[Mesa-dev] [PATCH] mesa: Fix _mesa_uint_array_min_max linker error.
Siavash Eliasi
siavashserver at gmail.com
Fri Nov 14 10:44:11 PST 2014
You are right. Any suggestions on how to fix this build failure?
On 11/14/2014 10:10 PM, Ilia Mirkin wrote:
> And disables the optimization unless you're building with a -march
> that has sse4.1... thus defeating the purpose of doing it this way.
>
> On Fri, Nov 14, 2014 at 1:23 PM, Siavash Eliasi <siavashserver at gmail.com> wrote:
>> Fixes build process failure when providing -mno-sse4.1 CFLAGS:
>> vbo_exec_array.c:(.text+0x9bb): undefined reference to
>> `_mesa_uint_array_min_max'
>>
>> Similar bug:
>> https://bugs.freedesktop.org/show_bug.cgi?id=71547
>> ---
>> src/mesa/vbo/vbo_exec_array.c | 2 ++
>> 1 file changed, 2 insertions(+)
>>
>> diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
>> index e623b36..6362dd4 100644
>> --- a/src/mesa/vbo/vbo_exec_array.c
>> +++ b/src/mesa/vbo/vbo_exec_array.c
>> @@ -121,12 +121,14 @@ vbo_get_minmax_index(struct gl_context *ctx,
>> }
>> }
>> else {
>> +#ifdef __SSE4_1__
>> #if defined(USE_SSE41)
>> if (cpu_has_sse4_1) {
>> _mesa_uint_array_min_max(ui_indices, &min_ui, &max_ui, count);
>> }
>> else
>> #endif
>> +#endif
>> for (i = 0; i < count; i++) {
>> if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
>> if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
>> --
>> 2.1.3
>>
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