[Mesa-dev] [PATCH] mesa: Fix _mesa_uint_array_min_max linker error.
Ilia Mirkin
imirkin at alum.mit.edu
Fri Nov 14 10:40:05 PST 2014
And disables the optimization unless you're building with a -march
that has sse4.1... thus defeating the purpose of doing it this way.
On Fri, Nov 14, 2014 at 1:23 PM, Siavash Eliasi <siavashserver at gmail.com> wrote:
> Fixes build process failure when providing -mno-sse4.1 CFLAGS:
> vbo_exec_array.c:(.text+0x9bb): undefined reference to
> `_mesa_uint_array_min_max'
>
> Similar bug:
> https://bugs.freedesktop.org/show_bug.cgi?id=71547
> ---
> src/mesa/vbo/vbo_exec_array.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
> index e623b36..6362dd4 100644
> --- a/src/mesa/vbo/vbo_exec_array.c
> +++ b/src/mesa/vbo/vbo_exec_array.c
> @@ -121,12 +121,14 @@ vbo_get_minmax_index(struct gl_context *ctx,
> }
> }
> else {
> +#ifdef __SSE4_1__
> #if defined(USE_SSE41)
> if (cpu_has_sse4_1) {
> _mesa_uint_array_min_max(ui_indices, &min_ui, &max_ui, count);
> }
> else
> #endif
> +#endif
> for (i = 0; i < count; i++) {
> if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
> if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
> --
> 2.1.3
>
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