: 4850844 915817 5766661

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/glsl/ir.cpp                                | 2 +-
 src/glsl/ir.h                                  | 3 +--
 src/glsl/link_atomics.cpp                      | 4 +++-
 src/mesa/drivers/dri/i965/brw_fs_visitor.cpp   | 2 +-
 src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 2 +-
 5 files changed, 7 insertions(+), 6 deletions(-)

diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index ba8a839..65541c2 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -1546,6 +1546,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
    this->data.has_initializer = false;
    this->data.location = -1;
    this->data.location_frac = 0;
+   this->data.binding = 0;
    this->warn_extension = NULL;
    this->constant_value = NULL;
    this->constant_initializer = NULL;
@@ -1561,7 +1562,6 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
    this->data.mode = mode;
    this->data.interpolation = INTERP_QUALIFIER_NONE;
    this->data.max_array_access = 0;
-   this->data.atomic.buffer_index = 0;
    this->data.atomic.offset = 0;
    this->data.image.read_only = false;
    this->data.image.write_only = false;
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index ef4a12d..93d5aef 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -684,7 +684,7 @@ public:
       int index;
 
       /**
-       * Initial binding point for a sampler or UBO.
+       * Initial binding point for a sampler, atomic, or UBO.
        *
        * For array types, this represents the binding point for the first element.
        */
@@ -694,7 +694,6 @@ public:
        * Location an atomic counter is stored at.
        */
       struct {
-         unsigned buffer_index;
          unsigned offset;
       } atomic;
 
diff --git a/src/glsl/link_atomics.cpp b/src/glsl/link_atomics.cpp
index d92cdb1..8655269 100644
--- a/src/glsl/link_atomics.cpp
+++ b/src/glsl/link_atomics.cpp
@@ -192,7 +192,9 @@ link_assign_atomic_counter_resources(struct gl_context *ctx,
          gl_uniform_storage *const storage = &prog->UniformStorage[id];
 
          mab.Uniforms[j] = id;
-         var->data.atomic.buffer_index = i;
+         if (!var->data.explicit_binding)
+            var->data.binding = i;
+
          storage->atomic_buffer_index = i;
          storage->offset = var->data.atomic.offset;
          storage->array_stride = (var->type->is_array() ?
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index dcc8441..f2b34e2 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -2278,7 +2278,7 @@ fs_visitor::visit_atomic_counter_intrinsic(ir_call *ir)
       ir->actual_parameters.get_head());
    ir_variable *location = deref->variable_referenced();
    unsigned surf_index = (prog_data->base.binding_table.abo_start +
-                          location->data.atomic.buffer_index);
+                          location->data.binding);
 
    /* Calculate the surface offset */
    fs_reg offset(this, glsl_type::uint_type);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 7bad81c..d72c47c 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -2198,7 +2198,7 @@ vec4_visitor::visit_atomic_counter_intrinsic(ir_call *ir)
       ir->actual_parameters.get_head());
    ir_variable *location = deref->variable_referenced();
    unsigned surf_index = (prog_data->base.binding_table.abo_start +
-                          location->data.atomic.buffer_index);
+                          location->data.binding);
 
    /* Calculate the surface offset */
    src_reg offset(this, glsl_type::uint_type);
-- 
1.8.1.4



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