[Mesa-dev] [PATCH v3 0/9] Gallium Nine

Emil Velikov emil.l.velikov at gmail.com
Mon Nov 17 14:40:31 PST 2014

On 17/11/14 20:05, Emil Velikov wrote:
> Henri,
> Considering the interface note able, would you say that any new
> implementation towards handling D3D9 in wine is acceptable ? Please note
> that I'm not talking about improving the existing one be that via GL
> extensions or otherwise.
> How about if such an implementation is disabled by default in the build,
> and people have to explicitly opt to (via regedit) use it ? A one that
> falls back to wine, when it does not work (missing driver or otherwise)
> and does not hinder your d3d10/d3d11 efforts ?
> If you're concerned about it's maintenance, I'm pretty sure that one of
> the guys can step in. If it's about wine <> mesa(nine) interface I would
> assume that the guys would love to hear your feedback (within reason of
> course).
> Lastly let's point out that there is a reason why we keep on talking
> about this - significant performance improvement [1] [2]. One that
> surpasses wine+CSMT and in some cases even the official/binary drivers
> on top of it.
In case the above came as me being smart/cocky/disrespectful - it's
meant to say (amongst other things):
- If there is something we can do to improve things, please keep us in
the loop.
- People do not know the wine internals as you do, so any feedback and
you can provide about a reasonable interface is greatly appreciated.
Taking into account the whole "we cannot really export gallium" of course.


More information about the mesa-dev mailing list